Search found 494 matches

by wyverngem
Sat Feb 17, 2018 9:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Side Image Left/Right
Replies: 3
Views: 86

Re: Side Image Left/Right

Not working for me. I've tried writing out the code in an Image() fully and it returns an error that it expects a graphic. The other way I thought to write from you example was this: define e = Character("Erin", image=Image(erin_small, yalign=1.0, xalign=1.0)) However, it returns the error: NameErro...
by wyverngem
Sat Feb 17, 2018 3:39 am
Forum: Ren'Py Questions and Announcements
Topic: Side Image Left/Right
Replies: 3
Views: 86

Side Image Left/Right

I recently converted my side images to LiveComposite() and ConditionSwitch(). My original code used Image() and had an xalign set based on the sprite. Some of my sprites were set to the left and other's to the right. I don't know how to add an xalign to LiveComposite or ConditionSwitch and I realize...
by wyverngem
Thu Jan 25, 2018 2:01 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple Dialogue
Replies: 1
Views: 110

Multiple Dialogue

So, I'm confused. When I use block1_multiple2_window it seems not to change anything. Am I using the code right? define e = Character("Eileen", block1_multiple2_window_yalign=0.66) define l = Character("Lucy", block2_multiple2_window_yalign=1.0) define o = Character("Olivia", window_yalign=1.0) labe...
by wyverngem
Fri Dec 29, 2017 2:50 am
Forum: Works in Progress
Topic: Beauty and the War [Dark/Epic Fantasy, Intrigue, GxB]
Replies: 77
Views: 21764

Re: Beauty and the War [Dark/Epic Fantasy, Intrigue, GxB]

Oh nice, I've been looking for updates for this game. :) I'm enjoying the changes so far.
by wyverngem
Sun Dec 24, 2017 2:34 am
Forum: Ren'Py Cookbook
Topic: Main Menu with a Video Background Code
Replies: 4
Views: 349

Re: Main Menu with a Video Background Code

A very clean code thanks for sharing.
by wyverngem
Mon Dec 18, 2017 10:35 pm
Forum: Asset Creation: Writing
Topic: Dialogue Between Unnamed Characters
Replies: 10
Views: 543

Re: Dialogue Between Unnamed Characters

I like titles, because then it’s a little easier to keep track of who’s talking
by wyverngem
Mon Dec 18, 2017 9:21 am
Forum: Ren'Py Questions and Announcements
Topic: calendar text style from class
Replies: 2
Views: 112

Re: calendar text style from class

Thanks! I think I get it. :D
by wyverngem
Sat Dec 16, 2017 12:52 pm
Forum: Ren'Py Questions and Announcements
Topic: calendar text style from class
Replies: 2
Views: 112

calendar text style from class

I'm working on a simple calendar that's formation starts with a range() and a grid. So far I have set it up so that if i == day i sets it to a specific color. grid 7 4: for i in range(1, 29): frame xmaximum 75 ymaximum 75: if i == 3: #This is a placeholder for the event on Spring 3rd. Right now it's...
by wyverngem
Mon Dec 11, 2017 12:59 pm
Forum: Ren'Py Cookbook
Topic: Inventory System (or: How to Store Data in a Useful Way)
Replies: 13
Views: 2312

Re: Inventory System (or: How to Store Data in a Useful Way)

I really need to read through this as there seems to be a lot of good information here. The only thing is how to apply these variables to screen language. My first project, before I knew renpy, I set up a screen like this: (Don't use this as a reference it's very old code, and abbreviated I had over...
by wyverngem
Sun Dec 10, 2017 10:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing the GUI mid game?
Replies: 1
Views: 115

Re: Changing the GUI mid game?

You can do something like this: https://renpy.org/doc/html/style.html?highlight=renpy%20register_style_preference#renpy.register_style_preference You define styles init python: renpy.register_style_preference("text", "basic", style.say_dialogue, "font", "font/Almendra-Regular.ttf") #Other's Font ren...
by wyverngem
Sun Dec 10, 2017 10:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Could not find return label?
Replies: 3
Views: 139

Re: Could not find return label?

If it's a reload from the text that you changed it won't find it sometimes. You just have to rollback until it goes into a message that wasn't changed in the reload.
by wyverngem
Sat Dec 09, 2017 1:05 am
Forum: Ren'Py Questions and Announcements
Topic: Moving two characters at once?
Replies: 1
Views: 96

Re: Moving two characters at once?

label start: show character1: xalign -1.0 #Placed off screen. show character2: xalign 2.0 xanchor 0.0 #Placed off screen. with None #Hidden from view, $ renpy.pause(1.0) show character1: xalign 0.0 xanchor 0.0# Images of characters will be moved towards one another at the same time. show character2...
by wyverngem
Mon Dec 04, 2017 8:18 pm
Forum: Ren'Py Cookbook
Topic: A simple wardrobe (and expression changer) using variable tags
Replies: 2
Views: 579

Re: A simple wardrobe (and expression changer) using variable tags

Question, what would be the line if you didn't want to have an outfit or if you had more then two variables?
by wyverngem
Thu Nov 30, 2017 12:46 pm
Forum: Ren'Py Questions and Announcements
Topic: movie won't play
Replies: 3
Views: 112

Re: movie won't play

I looked into WEBM and found VLC has a way to convert them into OGG< MP$, and WEMB. However, the only one that worked for me was the OGG. The WEBM would crash renpy and the MP4 wouldn't show up. Weird right?
by wyverngem
Thu Nov 30, 2017 4:51 am
Forum: Ren'Py Questions and Announcements
Topic: movie won't play
Replies: 3
Views: 112

movie won't play

I'm having trouble with a animated I made into a small movie. Whenever I run the game it doesn't actually play the movie. There's no error log, but I don't know what's going on. define e = Character("Eileen") image eileen movie = Movie(channel="eileen", play="flames.mp4", image="city-alt.png") label...