Made it!
I just put some "alpha".bmp's between the different distances.
Now you have the feeling, that it is getting darker in distance...
Search found 18 matches
- Thu Jul 23, 2020 11:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Layer-Question
- Replies: 1
- Views: 249
- Thu Jul 23, 2020 10:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Layer-Question
- Replies: 1
- Views: 249
[SOLVED] Layer-Question
Hi friends, I am progging an "old-school-3D-RPG" and it went fine so long. Everything is shown in the right order, I added a day-night-cycle (it works perfect). Now I try to "light" a candle or torch in the night. At the moment I only reduce the darkness, but a torch (or candle) ...
- Tue Jun 30, 2020 1:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: enhanced save possible?
- Replies: 3
- Views: 405
Re: enhanced save possible?
Hmmm...
the only thing, I must figure out, is, where I can switch from the normal save-routine to my own part...
The temp-files are .csv-files, that only must be copied to save-folder (what is no problem) an named similar to the renpy-savefile.
Well, I do my very best...
the only thing, I must figure out, is, where I can switch from the normal save-routine to my own part...
The temp-files are .csv-files, that only must be copied to save-folder (what is no problem) an named similar to the renpy-savefile.
Well, I do my very best...
- Tue Jun 30, 2020 10:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: enhanced save possible?
- Replies: 3
- Views: 405
enhanced save possible?
I'm progging a 3D-Adventure. The necessary graphic-tiles are no problem, cities, dungeons and wilderness are working so far... Because I plan to have a dozen of cities with up to 9 dungeon underneath I use temp-files and have only the place I am with my party loaded. If you press a button in a city ...
- Mon May 04, 2020 8:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Exception: possible infinite loop
- Replies: 1
- Views: 154
Exception: possible infinite loop
screen world(): imagemap: ground 'images/bg/interface.png' hover '' alpha False add "bg/actionleiste 1.png" ypos 532 add "welt/himmel/himmel 1 1.png" xpos 136 ypos 136 add "wand/Gra4000.png" xpos 136 ypos 138 add "wand/Gra4004.png" xpos 270 ypos 177 hotspot(7...
- Wed Apr 29, 2020 7:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: Tooltip
- Replies: 5
- Views: 395
Re: Tooltip
Update: Problem solved! $ tempTT = 0 for temp in housePos: hotspot(temp): action Return("Haus %s" %(tempTT)) tooltip ("%s" %(tempTips[tempTT])) #<------------------------------------------ $ tempTT += 1 This works! Thank you for helping hell_oh_world
- Wed Apr 29, 2020 6:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Tooltip
- Replies: 5
- Views: 395
Re: Tooltip
My RenPy-version is 7.3.5
I tried it now with GetTooltip()
but the problem remains the same...
In every tooltip tempTT is 26 (the range of housePos)
I tried it now with GetTooltip()
but the problem remains the same...
In every tooltip tempTT is 26 (the range of housePos)
- Wed Apr 29, 2020 5:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Tooltip
- Replies: 5
- Views: 395
Tooltip
I got a problem with my tooltips... Every hotspot has an action and a tooltip. Action returns the correct value but tooltip returns only the last of the tooltips. Where is my mistake screen sStadt: imagemap: default tt = Tooltip("") ground 'images/bg/Stadt.png' hover '' ... alpha False hot...
- Tue Dec 03, 2019 12:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: python and renpy.show
- Replies: 4
- Views: 605
Re: python and renpy.show
Another strange behavior...
works fine, but...
don't work?!
Why....
Code: Select all
python:
renpy.show ("people Latoya happy", at_list = [eingang])
Code: Select all
python:
actName = "Latoya"
renpy.show ("people [actName] happy", at_list = [eingang])
Why....
- Tue Dec 03, 2019 12:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Unable to show Image on Screen
- Replies: 2
- Views: 479
Re: Unable to show Image on Screen
Code: Select all
screen pause_menu:
imagemap:
ground 'pausefiles/pause-border.png'
- Sun Dec 01, 2019 4:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: python and renpy.show
- Replies: 4
- Views: 605
Re: python and renpy.show
@Per K Grok , you are a lifesaver.
Thank you
Thank you
- Sat Nov 30, 2019 12:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: python and renpy.show
- Replies: 4
- Views: 605
python and renpy.show
Hi, I searched the forum and the internet, but found no example :( show people Latoya happy at Position( xpos=0.5, ypos=1.2) #works fine but (because of variables, I want to use) I have to do it with python! python: renpy.show ("people Latoya happy") # also good, but without positions! so,...
- Mon Feb 01, 2016 11:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: having many people in many places
- Replies: 3
- Views: 609
Re: having many people in many places
thx Miko-Class
the 2nd link should help!
the 2nd link should help!
- Sun Jan 31, 2016 2:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: having many people in many places
- Replies: 3
- Views: 609
having many people in many places
I want to have different people shown at different places. Do I have to check every possibility like: if person == "Jack": if place == "Home": ...do something... elif place == "Park" ...do something... ... and so on... elif person == "Lucy": if place == "...
- Sun Sep 04, 2011 8:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: good programming
- Replies: 5
- Views: 842
Re: good programming
But:
NameError: name 'charstat0' is not defined
NameError: name 'charstat0' is not defined