Search found 284 matches

by EvilDragon
Wed Jun 03, 2009 1:56 pm
Forum: Ren'Py Questions and Announcements
Topic: associating a sound to each spoken line?
Replies: 9
Views: 1320

Re: associating a sound to each spoken line?

jack_norton wrote:I have modified the dump_text.rpy already so it produces a more human-readable output, scanning the first chars of each spoken line, so it looks like:
Could this be public?
by EvilDragon
Mon Jun 01, 2009 10:57 am
Forum: Skill Development
Topic: Music composing software
Replies: 13
Views: 3342

Re: Music composing software

You're correct afu.
by EvilDragon
Tue May 26, 2009 4:07 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to do this on RenPy?
Replies: 3
Views: 1181

Re: Is it possible to do this on RenPy?

Animations can be done:

http://renpy.org/wiki/renpy/doc/referen ... /Animation

TIP: always search the Ren'py reference first. Not with the Search field, but manually ;)
by EvilDragon
Wed May 13, 2009 8:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Character Positions
Replies: 4
Views: 757

Re: Character Positions

First question: you will have to define your own Move.

Second question:

hide char1 happy
hide char2 happy
with dissolve
by EvilDragon
Thu May 07, 2009 1:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Hyperlinks in Ren'Py
Replies: 3
Views: 5542

Re: Hyperlinks in Ren'Py

You have to play a little with style variables. Style variables for links are:

style.hyperlink
style.hyperlink_text

You usually put those in options.rpy. But I don't know the correct sub-classes for style variables to do what you want. I would also want to know!
by EvilDragon
Sat May 02, 2009 4:51 am
Forum: Ren'Py Questions and Announcements
Topic: {w=.5} Not working properly... and Arrays...
Replies: 6
Views: 954

Re: {w=.5} Not working properly... and Arrays...

Nah, it should work without leading zero. It has always worked for me.
by EvilDragon
Wed Apr 29, 2009 3:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Make the music loop from a certain point [SOLVED]
Replies: 4
Views: 954

Re: Make the music loop from a certain point

Satoh wrote:If I set the SFX up as a music, it can still overlap the other music without stopping it correct?
Yes, you just need to declare a new channel and play it on that channel, the music plays in another channel so it won't collide.
by EvilDragon
Wed Apr 29, 2009 1:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Figuring out condition switch (Solved/Found Bug)
Replies: 23
Views: 3543

Re: Figuring out condition switch (Solved/Found Bug)

Hmmm... Let's check 6.9.0. release log: The image statement now implicitly places itself inside an init block if it's not inside an init block to begin with. The code: image bg world = "world.jpg" is now equivalent to: init 990: image bg world = "world.jpg" Try upgrading, then?
by EvilDragon
Wed Apr 29, 2009 3:41 am
Forum: Ren'Py Questions and Announcements
Topic: Figuring out condition switch (Solved/Found Bug)
Replies: 23
Views: 3543

Re: Figuring out condition switch

"/game/script.rpy: image statements may only appear in init blocks." I can't help much more than to say that you can't call the "image" function outside of init. But I figure if nothing else I can save the time testing that... Wasn't the last Ren'py version made with this in min...
by EvilDragon
Tue Apr 28, 2009 7:36 pm
Forum: Ren'Py Questions and Announcements
Topic: CTC issue that's bugging me...
Replies: 8
Views: 1337

Re: CTC issue that's bugging me...

Try them, try resizing, or adding whitespace above and below... There's plenty of options :)

Those CTCs are placeholders anyways... but they look good so I might just keep them, dunno.
by EvilDragon
Tue Apr 28, 2009 7:00 pm
Forum: Ren'Py Questions and Announcements
Topic: CTC issue that's bugging me...
Replies: 8
Views: 1337

Re: CTC issue that's bugging me...

Hmmmm.... Try using my CTCs, with the following code in options.rpy: config.nvl_page_ctc = anim.Blink("arrow2.png", 0.1, 0.1, 0.35, 0.35) config.nvl_paged_rollback = True Also, in script.rpy: $ blink = anim.Blink("arrow1.png", 0.1, 0.1, 0.35, 0.35) $ ctc = Character(kind=nvl, ctc...
by EvilDragon
Tue Apr 28, 2009 6:42 pm
Forum: Ren'Py Questions and Announcements
Topic: CTC issue that's bugging me...
Replies: 8
Views: 1337

Re: CTC issue that's bugging me...

Try adding some whitespace in the PNG image below, like 2 to 4 pixels, make it 24x28 or something.
by EvilDragon
Tue Apr 28, 2009 11:52 am
Forum: Ren'Py Questions and Announcements
Topic: Clickable Text list without them frame or buttons (Solved)
Replies: 15
Views: 1534

Re: Clickable Text list without them frame or buttons

You might try using ConditionSwitch paired with ui.textbutton.