Search found 24 matches

by ParsonSyunOwen
Sat May 30, 2009 4:14 pm
Forum: Completed Games
Topic: Katawa Shoujo Act 1
Replies: 86
Views: 30318

Re: Katawa Shoujo Act 1

Okay, so I just tried Shizune's path, start-to-finish, and there's a problem. She dominates the narrative too much. Once you start hanging out with her and Misha, the game becomes a three-person play. Everyone else falls out of focus, and the game becomes less about Hiseo learning to deal with his n...
by ParsonSyunOwen
Sat May 30, 2009 12:18 pm
Forum: Completed Games
Topic: Katawa Shoujo Act 1
Replies: 86
Views: 30318

Re: Katawa Shoujo Act 1

but if you go astray it's easy to recognize it, restore to a save, and get back on track, which makes for a very relaxing play. Ah, right, this is sth that I do NOT like! Rollback is obviously deactivated at every menu. I had to skip through the whole thing again only to see what happens if I decid...
by ParsonSyunOwen
Sat May 30, 2009 12:39 am
Forum: Completed Games
Topic: Katawa Shoujo Act 1
Replies: 86
Views: 30318

Re: Katawa Shoujo Act 1

Late to the party on this one, It seems. Might not have even got here at all if not for my video card dying and banishing me from my MMO... turns out Ren'Py is one of the few gaming engines that can be played using on-board video. Score one for minimalism. Some comments, pardon me if I'm repeating w...
by ParsonSyunOwen
Wed Jul 16, 2008 6:37 pm
Forum: Ren'Py Questions and Announcements
Topic: New cookbook candidate- need experienced coders' opinions
Replies: 11
Views: 9561

Re: New cookbook candidate- need experienced coders' opinions

Argh, that was dumb of me. covertemp is a file that was suppossed to be in the .zip, but wasn't. The other problem is a function that I changed the name of midway through production and forgot to check. Sorry. Updated to correct those two.
by ParsonSyunOwen
Tue Jul 15, 2008 2:54 pm
Forum: Ren'Py Questions and Announcements
Topic: New cookbook candidate- need experienced coders' opinions
Replies: 11
Views: 9561

New cookbook candidate- need experienced coders' opinions

For the past while, I've been working on some code designed to help reproduce a Fighting Fantasy gamebook using Ren'Py. You've helped me with some of the more difficult bits. Now I've finally got it to the point where it does everything I want, and does it correctly. I'd like to share it with the co...
by ParsonSyunOwen
Fri Jun 27, 2008 12:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Having lots of trouble with positional properties...
Replies: 2
Views: 857

Re: Having lots of trouble with positional properties...

Nevermind, I figured it out. On a hunch, I tried setting xanchor and yanchor to 0.0, and CombatOn wound up right where I wanted it. It seems that what the anchor defines is the point on the screen which is the origin of the x and y properties. Why this can't just be static, I don't know, but I suppo...
by ParsonSyunOwen
Thu Jun 26, 2008 7:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Having lots of trouble with positional properties...
Replies: 2
Views: 857

Having lots of trouble with positional properties...

Okay, so I've been constructing some fairly intricate UIs for this project, and it's been a long a sometimes frustrating effort, but they're almost ready for primetime. One thing, however, has knocked me on my ass, and that's positional properties- the x/y pos, anchor, and align properties. I unders...
by ParsonSyunOwen
Sun Jun 22, 2008 12:27 am
Forum: Ren'Py Questions and Announcements
Topic: Making an items inventory- need help with global variables.
Replies: 25
Views: 3656

Re: Making an items inventory- need help with global variables.

Hey, thanks Jake! That's exactly what I was trying to do, it works great! ^_^v

Hopefully, I won't need as much help on my next big idea. Thanks again, man!
by ParsonSyunOwen
Sat Jun 21, 2008 7:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Making an items inventory- need help with global variables.
Replies: 25
Views: 3656

Re: Making an items inventory- need help with global variables.

Well, in my second attempt at coding an inventory system, something came up that might fit in the hypothetical "intermediate" block- given a list and a vbox, how could I output the list to the box, one item per line? I searched the wiki for "list", "lists", "vbox&q...
by ParsonSyunOwen
Sat Jun 21, 2008 12:17 pm
Forum: Ren'Py Questions and Announcements
Topic: Making an items inventory- need help with global variables.
Replies: 25
Views: 3656

Re: Making an items inventory- need help with global variables.

Do you mean to suggest it would be useful to have a utility-driven equivalent of the reference manual? I can see that could be useful, but - what problem do you have with the examples? Can you pick some out which exemplify the 'not terribly helpful' kind? I can understand that a lack of examples is...
by ParsonSyunOwen
Fri Jun 20, 2008 6:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Making an items inventory- need help with global variables.
Replies: 25
Views: 3656

Re: Making an items inventory- need help with global variables.

Anyway, it doesn't matter now. The inventory as I designed it is a disaster on several levels- I'm scrapping it and starting over with a different approach. I hope you're going to be using Python's lists. Lists are the right solution for something like an inventory, as you can just loop over them t...
by ParsonSyunOwen
Fri Jun 20, 2008 1:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Making an items inventory- need help with global variables.
Replies: 25
Views: 3656

Re: Making an items inventory- need help with global variables.

Okie dokie, turns out I'm an idiot. It had nothing to do with global variables, I was confusing "=" and "==" elsewhere in the function. Again. -_-;;;;;; Move along, nothing to see here... just the smoldering wreckage of a Ren'Py newb's confidance... Isn't an appropriate error ra...
by ParsonSyunOwen
Thu Jun 19, 2008 10:42 pm
Forum: Ren'Py Questions and Announcements
Topic: Questions RE: Several Functions for a Game
Replies: 30
Views: 4301

Re: Questions RE: Several Functions for a Game

Well, for the low-rent version: menu: "Punch him in the face": "I punch him in the face." jump punch "Kick him in the shins": "I kick him in the shins." jump kick "KAMEHAMEHA!": if Kamehameha == "known": "I blast him into orbit." ...
by ParsonSyunOwen
Thu Jun 19, 2008 10:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Making an items inventory- need help with global variables.
Replies: 25
Views: 3656

Re: Making an items inventory- need help with global variables.

Okie dokie, turns out I'm an idiot. It had nothing to do with global variables, I was confusing "=" and "==" elsewhere in the function. Again. -_-;;;;;;

Move along, nothing to see here... just the smoldering wreckage of a Ren'Py newb's confidance...
by ParsonSyunOwen
Thu Jun 19, 2008 4:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Making an items inventory- need help with global variables.
Replies: 25
Views: 3656

Making an items inventory- need help with global variables.

I've been trying to learn enough Python to hack some stuff together, and it's actually been working pretty well. But now I've hit something that's stumped me. The relevant code, a small slice of a 136-line .rpy file: init: python: invslot_1 = "Empty" [...] def get_item(item): global invslo...