Search found 175 matches

by Meg'
Wed Nov 07, 2018 9:44 am
Forum: Ren'Py Questions and Announcements
Topic: in-app purchase (IAP) on iOS
Replies: 14
Views: 975

Re: in-app purchase (IAP) on iOS

Be it consumable or non-consumable purchase, I'm still getting the: "Starting validation. Already validated." So, what could be the problem? I don't have any dialogue box appearing. No, I don't own the purchase ==> I'm logged out. I have a Sandbox tester account that I could use if only the dialogue...
by Meg'
Sat Nov 03, 2018 12:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Question about iap.restore() [solved]
Replies: 1
Views: 84

Question about iap.restore() [solved]

How does it work?

Is it necessary to create an iap.restore for each product or using iap.restore restores all products?

For exemple I have several scenes that can be bought, do I have to create a restore state for each or only a button that will restore all?

Thanks in advance,
by Meg'
Fri Nov 02, 2018 10:14 am
Forum: Ren'Py Questions and Announcements
Topic: in-app purchase (IAP) on iOS
Replies: 14
Views: 975

Re: in-app purchase (IAP) on iOS

No one to help?
by Meg'
Thu Nov 01, 2018 12:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Map location having different labels based on what the user has completed
Replies: 4
Views: 162

Re: Map location having different labels based on what the user has completed

You should use persistent, I'm not sure if it is the best option but this is what I would do. $ persistent.event_1 = False $ persistent.event_2 = False label event_1: "Hello, I am event_1". "Ok, so I can set you to True." $ persistent.event_1 = True if event_1 == True: jump event_2 else: jump event_...
by Meg'
Thu Nov 01, 2018 12:17 pm
Forum: Ren'Py Questions and Announcements
Topic: in-app purchase (IAP) on iOS
Replies: 14
Views: 975

Re: in-app purchase (IAP) on iOS

Ok, I am still getting this message ==> "Starting validations. Already validated." I have tested it on my device while being logged out but I don't get any dialogue box for the purchase. I understand that we "own" the purchase but when logged out, this is not the case so what is preventing the dialo...
by Meg'
Thu Nov 01, 2018 11:42 am
Forum: Ren'Py Questions and Announcements
Topic: Images as menu choices?
Replies: 1
Views: 100

Re: Images as menu choices?

Maybe you can make a screen that you call. "label story: heroine "bla bla bla bla" "Now is the time to make a choice..." call screen the_fatal_choice And on screens.rpy you create the screen in question. You can either use an imagemap or imagebuttons. I tend to prefer imagebuttons because you can ma...
by Meg'
Fri Oct 26, 2018 2:08 am
Forum: Ren'Py Questions and Announcements
Topic: in-app purchase (IAP) on iOS
Replies: 14
Views: 975

Re: in-app purchase (IAP) on iOS

What do you mean by "only unlocks"? It is written in the documentation that consumable purchases are supported on iOS, is it not the case? :o
by Meg'
Thu Oct 25, 2018 3:58 am
Forum: Ren'Py Questions and Announcements
Topic: in-app purchase (IAP) on iOS
Replies: 14
Views: 975

Re: in-app purchase (IAP) on iOS

So if I write mine like this, is it correct? ==> init python: iap.register(product="boireA",identifier="com.gmail.meggout.lpdv.boireA",consumable=True) label boireA: menu: "Buy 500 energy?": $ iap.purchase ("boireA") if iap.has_purchased("boireA"): $ persistent.EnergyAvailable+=500 "Thank you for yo...
by Meg'
Wed Oct 24, 2018 3:34 pm
Forum: Ren'Py Questions and Announcements
Topic: in-app purchase (IAP) on iOS
Replies: 14
Views: 975

Re: in-app purchase (IAP) on iOS

Thank you for your answer! Yes, I'm using a tester account via the X-code simulator. I guess using it on Testflight is better?

Also does it mean that both my code and cookienomnom are correct?
by Meg'
Wed Oct 24, 2018 7:38 am
Forum: Ren'Py Questions and Announcements
Topic: in-app purchase (IAP) on iOS
Replies: 14
Views: 975

Re: in-app purchase (IAP) on iOS

Did you manage to solve this? edit: I don't see any iap.restore in your code. This could be the cause of your problem (I'm not sure, though). Mine is different because it's about consumables :( Here is the code of Jibus: label iap_chapter2: if iap.has_purchased("iap_chapter2") or iap.has_purchased("...
by Meg'
Mon Oct 22, 2018 12:23 pm
Forum: Asset Creation: Writing
Topic: Feedback about english translation
Replies: 2
Views: 344

Re: Feedback about english translation

Thank you very much for your feedback! This is what I thought, I'll try to improve it by focusing more on idea than words. Damn, is it the location in my profile that gave away the fact that I'm french? Or the translation? xD I'll think about hiring an editor, I think this could be a good compromise...
by Meg'
Mon Oct 22, 2018 5:19 am
Forum: Asset Creation: Writing
Topic: Feedback about english translation
Replies: 2
Views: 344

Feedback about english translation

Hi! Because I think translation has to do with writing, I'll post my subject here. Here is the thing: I began translating my game in english (I don't trust other people doing it in my stead because of a bad experience in the past. I'll pay someone to do it once I can afford it) and I would like to h...
by Meg'
Sat Oct 06, 2018 10:17 am
Forum: Ren'Py Questions and Announcements
Topic: app crashes when hitting cancel button for iap (android & iOS)
Replies: 1
Views: 105

app crashes when hitting cancel button for iap (android & iOS)

Hi! So here is the issue I am encountering on both android & iOS: When a user clicks on the button to make the iap, the iap box dialogue appears (both on Google Play and on X-code (yes, my app can't pass Apple verification because of this T_T). You can either complete the purchase or change your min...
by Meg'
Mon Sep 24, 2018 9:51 am
Forum: Ren'Py Questions and Announcements
Topic: in-app purchase (IAP) on iOS
Replies: 14
Views: 975

Re: in-app purchase (IAP) on iOS

Stupid question on my part but did you turn the iap on your Xcode project ON?