Search found 23 matches
- Sat Mar 04, 2017 8:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Gallery().make_button too small in the new GUI
- Replies: 0
- Views: 210
Gallery().make_button too small in the new GUI
Hi, I'm trying to make use of the new GUI and got a problem by making a gallery: screenshot0005.png By hovering the button (left) you can see, that the real button doesn't even have 1/3 of the height it should have. If I click on the button outside of this hovered field, the button doesn't react. Th...
- Wed May 21, 2014 10:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] translate prefix and suffix
- Replies: 6
- Views: 844
Re: translate prefix and suffix
Omg, that's it! Now it works perfect!!
Thank you so much! You've helped me a lot!!
Thank you so much! You've helped me a lot!!
- Wed May 21, 2014 9:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] translate prefix and suffix
- Replies: 6
- Views: 844
Re: translate prefix and suffix
Now the strings appear in the translateable script, but the dialogue didn't change. :/
didn't work either.
Code: Select all
translate japanese python:
dlg_prefix = _("「")
dlg_suffix = _("」")- Wed May 21, 2014 7:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] translate prefix and suffix
- Replies: 6
- Views: 844
Re: translate prefix and suffix
Thank you for reply. Unfortunately it didn't work.
- Mon May 19, 2014 12:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] translate prefix and suffix
- Replies: 6
- Views: 844
[SOLVED] translate prefix and suffix
Hi, I hope someone can help me how to translate what_preffix and what_suffix. I can't get it out and I don't know if I have overlooked something or if this is a glitch/bug. This define e = Character(_('Eileen'), what_prefix="„", what_suffix="“") define l = Character(_('Lucy'), what_prefix="„", what_...
- Fri Mar 22, 2013 7:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.15 Released
- Replies: 113
- Views: 13561
Re: Ren'Py 6.15 Released
Um...I have a weird question, but...Is it normal for RenPy to add languages on your computer??? I have UK English installed on my laptop and one other language. But every time I start RenPy I suddenly have US English as well. And it doesn't go away when I close the program, I have to restart my lap...
- Wed Mar 13, 2013 1:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.15 Released
- Replies: 113
- Views: 13561
Re: Ren'Py 6.15 Released
I updated to 6.15.2 and it seems that the fonts look different then before. It got irregular and my japanese font don't look great with this change. :( renpyfont.png Is there a way to get the font looking better or do I have to look for other fonts? Anyway, I like the translation function. It's so e...
- Mon Oct 29, 2012 4:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Solved! Thank you!
- Replies: 7
- Views: 845
Re: Some help with NVL?
Sorry, the code was incomplete. now it should work init: $ config.keymap['game_menu'].remove('mouseup_3') # right click doesn't show game menu anymore $ config.keymap['hide_windows'].remove('mouseup_2') # middle click doesn't hide text anymore $ config.keymap['hide_windows'].append('mouseup_3') # ri...
- Mon Oct 29, 2012 7:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: Solved! Thank you!
- Replies: 7
- Views: 845
Re: Some help with NVL?
With my lines you can hide the text with right click. Sorry, I forgot to mention it.
You can put the config lines in every rpy file. just make sure they are standing in an init block.
You can put the config lines in every rpy file. just make sure they are standing in an init block.
- Sun Oct 28, 2012 7:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Solved! Thank you!
- Replies: 7
- Views: 845
Re: Some help with NVL?
I don't know about the CTCs, but for the keys you can do something like this: init: $ config.keymap['hide_windows'].append('mouseup_3') # right click hides text $ config.keymap['hide_windows'].remove('mouseup_2') # middle click doesn't hide text anymore This may help you to understand this. http://w...
- Sun Oct 28, 2012 7:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: make gallery buttons with numbers?
- Replies: 0
- Views: 407
make gallery buttons with numbers?
Hello. I want the gallery buttons to show how many images are locked and how many aren't. Something like this (in red): gallery.png I think modifying a copy of "00gallery.rpy" is the best way to do, but I don't understand the part with the buttons. :oops: Okay, I don't understand the other parts eit...
- Mon Aug 20, 2012 12:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multilanguage - set a translation as default language
- Replies: 2
- Views: 1452
Re: Multilanguage - set a translation as default language
I've got it work! Maybe it's not the smartest way, but if someone is seeking a solution for the same problem... this is what I did: Buttons in the main screen to change the language: textbutton "{font=west.ttf}German{/font}": action [ SetField(persistent, "_language", "lang_de"), Language("lang_de")...
- Mon Aug 20, 2012 10:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Adjust Preferences Frames and Widgets
- Replies: 2
- Views: 455
Re: Adjust the Preferences Frames...?
Put this
into your init -2 python block. This will change the yposition of your grid.
To change the width, set xmaximum to a smaller width like this:
Code: Select all
style.prefs_grid.ypos = 0.2To change the width, set xmaximum to a smaller width like this:
Code: Select all
style.prefs_grid.xmaximum = 700
style.prefs_grid.xalign = 0.5- Tue Aug 14, 2012 8:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multilanguage - set a translation as default language
- Replies: 2
- Views: 1452
Multilanguage - set a translation as default language
If I want to have a translation (translation.rpt) as default language, how can I do this? Language("translation") is an screen language action, so I can't set it True or False. (I think) I tried to use this code (got it from here ): python: Language("english")() But this changed nothing and when I s...
- Tue Aug 14, 2012 6:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Understanding Styles and How They Work
- Replies: 5
- Views: 1352
Re: Understanding Styles and How They Work
Usually, I use this: frame: (or vbox/hbox/whatever) style_group "newstyle" text "some text" text "some text" This should work for everything in the frame. In the following case, you can set another style just for the hbox. frame: (or vbox/hbox/whatever) style_group "newstyle" text "some text" text "...