Search found 12 matches
- Mon Apr 14, 2008 9:18 pm
- Forum: Creator Discussion
- Topic: Using more than one script file
- Replies: 10
- Views: 2062
Re: Using more than one script file
I've gotten things to work with a different editor now, thanks!
- Mon Apr 14, 2008 8:07 pm
- Forum: Creator Discussion
- Topic: Using more than one script file
- Replies: 10
- Views: 2062
Re: Using more than one script file
Okay, that would do it! I couldn't figure out anything but renaming the Rtf to an Rpy, so I think the problem is solved!
Edit: New question, how do I open that other editor? It asks me to specify an application to open it with.
Edit: New question, how do I open that other editor? It asks me to specify an application to open it with.
- Mon Apr 14, 2008 5:40 pm
- Forum: Creator Discussion
- Topic: Using more than one script file
- Replies: 10
- Views: 2062
Re: Using more than one script file
I know that the dialog is corny, but my little brother is working on this with me, so... On line 1 of /Users/Luke/Desktop/renpy-6.6.1/Yoshi's Quest/game/battle.rpy: expected statement. {\\rtf1\\mac\\ansicpg10000\\cocoartf824\\cocoasubrtf470\n{\\fonttbl\\f0\\fswiss\\fcharset77 Helvetica;}\n{\\colortb...
- Mon Apr 14, 2008 10:56 am
- Forum: Creator Discussion
- Topic: Using more than one script file
- Replies: 10
- Views: 2062
Using more than one script file
I have been trying to separate the script for a game into more than one file using a jump and a label in the different file. It is giving me an expected statement error, though. How do I make this work?
- Thu Mar 13, 2008 2:28 pm
- Forum: Completed Games
- Topic: Nerr2Babe
- Replies: 3
- Views: 4619
Re: Nerr2Babe
Permission granted!
- Tue Feb 12, 2008 5:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions on making image menus, changing font, animation
- Replies: 12
- Views: 1824
Re: Questions on making image menus, changing font, animation
The files are definitely there, I've started to edit them. And actually, I'm using this on an OSX.
- Tue Feb 12, 2008 3:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions on making image menus, changing font, animation
- Replies: 12
- Views: 1824
Re: Questions on making image menus, changing font, animation
It helps very much, thanks! I did forget to remove the comment on the font. Let's see... did you create the new game with the "New Project" option in the launcher? If you didn't, did you select it with the "Select Project" option? In either case, the name of the new project shoul...
- Tue Feb 12, 2008 1:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions on making image menus, changing font, animation
- Replies: 12
- Views: 1824
Re: Questions on making image menus, changing font, animation
Thanks! I think that should do it for me! The only thing I'm still wondering about is the font. I know that I already received an answer, but when I tried that in the first game I made it didn't seem to work. Unless the default options file has a flaw, I'm still confused. On a side note, after I fin...
- Fri Feb 08, 2008 5:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions on making image menus, changing font, animation
- Replies: 12
- Views: 1824
Re: Questions on making image menus, changing font, animation
K, that should work great for the animation!
Another question, how do you change the icon of your program so that it isn't just the girl with the snake?
Another question, how do you change the icon of your program so that it isn't just the girl with the snake?
- Fri Feb 08, 2008 2:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions on making image menus, changing font, animation
- Replies: 12
- Views: 1824
Re: Questions on making image menus, changing font, animation
I can wait on #1.
#2, When I tried that on my last game I just edited the default line in the options, but it didn't work. Where does the font have to be located?
#3, Darn! Is there a way to at least animate on screen characters staying in one spot by using animated gifs or something?
#2, When I tried that on my last game I just edited the default line in the options, but it didn't work. Where does the font have to be located?
#3, Darn! Is there a way to at least animate on screen characters staying in one spot by using animated gifs or something?
- Thu Feb 07, 2008 1:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions on making image menus, changing font, animation
- Replies: 12
- Views: 1824
Questions on making image menus, changing font, animation
I have a few questions that I need answered.
1. How can I make a menu where images are the options and can be on several different areas on the screen?
2. How do I change the font?
3. How can I animate a character walking toward where the player has clicked on a set path?
1. How can I make a menu where images are the options and can be on several different areas on the screen?
2. How do I change the font?
3. How can I animate a character walking toward where the player has clicked on a set path?
- Thu Feb 07, 2008 12:53 pm
- Forum: Completed Games
- Topic: Nerr2Babe
- Replies: 3
- Views: 4619
Nerr2Babe
I have recently completed my first game, Nerr2Babe, a short dating sim based on one from Super Paper Mario, so it is of course family friendly. http://www.nelson-studios.net/mario/games/nerr2babe.png Windows Mac Linux Does this automatically go to the page where you can download any of the games?