Search found 8 matches
- Sun Jan 15, 2012 5:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dual text boxes
- Replies: 4
- Views: 624
Re: Dual text boxes
Alright thank you very much
- Sun Jan 15, 2012 4:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dual text boxes
- Replies: 4
- Views: 624
Re: Dual text boxes
And how would I go about this?PyTom wrote:There isn't an easy way to do this, at the moment. The best way to do this right now is to fake it using a screen and a pause statement.
Thanks in advance!
- Sun Jan 15, 2012 4:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dual text boxes
- Replies: 4
- Views: 624
Dual text boxes
So I've been browsing through every guide I could find but I haven't found a way to split a dialogue screen to have two characters talk simultaneously. I may have missed it somewhere, in which case my apologies for my blindness
- Sun Jan 15, 2012 8:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: A "point" system
- Replies: 10
- Views: 1771
Re: A "point" system
Do you want to make it so that, for example, not only you have to have, say, 10 points in A, but also more points in A than in B and C for you go to A path? http://www.renpy.org/wiki/renpy/doc/tutorials/Remembering_User_Choices - This article is really helpful in that case. Yes that's exactly what ...
- Sun Jan 15, 2012 7:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: A "point" system
- Replies: 10
- Views: 1771
Re: A "point" system
Try this... label start: $ start = 0 Thanks, that worked for a single point system but now the issue is that I'd like to assign points to invidual characters. For instance I have person A, B and C You get a menu with three options, option 1 gives a point for person A, option 2 for B, etc.. Dependin...
- Sun Jan 15, 2012 4:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: A "point" system
- Replies: 10
- Views: 1771
Re: A "point" system
I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 75, in script $ score += 5 File "game/script.rpy", line 75, in python $ score += 5 NameError: name 'score' is not defined -- Full Traceback --------------------------------------...
- Sat Jan 14, 2012 12:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A "point" system
- Replies: 10
- Views: 1771
Re: A "point" system
[quote="DragoonHP"]Maybe you have forgot to indent it properly.
quote]
No I did that fine in the script itself, just had no idea how to do it here as it's my first forum post ^^
quote]
No I did that fine in the script itself, just had no idea how to do it here as it's my first forum post ^^
- Sat Jan 14, 2012 11:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: A "point" system
- Replies: 10
- Views: 1771
A "point" system
I noticed the "if" statement being able to be used with a certain point system. The code can make it so you get different endings depending on what your score is ex: if points >= 10: e "Congratulations! You're getting the best ending!" elif points >= 5: e "It's the good endi...