Search found 73 matches

by Vegeluxia
Wed Apr 26, 2017 7:03 pm
Forum: We are a Commercial Project looking for Partners
Topic: [Closed! Thank you!]
Replies: 3
Views: 770

[Closed! Thank you!]

Hello! I'm currently looking at add a writer or two to the team of my game The Exorcynic , my sort of love letter to the Ace Attorney series. Except instead of dealing with law, it deals with solving people's personal problems and exorcisms. Synopsis: Ever since he was a child, it was always Reus' d...
by Vegeluxia
Wed Apr 26, 2017 6:02 pm
Forum: We are offering Paid Work
Topic: [Paid][CLOSED] Seeking Character/Sprite artist for Gossamer
Replies: 11
Views: 2352

Re: [Paid] Seeking Character / Sprite artist for Gossamer

Hi! I'm interested, if you're still looking!


Examples and general pricing can be found on my post here:

viewtopic.php?f=62&t=41467


Thank you!
by Vegeluxia
Thu Feb 16, 2017 3:52 am
Forum: Asset Creation: Writing
Topic: How do you avoid "convenient" or "coincidental" plotting?
Replies: 17
Views: 3248

Re: How do you avoid "convenient" or "coincidental" plotting

Foreshadowing for sure, but coincidence isn't always a bad thing---or at least if you only make it seem a coincidence. Maybe, in the case of the letter being delivered a specific day, there's a reason for that. Maybe it's all part of something more elaborate than a simple disappearance? You don't a...
by Vegeluxia
Thu Feb 16, 2017 2:31 am
Forum: Asset Creation: Writing
Topic: How do you avoid "convenient" or "coincidental" plotting?
Replies: 17
Views: 3248

Re: How do you avoid "convenient" or "coincidental" plotting

Foreshadowing for sure, but coincidence isn't always a bad thing---or at least if you only make it seem a coincidence. Maybe, in the case of the letter being delivered a specific day, there's a reason for that. Maybe it's all part of something more elaborate than a simple disappearance? You don't al...
by Vegeluxia
Wed Feb 15, 2017 11:57 pm
Forum: Asset Creation: Art
Topic: Coming up with sprite poses?
Replies: 6
Views: 3190

Re: Coming up with sprite poses?

-a shy character is more likely not to face the viewer directly, and to pose "defensively" like arms crossed. They might also look down (also works for pessimistic people). -on the other hand, an outgoing character, or one that's very comfortable towards the MC, might lean towards them, o...
by Vegeluxia
Wed Feb 15, 2017 8:17 pm
Forum: Asset Creation: Art
Topic: Coming up with sprite poses?
Replies: 6
Views: 3190

Coming up with sprite poses?

Maybe I just overthink it, but do you guys ever just have a hard time coming up with a pose to put your character's in---specifically for their "base" pose? Not considering alternate poses, but in cases where one pose would be constant throughout. I feel like there's got to be a balance be...
by Vegeluxia
Sun Feb 12, 2017 5:54 pm
Forum: I am an Artist
Topic: Artist for hire[OPEN] Sprites/Design + CG, and colorist
Replies: 3
Views: 1924

Re: Artist for hire[OPEN] Sprites/Design +CG!

UPDATE!

Now accepting CG commission work. Thank you!
by Vegeluxia
Sun Feb 12, 2017 1:34 am
Forum: Ren'Py Questions and Announcements
Topic: Need guide on making choice menu as an image
Replies: 1
Views: 395

Re: Need guide on making choice menu as an image

Do you mean like an imagemap? If you boot up the tutorial game included with Renp'y, you can check that out, and the script for it is under the "demo_ui.rpy" file.

More or less, you're making a clickable image with an action attached to it.
by Vegeluxia
Wed Feb 01, 2017 5:10 am
Forum: We are a Free Project looking for Partners
Topic: [NaNoRenO][IntRanAiMo]Stalker&Yandere
Replies: 14
Views: 2849

Re: [NaNoRenO][IntRanAiMo]Stalker&Yandere (LF art, code, mus

Maybe I glanced over it, but would the sprite artist also be designing said characters based off description? Or is there/will there be pre-existing visual reference? I might be interested in applying, but that does make a big difference for me. :'D
by Vegeluxia
Sat Jan 14, 2017 8:06 pm
Forum: Creator Discussion
Topic: Can a visual novel "without sight" be good
Replies: 18
Views: 3379

Re: Can a visual novel "without sight" be good

And when I realized I couldn't have art because it would be a jumbled up mess, I created a story where the protagonist is kind of blind, but it doesn't look like a "budget dodge" So from what you say im guessing it depends if i write well...and know how to record sound effects Without vis...
by Vegeluxia
Thu Jan 12, 2017 6:33 pm
Forum: Ren'Py Questions and Announcements
Topic: I just made a new game and added in script but this happened
Replies: 4
Views: 518

Re: I just made a new game and added in script but this happ

This looks like it's trying to reference fodlers, and the image being called just isn't in them...? Unless I'm sorely mistaken.
by Vegeluxia
Thu Jan 12, 2017 12:04 am
Forum: Creator Discussion
Topic: Can a visual novel "without sight" be good
Replies: 18
Views: 3379

Re: Can a visual novel "without sight" be good

I've played some before, but at that point I don't think it's a "visual" novel. It's just a text based game. Like the "Choice of Whatever" games. I must have played that particular one a million times to get all the endings and variants, even. But, yes, absolutely, they can be go...
by Vegeluxia
Tue Dec 27, 2016 7:37 am
Forum: Creator Discussion
Topic: Romance in a non-romance driven game?
Replies: 10
Views: 1595

Re: Romance in a non-romance driven game?

My solution would be, obviously, to not advertise the game as a romance game, and either add somewhere in description that you can romance only one character or don't mention romance at all, letting it be an organic flow of the story Wouldn't dream of advertising it as romance, aha. I really do lik...
by Vegeluxia
Sat Dec 24, 2016 3:36 pm
Forum: Asset Creation: Art
Topic: Drawing a Menu Screen? How do you do it?
Replies: 5
Views: 1424

Re: Drawing a Menu Screen? How do you do it?

I read this in a book once about drawing character based manga covers, and I think it could very well apply to anything: I like to play with the themes of my book, placing my characters in an environment similar to what they experience in the story---but more elaborate, more dangerous, and more glam...
by Vegeluxia
Sat Dec 24, 2016 4:13 am
Forum: Creator Discussion
Topic: Romance in a non-romance driven game?
Replies: 10
Views: 1595

Re: Romance in a non-romance driven game?

I would say you could make that one couple canon in all routes, just not the main focus. I hadn't thought of this, but the way the game is structured wouldn't allow for it, I don't think. Something to consider though. One thing is for sure, no one has ever said "there is too much romance in my...