Search found 1730 matches

by LateWhiteRabbit
Mon Oct 15, 2018 8:08 am
Forum: General Discussion
Topic: Do the backgrounds seriously need a crowd of people in it?
Replies: 5
Views: 224

Re: Do the backgrounds seriously need a crowd of people in it?

Well, how realistic is it to show a crowd of people that never moves or changes, whether it is day or night or two weeks later? Empty background locations are often used for their versatility. They can be used for scenes when the characters are alone, or at different times of day, without having to ...
by LateWhiteRabbit
Fri Sep 07, 2018 12:13 am
Forum: General Discussion
Topic: The state of VNs on Steam
Replies: 4
Views: 725

Re: The state of VNs on Steam

This is perhaps because JVNs are typically far longer than EVNs, so might be worth the time of writing a review. In my completely non-scientifically-studied opinion, JVNs get a huge amount of 'hype' reviews, people leaving a positive review immediately when the game comes out without even having pl...
by LateWhiteRabbit
Wed Aug 22, 2018 8:53 am
Forum: Creator Discussion
Topic: Am I Being Paid Fairly?
Replies: 9
Views: 521

Re: Am I Being Paid Fairly?

I don't know what kind of game is but to get few thousand on Patreon you need to have worked a lot! I am not even at $1k with mine and I've been making games for 10 years... :lol:). In regards to what makes the game popular? In all honestly, it's probably not the writing. But my goal is of course t...
by LateWhiteRabbit
Wed Aug 22, 2018 12:14 am
Forum: Creator Discussion
Topic: Am I Being Paid Fairly?
Replies: 9
Views: 521

Re: Am I Being Paid Fairly?

Most writing gigs are based on a certain amount per word. Articles on websites, submissions to magazines, etc. work this way. Playboy was pretty famous in the writing community back in the day - late 80s, early 90s - for paying way more than other magazines. They were harder to get published in, but...
by LateWhiteRabbit
Mon Aug 20, 2018 10:46 pm
Forum: Asset Creation: Music, Sound, and Movies
Topic: Poor Sound Design or No Sounds?
Replies: 5
Views: 5791

Re: Poor Sound Design or No Sounds?

I guess if you had to pick ONE, I would go all in with the sound design or keep it mostly silent. I will say that good sound design can be an immense improvement for a visual novel. I played two visual novels that were very similar in terms of writing and art, but one of them had excellent sound des...
by LateWhiteRabbit
Mon Aug 20, 2018 10:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Any plans on RenPy Asset Encryption
Replies: 5
Views: 295

Re: Any plans on RenPy Asset Encryption

However, even they are not "crack-proof". Nothing is, to date. ... Focus on making material worth getting, instead of attempting to control the uncontrollable and limiting who can gain from your creations. This. Not even billion-dollar game studios can keep people from cracking their games and acce...
by LateWhiteRabbit
Sun Aug 05, 2018 10:03 pm
Forum: General Discussion
Topic: How competitions exploit creatives
Replies: 7
Views: 446

Re: How competitions exploit creatives

If you participate in such a competition you are only rewarding this type of behavior and you are cheapening your skills and disrespecting yourself. Please try to discourage such competitions, they can really undermine creatives. This type of behavior wouldn’t be accepted in most other areas (imagi...
by LateWhiteRabbit
Sat Jul 28, 2018 11:34 am
Forum: Creator Discussion
Topic: How to keep artists committed?
Replies: 28
Views: 1451

Re: How to keep artists committed?

This is definitely a possibility, I'm currently trying to do this before ordering a third set, but so far no luck. Most artists don't seem to be interested in and/or comfortable trying to duplicate someone else's style (I can understand why, probably both boring and very hard). In this case all cha...
by LateWhiteRabbit
Mon Jul 23, 2018 10:28 pm
Forum: Creator Discussion
Topic: How to keep artists committed?
Replies: 28
Views: 1451

Re: How to keep artists committed?

I read somewhere that when it comes to commissions, there are three things that people want: cheap, fast, good. You can get two, but you can’t get all three. You can get fast and good, but it won’t be cheap. You can get fast and cheap, but it won’t be good. You can get good and cheap, but it won’t ...
by LateWhiteRabbit
Mon Jul 23, 2018 9:27 am
Forum: Creator Discussion
Topic: How to keep artists committed?
Replies: 28
Views: 1451

Re: How to keep artists committed?

The reason why price is important to the honoring of commitments is because it sometimes happens that a game designer here wants sprites and also wants to pay $15 per sprite. They get an artist who has good skills, let’s say, but also very little experience hiring out their talents. It might be the...
by LateWhiteRabbit
Wed Jul 18, 2018 12:06 am
Forum: Asset Creation: Writing
Topic: Does anybody know how to write a point-and-click adventure game?
Replies: 6
Views: 561

Re: Does anybody know how to write a point-and-click adventure game?

So that's how I'm trying to organize all the writing. As you can see, I don't think this method is working out quite well. For the first 10-20 minutes of game-play I already have like 30 different files created. I feel like the complexity will keep increasing exponential as I add more characters,qu...
by LateWhiteRabbit
Mon Jul 16, 2018 11:13 pm
Forum: Asset Creation: Writing
Topic: Using Flashbacks Effectively
Replies: 5
Views: 250

Re: Using Flashbacks Effectively

My biggest worry is whether I'm writing too many. I also worry whether I'm slowing down the story's momentum too much. I guess I'm asking for tips on how I can make the most out of these flashbacks and what I should avoid when writing them. I would like to second what Ezmar said, and say you should...
by LateWhiteRabbit
Mon Jul 16, 2018 5:27 pm
Forum: Ren'Py Questions and Announcements
Topic: Sprites are blurry in fullscreen in renpy?
Replies: 4
Views: 225

Re: Sprites are blurry in fullscreen in renpy?

How can I make the game bigger? I would like my images to be a nice quality when in full-screen mode as well. I know that simply changing the size of the images wont work, because that only makes the images bigger on the screen, and doesn't make them clearer. You can't just change the size of your ...
by LateWhiteRabbit
Wed Jun 27, 2018 10:54 pm
Forum: General Discussion
Topic: New VN recommendation site launched
Replies: 6
Views: 470

Re: New VN recommendation site launched

Nice. It is definitely much better than VNDB. Maybe I'm out of the loop or missing something obvious, but where did the name Fuwanovel come from? I also really appreciate the option to specify whether the VN is HD or not in the quiz. That's awesome. I can't tell you the times I've been excited to fi...
by LateWhiteRabbit
Wed Jun 20, 2018 10:41 am
Forum: Creator Discussion
Topic: Proper use of the {w} tag in visual novels.
Replies: 16
Views: 1226

Re: Proper use of the {w} tag in visual novels.

That said, idk, I think I picked up this habit from Higurashi and Umineko (or other older VNs with NVL display in general), and I don't think their systematic pauses at the end of sentences ever terribly annoyed readers? This may be because at least the text speed is high enough or adjustable, and ...