Search found 16 matches
- Thu Oct 06, 2011 9:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making Sprites?
- Replies: 10
- Views: 1058
Re: Making Sprites?
I was using GIMP, actually. I'm just not very savvy with photoediting software of ANY kind. Thanks, though, guys.
- Wed Oct 05, 2011 7:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making Sprites?
- Replies: 10
- Views: 1058
Making Sprites?
God, this is probably the newbiest newb question I could ever ask. Okay, so, I made myself a sprite, and I gave it a white background like I saw in the sprites for the tutorial game, but, low and behold, the white background showed up and replaced the in-game background. So... How do I get the sprit...
- Thu Sep 29, 2011 3:56 pm
- Forum: Old Threads (– September 2014)
- Topic: K-On Visual Novel Project Needs Artists
- Replies: 0
- Views: 828
K-On Visual Novel Project Needs Artists
Exactly what it says on the tin. The Blog: http://konvn.blogspot.com/ The IRC: #k-onvisnov @rizon.net Right now we're doing more of a "Mini Visual Novel", which is just an adaptation of the first episode into visual novel format, for the purposes of getting familiar with Ren'Py, the proces...
- Tue Sep 27, 2011 5:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making A Non-Image Date Display
- Replies: 10
- Views: 1264
Re: Making A Non-Image Date Display
Many thanks again.
- Mon Sep 26, 2011 5:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making A Non-Image Date Display
- Replies: 10
- Views: 1264
Re: Making A Non-Image Date Display
Okay, so, everything's working fine, but I'm having problems CHANGING the date.
This is the code I use:
But the date is always just whatever's closest to the end of the script.
This is the code I use:
Code: Select all
define month = "April"
define day = 24
- Sun Sep 25, 2011 3:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Floating Text?
- Replies: 19
- Views: 2741
Re: Floating Text?
The answer depends on the way you called your screen . With show screen, you'll usually use hide screen: screen tennisclub: text "Please join the tennis club!" size 40 xpos 0.3 ypos 0.3 outlines [(20, "#000", 0, 0)] label start: me "What should I do?" show screen tenni...
- Sun Sep 25, 2011 2:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making A Non-Image Date Display
- Replies: 10
- Views: 1264
Re: Making A Non-Image Date Display
First of all, you need a comma after yalign. Unlike screen language, UI widgets need commas and = signs. Next, I'm not entirely sure, but I think you might need to put parenthesis around the outlines (at least, that's how I've always done it): ui.text(month + " %d" % day, size=40, color=&...
- Sun Sep 25, 2011 1:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making A Non-Image Date Display
- Replies: 10
- Views: 1264
Re: Making A Non-Image Date Display
UI functions and screen language statements have different syntaxes ! Moreover, with xpos set to 1.0, your text will be displayed outside its container. xalign is probably what you want to set. Try this: init python: show_date = True month = "January" day = 1 def date_overlay(): if show_d...
- Sun Sep 25, 2011 1:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Floating Text?
- Replies: 19
- Views: 2741
Re: Floating Text?
Outlines takes a list. Write it as: screen tennisclub: text "Please join the tennis club!" size 40 xpos 0.3 ypos 0.3 outlines [ (20, "#000", 0, 0) ] Thanks! It worked to display it, but the only problem is is that it doesn't allow the user to go past after the screen is displayed.
- Sat Sep 24, 2011 8:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Floating Text?
- Replies: 19
- Views: 2741
Re: Floating Text?
That would be outline, and yes you can. Just add text style properties next to (or under, depends on which system you're using) your xpos and ypos stuff. The code I'm using: screen tennisclub: text "Please join the tennis club!" size 40 xpos 0.3 ypos 0.3 outlines (20, color("#000000&...
- Sat Sep 24, 2011 7:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making A Non-Image Date Display
- Replies: 10
- Views: 1264
Re: Making A Non-Image Date Display
Because that's all supposed to be under an "init python": init python: show_date = True month = "January" day = 1 def date_overlay(): if show_date: ui.text(month + " %d" % day, size=20, color="#ffffff") config.overlay_functions.append(date_overlay) Err... Rig...
- Sat Sep 24, 2011 3:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making A Non-Image Date Display
- Replies: 10
- Views: 1264
Re: Making A Non-Image Date Display
Basically exactly what it says in the title. I'm trying to make a date display that doesn't use an image, sort of like what I think: http://www.renpy.org/wiki/renpy/doc/FAQ#How_do_I_display_a_statistic_.28date.2Fscore.2Fetc.29_on_the_screen.3F Is trying to explain how to do. I copy and paste that c...
- Sat Sep 24, 2011 3:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Floating Text?
- Replies: 19
- Views: 2741
Re: Floating Text?
There are two ways to do this. Either you write everything on the same line: screen tennisclub: text "Please join the tennis club!" size 40 xpos 0.3 ypos 0.3 or you add a colon and indent: screen tennisclub: text "Please join the tennis club!": size 40 xpos 0.3 ypos 0.3 Wow, tha...
- Sat Sep 24, 2011 1:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Floating Text?
- Replies: 19
- Views: 2741
Re: Floating Text?
Well, I tried something here:
And got this:
Code: Select all
screen tennisclub:
text "Please join the tennis club!" size 40
xpos 0.3 ypos 0.3
Code: Select all
File "game/script.rpy", line 20: Expected a screen language statement.
xpos 0.3 ypos 0.3
^
- Fri Sep 23, 2011 8:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Floating Text?
- Replies: 19
- Views: 2741
Floating Text?
Hey there, guys. I wanted to add floating text (I.E. Outside of the bottom text box, at various points on the screen) to my game, but I currently have no clue how I'd do something like this. I managed to get text that was completely centered on the screen, but I want to figure out how to put it at a...