Search found 104 matches

by Meinos Kaen
Wed May 08, 2019 3:02 pm
Forum: We are offering Paid Work
Topic: Pixel Artist for Paid Commission
Replies: 0
Views: 241

Pixel Artist for Paid Commission

Good evening from Italy! I'm currently looking for a Pixel artist to do a commission for a few icons, based on objects.

If you're interested, post here or hit me up via PM.

Edit - Thanks to everyone who answered ^^
by Meinos Kaen
Sat Dec 29, 2018 6:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Text Bleebs Only Playing Once
Replies: 0
Views: 132

Text Bleebs Only Playing Once

Good evening from Italy! So I tried my hand at inserting Text Bleeps into one of my projects. I've ran into a small problem. Aka, the sound only plays once for each sentence, and that's it. What that means is that, instead of playing once for each letter -which is what I would like to happen- it jus...
by Meinos Kaen
Sun Nov 04, 2018 5:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Gradle Build Problem
Replies: 0
Views: 112

Gradle Build Problem

Ever since upgrading to the most recent version of Ren'Py, I haven't been able to package an Android version of my games and the text-log doesn't offer much help to someone unfamiliar with Gradle. This is the text I received: Ren'Py 7.1.0.882 Updating project. Creating assets directory. Packaging in...
by Meinos Kaen
Wed Oct 10, 2018 7:10 am
Forum: Ren'Py Questions and Announcements
Topic: layeredimage doesn't work
Replies: 2
Views: 162

Re: layeredimage doesn't work

I'm using layeredimage and it works. I'm also using 7.1.0. Whether it turns orange or not is dependent on your code editor. Anyway, it would be helpful if you posted the code you wrote using layeredimage. Also, when you run the game, do any errors pop up? ... so, it works. It's just that my text ed...
by Meinos Kaen
Tue Oct 09, 2018 4:39 pm
Forum: Ren'Py Questions and Announcements
Topic: layeredimage doesn't work
Replies: 2
Views: 162

layeredimage doesn't work

Hello and a good evening from Italy. This may seem like a noob question but I just discovered the layeredimage function and I wanted to play around with it... Except it doesn't work. And by that I mean that it doesn't turn orange. 'layeredimage' doesn't register as a function, for some reason. My ve...
by Meinos Kaen
Tue Sep 26, 2017 8:29 am
Forum: Ren'Py Questions and Announcements
Topic: Stat Based Initiative System
Replies: 11
Views: 712

Re: Stat Based Initiative System

Remix wrote:
Tue Sep 26, 2017 5:52 am
On an aside:

Note: Ren'py up to 6.99.13 sits on top of Python 2.7 so some python3 tutorials might not work without minor tweaks.

Always feel free to ask in this forum for anything python related too. There are a lot of talented programmers here.
I noticed! Thank you very much
by Meinos Kaen
Tue Sep 26, 2017 5:19 am
Forum: Ren'Py Questions and Announcements
Topic: Stat Based Initiative System
Replies: 11
Views: 712

Re: Stat Based Initiative System

Well, once again there are numerous ways and it all rather depends upon what you really want... A class that 'only' holds named data values might as well be a dictionary or even just a lambda:0 (var = lambda:0 creates an object that supports dot notation variables) Anyway... a more readable version...
by Meinos Kaen
Sun Sep 24, 2017 6:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Stat Based Initiative System
Replies: 11
Views: 712

Re: Stat Based Initiative System

There are a number of options and it mostly depends upon how you are defining your battlers and how you are giving them stats in the first place. Is Penny a renpy.Character() or overloaded sub class of that? Is BH1 a user defined class Monster() or a python dictionary? Your likely (and I say likely...
by Meinos Kaen
Sun Sep 24, 2017 5:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Stat Based Initiative System
Replies: 11
Views: 712

Re: Stat Based Initiative System

If you held objects rather than strings in the initiative_list you could access attributes of those objects in order to sort... Typed on the fly, so ummm debug at leisure... $ initiative_list = [jack, penny, bh1, david] # these are the object references, like for e = Character("Eileen") we would us...
by Meinos Kaen
Tue Jul 25, 2017 4:15 am
Forum: Ren'Py Questions and Announcements
Topic: Stat Based Initiative System
Replies: 11
Views: 712

Re: Stat Based Initiative System

This is a pretty complex system and getting it set up in a sophisticated fashion would likely take way too much time. As such, the simplest suggestion I have is to put all characters in a list and iterate through them. (You mentioned that you use a list but there's no evidence of that in the code y...
by Meinos Kaen
Fri Jul 21, 2017 5:08 am
Forum: Ren'Py Questions and Announcements
Topic: Stat Based Initiative System
Replies: 11
Views: 712

Stat Based Initiative System

Hello thar, Meinos Kaen here. My fan game is doing great, to the point that I have also started working on my own original game. The art is flowing in, I'm doing better with code, but there's one thing that still eludes me and that is an Initiative system for my battles. In both the fan game I'm wor...
by Meinos Kaen
Mon May 01, 2017 2:05 pm
Forum: I am an Artist
Topic: Here XD IllustrationAnime/visualNovel/CG
Replies: 24
Views: 5430

Re: HireMe XD IllustrationAnime/visualNovel/Character/Comic

Hey, Masa. Is something wrong? You haven't answered me on Discord yet :/
by Meinos Kaen
Thu Feb 23, 2017 8:34 am
Forum: Ren'Py Questions and Announcements
Topic: Android Build Error
Replies: 1
Views: 255

Android Build Error

Hello thar. So, long story short, my computer was upgraded from Windows 7 to Windows 10, I re-downloaded the android SDK packages and everything but now, no matter what, even while Running as Administrator -as suggested by another thread- it keeps showing this error. I'm sorry, but an uncaught excep...
by Meinos Kaen
Mon Feb 06, 2017 11:46 am
Forum: I am an Artist
Topic: Alita's art - Sprites & CGs (floradrawz) [closed]
Replies: 35
Views: 8543

Re: Floradrawz - Pro Sprites & CG - Reliable, Fast! [OPEN!]

Welcome back, Flora. I can't reccomend her skills enough, guys.
by Meinos Kaen
Sun Feb 05, 2017 6:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Image Choice Statement Check [CODE] [SOLVED]
Replies: 2
Views: 324

Re: Image Choice Statement Check [CODE]

IrinaLazareva wrote:use ConditionSwitch()
https://www.renpy.org/doc/html/displaya ... tionSwitch
It worked! Many many thanks! :D