Search found 554 matches
- Wed Jul 27, 2022 3:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to change font for nvl mode only?
- Replies: 2
- Views: 734
Re: How to change font for nvl mode only?
I did the second option. It works perfect! Thank you so much
- Tue Jul 26, 2022 6:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to change font for nvl mode only?
- Replies: 2
- Views: 734
How to change font for nvl mode only?
Hi, I use an nvl_narrator character for nvl mode (no character dialogue in nvl mode, so only this one narrator character). I want to change the font for only this nvl_narrator character. Is there a way to set the nvl mode font globally with some kind of gui variable or can I define the font in the n...
- Wed Jul 20, 2022 4:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to insert a non-breaking space?
- Replies: 2
- Views: 843
Re: How to insert a non-breaking space?
Thank you! This worked perfectly.
- Tue Jul 19, 2022 5:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to insert a non-breaking space?
- Replies: 2
- Views: 843
How to insert a non-breaking space?
Hi, I have a character whose name has a space in it ("De Clercq"), but I'd like to keep the name together when it's displayed in narration/dialogue. For example, after a long line it gets displayed like: We followed the cat around the neighborhood, but had to stop because De Clercq called ...
- Wed Jul 13, 2022 5:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is there a way to set defaults on the fly for layeredimage?
- Replies: 6
- Views: 1264
Re: Is there a way to set defaults on the fly for layeredimage?
Thanks for the suggestions everyone. I ended up putting a conditional inside the layeredimage with different variables for each slot I wanted a piece to appear in (so these variables would be default an empty string and later change to the name of the piece chosen over the course of the game, which ...
- Sun Jul 03, 2022 4:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is there a way to set defaults on the fly for layeredimage?
- Replies: 6
- Views: 1264
Re: Is there a way to set defaults on the fly for layeredimage?
The reason I reuse the same images under different groups is that they appear in different positions so the final image will be made up of a set of possible pieces arranged in a different order. I guess I could just make a bunch of different layeredimage blocks that will display one piece each... I'...
- Sun Jul 03, 2022 3:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Is there a way to set defaults on the fly for layeredimage?
- Replies: 6
- Views: 1264
Is there a way to set defaults on the fly for layeredimage?
Sorry if this has an obvious solution. I'm a noob :oops: I'm trying to have an image build-up/change over the course of the story depending on how the story progresses (there is some randomness involved). I want it to show up in the same state every time until it gets added to, and then to keep thos...
- Sun Jun 26, 2022 11:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 8.0 and Ren'Py 7.5 Released
- Replies: 7
- Views: 9057
Re: Ren'Py 8.0 and Ren'Py 7.5 Released
For someone who recently started a project in 7.4.11 would it be better to update to 7.5 or 8? It uses quite a lot of python (for a VN) but mostly in simple ways (classes, dictionaries, functions for NPC actions.. nothing extremely complicated since I'm the sole non-programmer coding the whole thing...
- Mon Jun 06, 2022 6:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Cannot update/add to value in dictionary
- Replies: 2
- Views: 671
Re: Cannot update/add to value in dictionary
Thank you! Yes, I didn't understand that about init python. I have figured it out now (and ended up switching from just a dictionary to using a class). Also thank you for showing me how to get the dictionary contents in renpy code.
- Mon Jun 06, 2022 12:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Cannot update/add to value in dictionary
- Replies: 2
- Views: 671
Cannot update/add to value in dictionary
I tried searching but couldn't find an answer... This feels like it should have a simple solution but I'm not sure what I'm doing wrong (haven't touched renpy in a long time too so that doesn't help) Anyway... I'm using a dictionary to track how suspicious an NPC feels about other characters #in a s...
- Wed Mar 09, 2022 8:23 pm
- Forum: WiP: NaNoRenO
- Topic: The Silent Column - Displaced [NaNoRenO 2022] [BxG, Supernatural, Romance, Drama, Mystery]
- Replies: 5
- Views: 6873
Re: The Silent Column - Displaced [NaNoRenO 2022] [BxG, Supernatural, Romance, Drama, Mystery]
Hi SelLi! I remember The Silent Column from your wip thread! I'm glad you're still working on it! Looking forward to your nanoreno project (: good luck!!!!
- Wed Mar 09, 2022 8:20 pm
- Forum: General Discussion
- Topic: Hi again! Who wants to catch up? lol
- Replies: 2
- Views: 4853
Hi again! Who wants to catch up? lol
Hi everyone! I haven't been on LSF in a long time. I wasn't able to work on anything creative for the past 2-ish years and I feel completely out of the loop on the scene now. Last I was here I think there were a lot of newer devs but a lot of people had moved to sharing their work and communicating ...
- Tue Jan 28, 2020 4:59 pm
- Forum: We are offering Paid Work
- Topic: Looking for character designers/sketch artists. [closed]
- Replies: 1
- Views: 1113
Looking for character designers/sketch artists. [closed]
CLOSED 2020/02/02 - Thank you everybody who contacted me/applied. I will be getting back to everybody within the week. Hello! I am looking for 2-3 artists to sketch character designs for Fox in the Hollyhocks (Drama/BL 18+ VN, old demo at link). Please only apply if you are 18+. I will be translati...
- Sun Apr 07, 2019 8:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Error with music.register_channel syntax? [solved]
- Replies: 2
- Views: 1075
Re: Error with music.register_channel syntax? [solved]
That worked! Thank you so much XxrenxX. I guess I need to brush up on my search skills haha
- Sun Apr 07, 2019 4:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Error with music.register_channel syntax? [solved]
- Replies: 2
- Views: 1075
Error with music.register_channel syntax? [solved]
I'm sorry, but errors were detected in your script. Please correct the errors listed below, and try again. File "game/script.rpy", line 73: expected '=' not found. define renpy.music.register_channel("ambient", mixer="music", loop=True, stop_on_mute=True, tight=True, b...