Search found 71 matches

by maselphie
Tue Nov 09, 2010 7:13 pm
Forum: Ideas
Topic: Sweet Sixteen [Back in Action!]
Replies: 26
Views: 3983

Re: Sweet Sixteen [Logo advices?]

If you want to replace the katakana with an actual subtitle, you'll find it has near the same effect. I personally love the first logo. Without all the extras, it makes a good, solid logo. Whereas the more you add, the less it feels like a symbol, and just ... a header or something. Good job, howeve...
by maselphie
Sun Aug 22, 2010 1:21 pm
Forum: General Discussion
Topic: Created Works in Progress - Otome
Replies: 92
Views: 6659

Re: Created Works in Progress - Otome

And I will have made a game in a vacuum.
by maselphie
Wed Sep 30, 2009 11:49 am
Forum: Ideas
Topic: Project-Specific Forums Available
Replies: 12
Views: 2223

Re: Project-Specific Forums Available

I suggest the "obviously failed" inactivity limit be pushed back to six months, or at least something longer. A month is a relatively short amount of time in large-scale productions, I've found ... and some of my projects (non-VN) go months in silent progress. But if that was just an example, and yo...
by maselphie
Tue Mar 10, 2009 10:12 pm
Forum: Ideas
Topic: Seraphine: Into the Wind
Replies: 184
Views: 26680

Re: Seraphine (fantasy/rpg/otome)

Thank you for the comments! You're right in that I don't want to rush it. But I should be nearly finished by April 1st, otherwise I'll get too consumed by my original VN project. So I'll agree to not let a limit hinder my quality too much. :) Midnighticequeen, thank you! I'm hoping to have the game ...
by maselphie
Tue Mar 10, 2009 6:46 pm
Forum: Ideas
Topic: On the Rail
Replies: 21
Views: 2759

Re: On the Rail

Oh, that's sweet. :)
I very much like character development by itself, romance is not required for me. And it sounds like you have a pretty solid story line. So, I'm interested in playing when it is released.
by maselphie
Tue Mar 10, 2009 2:35 pm
Forum: Ideas
Topic: Seraphine: Into the Wind
Replies: 184
Views: 26680

Re: Seraphine (fantasy/rpg/otome)

Thanks! I feel that way about anything I do ... I don't want to rush it. And then it ends up taking a year or two! =P
Well, at least NaNoRenO has motivated me to make solid decisions rather than brooding over them.
by maselphie
Tue Mar 10, 2009 6:00 am
Forum: Ideas
Topic: Seraphine: Into the Wind
Replies: 184
Views: 26680

Seraphine: Into the Wind

Hey! This post is old! Very old! So old that it's on a totally different account that I don't use anymore! :shock:

Please check us out on Twitter or our official website for game updates.

We won't make a new thread until the game is in a better state. Thank you for the loyal following!
by maselphie
Tue Mar 10, 2009 4:25 am
Forum: Ideas
Topic: On the Rail
Replies: 21
Views: 2759

Re: On the Rail

By chance, is this GxB? ^^
by maselphie
Tue Mar 10, 2009 2:59 am
Forum: Ideas
Topic: Voice Actress Wanted (script complete)
Replies: 7
Views: 887

Re: Voice Actress Wanted (script complete)

Wah! This is right up my alley.
... and I just realized I don't have any of my demos anymore. x_x
I'll try to record a demo tomorrow for you. Hopefully I'll have "college girl" down pat since I am one, but I'll send you variations on "cute." :3

Edit: PM sent!
by maselphie
Sat Feb 28, 2009 6:51 pm
Forum: Creator Discussion
Topic: NaNoRenO 2009
Replies: 129
Views: 14113

Re: NaNoRenO 2009

March starts in eight hours for me. I'm awfully excited to start!
Good luck, everyone!
by maselphie
Thu Feb 19, 2009 1:48 pm
Forum: Creator Discussion
Topic: NaNoRenO 2009
Replies: 129
Views: 14113

Re: NaNoRenO 2009

On the other hand, lots of the past NaNo games have used publicly-available resources like stock photos, sprites donated by the community, and so on. Don't let the lack of original material prevent you from making a game! Thanks!! I think I just might do that. I just found a great website on the OE...
by maselphie
Wed Feb 18, 2009 3:41 pm
Forum: Creator Discussion
Topic: The special effects
Replies: 6
Views: 821

Re: The special effects

What kind of effects? What happens?
I'm not familiar with "Higurashi Matsuri."
by maselphie
Tue Feb 17, 2009 11:39 pm
Forum: Creator Discussion
Topic: NaNoRenO 2009
Replies: 129
Views: 14113

Re: NaNoRenO 2009

Well, basically, your game has to be finished, meaning all media (graphics, sounds, script) are made by you (or your circle if you have one). Placeholders mean your game isn't quite finished (maybe because of planning). Darn! =P That does present a challenge. But that makes it much more interesting...
by maselphie
Tue Feb 17, 2009 8:39 pm
Forum: Creator Discussion
Topic: NaNoRenO 2009
Replies: 129
Views: 14113

Re: NaNoRenO 2009

I'm still working diligently on my original game ... but I'm so tempted by this challenge ...

I like the thread-tag idea that DaFool proposed.

Question: Would place-holder graphics/borrowed graphics be acceptable by the end of the month to count as a completed game?
by maselphie
Tue Jul 22, 2008 11:36 pm
Forum: Ren'Py Questions and Announcements
Topic: pygame Framework Font Troubles
Replies: 2
Views: 630

Re: pygame Framework Font Troubles

That makes perfect sense! Thank you very much.