Search found 1742 matches

by LateWhiteRabbit
Wed Apr 17, 2019 11:58 pm
Forum: Asset Creation: Art
Topic: Freelancing question (being paid for concepts)
Replies: 4
Views: 56

Re: Freelancing question (being paid for concepts)

Concept work is entirely different from illustration work. Concept work is much more time consuming - and yes, it should be charged for separately. A client can be a little fuzzy on what they want for a concept, but they should have a fairly concrete idea for you to pursue - for example, "The charac...
by LateWhiteRabbit
Mon Apr 15, 2019 7:13 pm
Forum: Asset Creation: Writing
Topic: When to use more dialogue/narration?
Replies: 3
Views: 76

Re: When to use more dialogue/narration?

The more you can convey with visuals, the less narration you'll need. Generally, I feel like visual novels shouldn't get bogged down in narration and should tell most of the story in dialogue. I'm including main character "thoughts" as dialogue in my definition. I feel like that often works best for...
by LateWhiteRabbit
Thu Apr 04, 2019 9:42 pm
Forum: General Discussion
Topic: Server Problems
Replies: 11
Views: 696

Re: Server Problems

Hope everything went well with your procedure.

Thanks for all you do, PyTom.
by LateWhiteRabbit
Mon Mar 25, 2019 11:35 pm
Forum: Personal Art Threads
Topic: Textbox, UI Design Critique
Replies: 5
Views: 112

Re: Textbox, UI Design Critique

I agree with Imperf3kt. The main thing that jumped out to me is the lack of padding around the text - especially around the character names. Give everything room to breath. Also, while I applaud you doing something different with the MC side-portrait, it feels kind of 'off' to me. You've seemingly g...
by LateWhiteRabbit
Sat Mar 23, 2019 10:33 am
Forum: Creator Discussion
Topic: One-Shot Characters
Replies: 2
Views: 201

Re: One-Shot Characters

I personally think you should condense story roles down into as few characters as possible - not only does this give each character more depth, but it saves you a lot of development time. You aren't making new sprites or coming up with new names all the time. Plus, it opens up interesting stories yo...
by LateWhiteRabbit
Sat Mar 09, 2019 1:50 am
Forum: WiP: NaNoRenO
Topic: Jack-In-A-Castle [NaNo2019] [BxB, Fantasy] COMPLETED
Replies: 23
Views: 932

Re: Jack-In-A-Castle [NaNo2019] [BxB, Fantasy]

Welcome to the forums! I absolutely adore your art style. Great color and designs. I have to say that I love any character design where the sleeves are longer than the person's arms, but I'd probably pursue the Bunnie route. Something about chasing rabbits.... Don't be confused by my art style. They...
by LateWhiteRabbit
Thu Feb 28, 2019 12:43 am
Forum: Works in Progress
Topic: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B] - Kickstarter Successful!
Replies: 22
Views: 2470

Re: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B] On Kickstarter - Last 24 hours!!

Oh, wow! Almost missed the Kickstarter. I caught it just in time. Pledged.

Papillon, you always make great games. Happy to contribute.
by LateWhiteRabbit
Sat Feb 09, 2019 1:35 am
Forum: General Discussion
Topic: Is Lemmesoft Dying
Replies: 23
Views: 1045

Re: Is Lemmesoft Dying

Well - Lemmasoft isn't the be-all-end-all of English language visual novels any more like it once was. And that's a good thing. Visual Novels are everywhere now. We've made it to mainstream! :wink: I remember lurking on the forums back when it was BlueLemma using it for discussions of his games. You...
by LateWhiteRabbit
Thu Jan 10, 2019 2:54 am
Forum: Creator Discussion
Topic: Marketing Right and Avoiding Toxic Pitfalls
Replies: 5
Views: 703

Re: Marketing Right and Avoiding Toxic Pitfalls

Great points already made by Papillon and Kuiper, but I'd also add that just continuously talking about your games as a "VN" or Visual Novel carries certain connotations. Marketing is all about impressions and reaching the intended audience. If the majority of players attach certain expectations to ...
by LateWhiteRabbit
Thu Dec 13, 2018 1:38 am
Forum: Ideas
Topic: Towards Tomorrow [Slice of Life?] (Feedback Appreciated)
Replies: 4
Views: 517

Re: Towards Tomorrow [Slice of Life?] (Feedback Appreciated)

Nice logo and a cool idea. Can't wait to see what you do with the meta-concept.
by LateWhiteRabbit
Sun Dec 02, 2018 3:33 am
Forum: Asset Creation: Art
Topic: Does the art clash?
Replies: 14
Views: 950

Re: Does the art clash?

Unfortunately, they do clash. It's not terrible - but it is kind of distracting. From the style of your sprites and their flat shading, plus color drop shadow outlines - not to mention your text box design, it seems you are wanting to go for a more stylized clean style. The painted backgrounds are a...
by LateWhiteRabbit
Thu Nov 29, 2018 8:51 pm
Forum: Creator Discussion
Topic: Help me name my game
Replies: 9
Views: 916

Re: Help me name my game

Personally, I think you should at least write your first draft before trying to come up with a name. I've got to agree. You won't know the true themes of your story until you've completed at least one draft of it first. Plus, I think that too often things like this - thinking up the perfect name fo...
by LateWhiteRabbit
Mon Oct 15, 2018 8:08 am
Forum: General Discussion
Topic: Do the backgrounds seriously need a crowd of people in it?
Replies: 5
Views: 407

Re: Do the backgrounds seriously need a crowd of people in it?

Well, how realistic is it to show a crowd of people that never moves or changes, whether it is day or night or two weeks later? Empty background locations are often used for their versatility. They can be used for scenes when the characters are alone, or at different times of day, without having to ...
by LateWhiteRabbit
Fri Sep 07, 2018 12:13 am
Forum: General Discussion
Topic: The state of VNs on Steam
Replies: 4
Views: 882

Re: The state of VNs on Steam

This is perhaps because JVNs are typically far longer than EVNs, so might be worth the time of writing a review. In my completely non-scientifically-studied opinion, JVNs get a huge amount of 'hype' reviews, people leaving a positive review immediately when the game comes out without even having pl...
by LateWhiteRabbit
Wed Aug 22, 2018 8:53 am
Forum: Creator Discussion
Topic: Am I Being Paid Fairly?
Replies: 9
Views: 833

Re: Am I Being Paid Fairly?

I don't know what kind of game is but to get few thousand on Patreon you need to have worked a lot! I am not even at $1k with mine and I've been making games for 10 years... :lol:). In regards to what makes the game popular? In all honestly, it's probably not the writing. But my goal is of course t...