Search found 71 matches
- Tue Nov 09, 2010 7:13 pm
- Forum: Ideas
- Topic: Sweet Sixteen [Back in Action!]
- Replies: 26
- Views: 5258
Re: Sweet Sixteen [Logo advices?]
If you want to replace the katakana with an actual subtitle, you'll find it has near the same effect. I personally love the first logo. Without all the extras, it makes a good, solid logo. Whereas the more you add, the less it feels like a symbol, and just ... a header or something. Good job, howeve...
- Sun Aug 22, 2010 1:21 pm
- Forum: General Discussion
- Topic: Created Works in Progress - Otome
- Replies: 92
- Views: 9215
Re: Created Works in Progress - Otome
And I will have made a game in a vacuum.
- Wed Sep 30, 2009 11:49 am
- Forum: Ideas
- Topic: Project-Specific Forums Available
- Replies: 12
- Views: 2705
Re: Project-Specific Forums Available
I suggest the "obviously failed" inactivity limit be pushed back to six months, or at least something longer. A month is a relatively short amount of time in large-scale productions, I've found ... and some of my projects (non-VN) go months in silent progress. But if that was just an examp...
- Tue Mar 10, 2009 10:12 pm
- Forum: Ideas
- Topic: Seraphine: Into the Wind
- Replies: 184
- Views: 31281
Re: Seraphine (fantasy/rpg/otome)
Thank you for the comments! You're right in that I don't want to rush it. But I should be nearly finished by April 1st, otherwise I'll get too consumed by my original VN project. So I'll agree to not let a limit hinder my quality too much. :) Midnighticequeen, thank you! I'm hoping to have the game ...
- Tue Mar 10, 2009 6:46 pm
- Forum: Ideas
- Topic: On the Rail
- Replies: 21
- Views: 4033
Re: On the Rail
Oh, that's sweet.
I very much like character development by itself, romance is not required for me. And it sounds like you have a pretty solid story line. So, I'm interested in playing when it is released.
I very much like character development by itself, romance is not required for me. And it sounds like you have a pretty solid story line. So, I'm interested in playing when it is released.
- Tue Mar 10, 2009 2:35 pm
- Forum: Ideas
- Topic: Seraphine: Into the Wind
- Replies: 184
- Views: 31281
Re: Seraphine (fantasy/rpg/otome)
Thanks! I feel that way about anything I do ... I don't want to rush it. And then it ends up taking a year or two! =P
Well, at least NaNoRenO has motivated me to make solid decisions rather than brooding over them.
Well, at least NaNoRenO has motivated me to make solid decisions rather than brooding over them.
- Tue Mar 10, 2009 6:00 am
- Forum: Ideas
- Topic: Seraphine: Into the Wind
- Replies: 184
- Views: 31281
Seraphine: Into the Wind
Hey! This post is old! Very old! So old that it's on a totally different account that I don't use anymore!
Please check us out on Twitter or our official website for game updates.
We won't make a new thread until the game is in a better state. Thank you for the loyal following!
Please check us out on Twitter or our official website for game updates.
We won't make a new thread until the game is in a better state. Thank you for the loyal following!
- Tue Mar 10, 2009 4:25 am
- Forum: Ideas
- Topic: On the Rail
- Replies: 21
- Views: 4033
Re: On the Rail
By chance, is this GxB? ^^
- Tue Mar 10, 2009 2:59 am
- Forum: Ideas
- Topic: Voice Actress Wanted (script complete)
- Replies: 7
- Views: 1119
Re: Voice Actress Wanted (script complete)
Wah! This is right up my alley.
... and I just realized I don't have any of my demos anymore. x_x
I'll try to record a demo tomorrow for you. Hopefully I'll have "college girl" down pat since I am one, but I'll send you variations on "cute." :3
Edit: PM sent!
... and I just realized I don't have any of my demos anymore. x_x
I'll try to record a demo tomorrow for you. Hopefully I'll have "college girl" down pat since I am one, but I'll send you variations on "cute." :3
Edit: PM sent!
- Sat Feb 28, 2009 6:51 pm
- Forum: Creator Discussion
- Topic: NaNoRenO 2009
- Replies: 129
- Views: 18489
Re: NaNoRenO 2009
March starts in eight hours for me. I'm awfully excited to start!
Good luck, everyone!
Good luck, everyone!
- Thu Feb 19, 2009 1:48 pm
- Forum: Creator Discussion
- Topic: NaNoRenO 2009
- Replies: 129
- Views: 18489
Re: NaNoRenO 2009
On the other hand, lots of the past NaNo games have used publicly-available resources like stock photos, sprites donated by the community, and so on. Don't let the lack of original material prevent you from making a game! Thanks!! I think I just might do that. I just found a great website on the OE...
- Wed Feb 18, 2009 3:41 pm
- Forum: Creator Discussion
- Topic: The special effects
- Replies: 6
- Views: 1052
Re: The special effects
What kind of effects? What happens?
I'm not familiar with "Higurashi Matsuri."
I'm not familiar with "Higurashi Matsuri."
- Tue Feb 17, 2009 11:39 pm
- Forum: Creator Discussion
- Topic: NaNoRenO 2009
- Replies: 129
- Views: 18489
Re: NaNoRenO 2009
Well, basically, your game has to be finished, meaning all media (graphics, sounds, script) are made by you (or your circle if you have one). Placeholders mean your game isn't quite finished (maybe because of planning). Darn! =P That does present a challenge. But that makes it much more interesting...
- Tue Feb 17, 2009 8:39 pm
- Forum: Creator Discussion
- Topic: NaNoRenO 2009
- Replies: 129
- Views: 18489
Re: NaNoRenO 2009
I'm still working diligently on my original game ... but I'm so tempted by this challenge ...
I like the thread-tag idea that DaFool proposed.
Question: Would place-holder graphics/borrowed graphics be acceptable by the end of the month to count as a completed game?
I like the thread-tag idea that DaFool proposed.
Question: Would place-holder graphics/borrowed graphics be acceptable by the end of the month to count as a completed game?
- Tue Jul 22, 2008 11:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: pygame Framework Font Troubles
- Replies: 2
- Views: 856
Re: pygame Framework Font Troubles
That makes perfect sense! Thank you very much.