Search found 12 matches
- Sun Feb 10, 2008 9:32 pm
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 1081582
Re: Art Dumpage! Show your art ^^
A small piece from me
Re: Butterfly
I though I will summarize Episode 1 progress so far: Character sprites: 5/8 (there are 16 persons/machines in the first episode but half of them will not be visible - voice only - or will be visible in the background) Backgrounds: 46/125 (total number may slightly increase) Special effects and anima...
- Fri Feb 08, 2008 10:24 am
- Forum: General Discussion
- Topic: Happy Lunar New Year 2008!
- Replies: 5
- Views: 1370
Re: Happy Lunar New Year 2008!
Huh? ...What? ...(deafen by fireworks and crackers).. Oh, yeah: Happy New Year!
Re: Butterfly
For those who are interested: I made a project's website: http://www.butterflygame.glt.pl
I put some information about the game and a few extra screenshots there.
I put some information about the game and a few extra screenshots there.
Re: Butterfly
A few images are like this one but they are from the intro and the text will be displayed without background. I would like to put it in the upper part of the screen, though. Is there a simple command for this? I know "centered", which prints the text in the centre of the screen. But can I ...
Re: Butterfly
Well, it's my style I usually visualize my projects as movies so I draw a lot and than try to put it into action.monele wrote:(concept art that looks like movie stuff? )
Glad you guys like it.
Re: Butterfly
And here are some examples of concept art.
Butterfly
I've just started my adventure with Ren'Py so it is my first Visual Novel. It was originally designed to be a "point-and-click" adventure game but because of some hardware problems, the project was postponed and has been aging on my hard drive for months - until now. Butterfly is a cyberpu...
- Mon Feb 04, 2008 11:27 pm
- Forum: Creator Discussion
- Topic: Commercial Worthy Visual Novel
- Replies: 95
- Views: 13021
Re: Commercial Worthy Visual Novel
If I were to spend my money on a game, first I have to read many reviews and the developer must be well known for some other titles. However, there are loads of quality freeware games out there and even famous, commercial games are easy to get for low price, especially via the Internet (legally, I m...
- Mon Feb 04, 2008 9:42 am
- Forum: Creator Discussion
- Topic: You do you visualise your VN script?
- Replies: 16
- Views: 2971
Re: You do you visualise your VN script?
I usually see my script as a movie in my head - the way I wish it to be done. Unfortunately, final product is usually below this level Anyway, I also do some sketches, maps and simple story boards. And I often visualize my game best when I listen to some appropriate music
- Mon Feb 04, 2008 9:36 am
- Forum: Creator Discussion
- Topic: The elusive VN fight scene
- Replies: 29
- Views: 6843
Re: The elusive VN fight scene
I'm also working on a VN with some (quite brutal I must admit ) fights. They will be pretty dangerous and may quickly end player's life (save games are strongly recommended ) but if the player reads descriptions carefully and can think, he/she should survive
- Sat Feb 02, 2008 12:16 am
- Forum: Completed Games
- Topic: Starlight - Now Avalible!
- Replies: 95
- Views: 54512
Re: Starlight - Now Avalible!
It's my first post on this forum so welcome everyone :D 'Starlight' is also the first Visual Novel I have played and I must say I had a really good time. Girls are sweet (well, maybe not Violet, she reminds me of some of my students :shock:), I love the intro. The game makes me work harder on my own...