Search found 17 matches

by oza
Wed Mar 14, 2018 6:17 am
Forum: Ren'Py Questions and Announcements
Topic: Transform in Composite Layer or screens with zorder
Replies: 2
Views: 219

Re: Transform in Composite Layer or screens with zorder

Just hide the walltexture and reapply it on the label show_fire? label show_fire: hide walltexture show screen effect_exp_fire # effect with fire I want to see under walltexture show walltexture pause 2.5 hide screen effect_exp_fire # hide effect jump location_cycling That should work? Tried and no...
by oza
Tue Mar 13, 2018 1:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Transform in Composite Layer or screens with zorder
Replies: 2
Views: 219

Transform in Composite Layer or screens with zorder

Hi there. For several days I've been working on the problem and can not understand how can I solve it. Let me explain. I have 4 sprites: background, character, walltexture with window and effect. Character is a LiveComposite (emotions etc). Walltexture just a transparent texture (image "images/wall....
by oza
Sun Mar 11, 2018 10:10 am
Forum: Ren'Py Questions and Announcements
Topic: Saving variables, how to do right?
Replies: 10
Views: 2692

Re: Saving variables, how to do right?

Is there a clear and direct way to tell the engine to save data I need? For example, RenPy don't save lists like: define gift_random_books = ["rbook1", "rbook2", "rbook3", "rbook4", "rbook5"] and if it changed $ gift_random_books.remove("rbook3") After load the list will be full again as defined.
by oza
Tue Sep 11, 2012 3:12 am
Forum: Creator Discussion
Topic: Non-English VN's and Latin VN's
Replies: 22
Views: 2129

Re: Non-English VN's and Latin VN's

Pecora Z wrote: So, the languages that would be best to translate to would be Russian, French, European Portuguese, and European Spanish?
I think there is too little opinions yet to judge about best variants.
by oza
Mon Sep 10, 2012 8:35 am
Forum: Creator Discussion
Topic: Non-English VN's and Latin VN's
Replies: 22
Views: 2129

Re: Non-English VN's and Latin VN's

I have a suspicion that if the instructions on creating translation files in ren'py were easier to understand, we would see a lot more multi-language games... That's right. Plus with new 6.14 translation became quite incomprehensible. russian? that gives me flashbacks... linguistics Phew, russophobe~
by oza
Mon Sep 10, 2012 1:38 am
Forum: Creator Discussion
Topic: Non-English VN's and Latin VN's
Replies: 22
Views: 2129

Re: Non-English VN's and Latin VN's

Well, I know about 25 resources with english-to-russian and japanese-to-russian translators team. And also few forums and many more groups on social networks. VN is very popular in russian, but english is more popular than russian lang (obviously). And in Europe, I think it's in Spain, Portugal and ...
by oza
Thu Sep 06, 2012 10:36 am
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7827
Views: 801957

Re: Art Dumpage! Show your art ^^

HanaMori wrote:Image
It needs to configure the levels :3


And my work. I dunno, but I think here the bad lineart.
ScanImage050 ps pefs.jpg
by oza
Sun Sep 02, 2012 1:46 am
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7827
Views: 801957

Re: Art Dumpage! Show your art ^^

Character for my vn :3

Captain Tanonaka
Image
by oza
Fri May 18, 2012 7:02 am
Forum: Ren'Py Questions and Announcements
Topic: Credits with Pan
Replies: 7
Views: 1322

Re: Credits with Pan

It's working ^-^
But, Is it possible to pause 1-3 seconds before the start of the scroll?

Thank you, anyway :3
by oza
Fri May 18, 2012 6:31 am
Forum: Ren'Py Questions and Announcements
Topic: Credits with Pan
Replies: 7
Views: 1322

Re: Credits with Pan

Error T_T I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 136, in script scene credits with creditspan Exception: Parameter 'new_widget' is not known by ATL Transform. -- Full Traceback ------------------------------------------------------------ ...
by oza
Fri May 18, 2012 6:10 am
Forum: Ren'Py Questions and Announcements
Topic: Credits with Pan
Replies: 7
Views: 1322

Re: Credits with Pan

Err um, but where to place this code?

Code: Select all

transform creditspan:
  yalign 0.0
  linear 10.0 yalign 1.0
by oza
Thu May 17, 2012 1:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Credits with Pan
Replies: 7
Views: 1322

Credits with Pan

Good day. I want to make credits with single large image, which moves with Pan. Like in Movies. The image has a size 1200x9024. Code is: "Last words in novel here" nvl clear window hide scene credits at Pan((0, 0), (0, 8256), 10.0) scene black with dissolve show text "2012" with Pause(1.5) return Bu...
by oza
Sun Sep 18, 2011 5:06 am
Forum: Ren'Py Cookbook
Topic: [Tutorial] Customizing the Textbox
Replies: 132
Views: 93818

Re: [Tutorial] Customizing the Textbox

Aleema wrote:You still need the " ctc_position = "fixed" ". Did you remove it?
Yes, my bad. Completely works at now. :o
I am suffered with this 4 hours in a row. Thank you again, Aleema x3
by oza
Sun Sep 18, 2011 4:57 am
Forum: Ren'Py Cookbook
Topic: [Tutorial] Customizing the Textbox
Replies: 132
Views: 93818

Re: [Tutorial] Customizing the Textbox

Oh, thank you, thats what I want xD
But the arrow is immediately after the text =_=
by oza
Sun Sep 18, 2011 4:23 am
Forum: Ren'Py Cookbook
Topic: [Tutorial] Customizing the Textbox
Replies: 132
Views: 93818

Re: [Tutorial] Customizing the Textbox

Okay, you definitely have a problem in that you're using something that you're not supposed to. XD That's why it's an error. "Filmstrip" is only for animations that are in a single image. Your CTC icon is not animation. Please say this instead and see if it works: ctc=Image("images/arrow.png", xpos...