Search found 50 matches
Re: Guestbook
Good day to you all. Although this account is old on these forums, I am not. I'm called Eiliya (how do I change it from Serkai, btw?) and I have taken over this account from my dear friend who used it a few years back. I hope no one minds too much. I'm 28 years old, live in Sweden and have just begu...
- Wed Jan 28, 2009 4:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question about Menues.
- Replies: 1
- Views: 527
Question about Menues.
I has a question! About menues! Let's say I wanted to make a cursed forest where the wanderers end up in random locations unless they know certain secrets of the forest. Let's say the base choices, while the player is in camp(which is where each new day will begin) are as follows: -Leave Camp-, -Hun...
- Thu Jan 01, 2009 4:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: 2008 Year in Ren'Py
- Replies: 22
- Views: 3190
Re: 2008 Year in Ren'Py
Yah! Happy New Year, everyone ^_^
- Sat Dec 27, 2008 1:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question about animations (or something)
- Replies: 1
- Views: 650
Question about animations (or something)
I had a dream! A dream concerning a whale, a washing machine and the big, blue sky! A dream that has NOTHING to do with why I'm making a topic here on the forums. Ahem, let's say I want to have a clickable map in my game. Them lets say I want certain parts of that map to animate when the mouse is ho...
- Sat Dec 27, 2008 6:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Keeping -stuff- after the game has been completed.
- Replies: 3
- Views: 1182
Re: Keeping -stuff- after the game has been completed.
Sorry for the HORRIBLY late reply.
Thanks for the info, that was exactly what I was after ^_^
Thanks for the info, that was exactly what I was after ^_^
- Mon Dec 22, 2008 4:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to make one script document end and begin another one
- Replies: 8
- Views: 1184
Re: How to make one script document end and begin another one
Well now, this was the first time ever I've actually posted at the same time as someone else, Akemicchi ^_^;
*screenshots for memories*
*screenshots for memories*
- Mon Dec 22, 2008 4:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to make one script document end and begin another one
- Replies: 8
- Views: 1184
Re: How to make one script document end and begin another one
Me, I don't think there's any way to do what you're after without using a jump statement, but I could be wrong in this. As for the scriptfile growing long and confusing... Me, I keep my script in lots of different files, one for the basic script, one for random events, one for each route the player ...
- Tue Dec 16, 2008 9:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: New cookbook candidate- need experienced coders' opinions
- Replies: 11
- Views: 9650
Re: New cookbook candidate- need experienced coders' opinions
And yeah, I know it's shitloads of text, but for some reason, the attachment thing didn't work for me, so I had no choice but to do this ;_;
- Tue Dec 16, 2008 9:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: New cookbook candidate- need experienced coders' opinions
- Replies: 11
- Views: 9650
Re: New cookbook candidate- need experienced coders' opinions
Don't know if this is still active or what, but while looking for someway to make the battles more random in my game, I stumbled across this topic, which was more or less what I was looking for. Now, the reason I'm typing this is because while playing around with it trying to get it to fit my needs ...
- Tue Aug 12, 2008 12:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with waiting time.
- Replies: 15
- Views: 2421
Re: Problem with waiting time.
I wonder if I've been blessed by the forum gods, or something, lol. Each time I ask a simple question, not only do I get the answer, I also start an interesting discussion ^_^ So, anyways, I've decided to not use the "..." version, at least, but as for which one to actually use, I'll have ...
- Thu Aug 07, 2008 4:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with waiting time.
- Replies: 15
- Views: 2421
Problem with waiting time.
I have a script that goes like this: "After having spent almost an hour waiting in line to buy a ticket for the train, I am finally able to board it." "Six hours later" "So, the trip was boring, but now I've arrived at my destination, the Lakestar Ranch, where I'm to spend m...
- Wed Apr 16, 2008 1:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Keeping -stuff- after the game has been completed.
- Replies: 3
- Views: 1182
Keeping -stuff- after the game has been completed.
Hi again, long time no see, people. School down in japan finally ended, and I'm back in sweden now, meaning I have time to get back to working on my game ^^ Well, actually, I had quite alot of time for it down in japan as well, but I figured the japanese culture and interacting with it and the japan...
- Sun Feb 17, 2008 12:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: About images and other stuff
- Replies: 4
- Views: 1059
About images and other stuff
Let's say I have 7 images that I intend to use for the background scenes for forests. Is there any way to make the game randomly generate which of these 7 images will be displayed, or will I have to manually add a separate forest at each scene? The -other stuff- from the topic is this: In the game I...
- Tue Feb 12, 2008 5:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simple question about numbers in the renpy engine.
- Replies: 5
- Views: 2091
Re: Simple question about numbers in the renpy engine.
Ok, I've gotten that part to work. Now, the next question is simply like this (and really doesn't have all that much to do with the number questions." Is there any code that sends the game back to the main menu? Even from a -called- label? Let's say I use the -call- to summon an even that could...
- Mon Feb 11, 2008 7:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Simple question about numbers in the renpy engine.
- Replies: 5
- Views: 2091
Simple question about numbers in the renpy engine.
First shot: Let's say I have the variable [Life] which starts out at 0. Then it can go up, but if I give it a minus modification (say -3) will it go into negative figures, or just stay at 0? Second shot: [Life] yet again. Let's say I call in a special event at random places throughout the game, and ...