Thanks for your answers MaydohMaydoh!
But, for the 1) it still doesn't save the name. It must be some way to save the slot with another name...
Any idea?
Search found 69 matches
- Fri Aug 24, 2018 4:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Some questions about saving game
- Replies: 6
- Views: 738
- Thu Aug 23, 2018 3:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Some questions about saving game
- Replies: 6
- Views: 738
Re: Some questions about saving game
Hey there! Thanks for the answers! I've been working a bit to find solutions to that. 1) I started from the screen file_slots and thought about the button code to change the file page name. I've added the following code, but it still gives me an error that I cannot solve. The first one allows me to ...
- Tue Aug 21, 2018 12:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Some questions about saving game
- Replies: 6
- Views: 738
Some questions about saving game
Hello all! I've been trying to solve this for several days but I have not been able to, so I ask them around here to see if anyone could help me: 1. How to allow changing the name of the saved games or request a text to be entered. In Ren'Py it is now allowed to modify the name of the page, but I wo...
- Fri Apr 25, 2014 12:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Save error in Android
- Replies: 2
- Views: 468
Re: Save error in Android
It doesn't appear any error, the game just exit :S
- Thu Apr 24, 2014 4:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Save error in Android
- Replies: 2
- Views: 468
Save error in Android
Hi!
Here is the thing: I've done a renpy game for android and everything is ok. I can save without any problem but, if I try to save after a point in the game, it crashes. It happens when I use vibrate for the first time, maybe that's the problem... or not. Any idea?
Thankss!
Here is the thing: I've done a renpy game for android and everything is ok. I can save without any problem but, if I try to save after a point in the game, it crashes. It happens when I use vibrate for the first time, maybe that's the problem... or not. Any idea?
Thankss!
- Sun Feb 16, 2014 6:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Android permissions
- Replies: 3
- Views: 552
Re: Android permissions
Thank you AxemRed!
- Sat Feb 15, 2014 6:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Android permissions
- Replies: 3
- Views: 552
[Solved] Android permissions
Hi!
Could anyone tell me why is it necessary the internet permission to install a renpy game in Android?
Thanks!!
Could anyone tell me why is it necessary the internet permission to install a renpy game in Android?
Thanks!!
- Wed Jul 24, 2013 4:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Resize screen in Android
- Replies: 2
- Views: 560
Re: Resize screen in Android
Hello! Here I put a couple of images. As you said, it leave pillarboxes, but I don't know why or how to solve it... The presplash screen fills the screen, maybe it's because is a bigger image? Shouldn't it to fill the whole screen anyway? IMG-20130724-WA0003.jpg But now I have two more questions. I ...
- Tue Jul 23, 2013 5:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Resize screen in Android
- Replies: 2
- Views: 560
Resize screen in Android
Hello! I have a question about building for Android. My game is configured for 800x600. I've tested the game in a smartphone and it works well, but in another one that has a bigger screen doesn't fill the whole screen. Is it there any option so that the game resize the according to the smartphone sc...
- Sun Jul 14, 2013 7:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Buttons always selected in screen
- Replies: 1
- Views: 599
Buttons always selected in screen
Hi!! I have a new problem... again. In the preferences menu I have added new buttons so that the player can change the text size and the buttons text size. But the buttons are always show "selected". I think I know why happens that... I've tried everything, even with the IfSelected functio...
- Sat Jul 13, 2013 10:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Non-square imagemaps buttons
- Replies: 12
- Views: 4720
Re: Non-square imagemaps buttons
Yes, the background also changes with the buttons.
So... with an imagebutton + focus_mask method should it work? I mean, although one button covers the other, it is renpy smart and know what action to do?
So... with an imagebutton + focus_mask method should it work? I mean, although one button covers the other, it is renpy smart and know what action to do?
- Sat Jul 13, 2013 9:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Permissions for android game [Solved]
- Replies: 2
- Views: 473
Re: Permissions for android game
Thanks PyTom!!
- Sat Jul 13, 2013 8:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: Non-square imagemaps buttons
- Replies: 12
- Views: 4720
Re: Non-square imagemaps buttons
I want to use non-square buttons for in-game, not for menu. I tried with an imagemap, but the problem is this: so that the button and the hover image work correctly, the coordinates of the 2 buttons (in my case) are overlapped and I don't know if they would work well with two imagebuttons with the f...
- Sat Jul 13, 2013 7:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Permissions for android game [Solved]
- Replies: 2
- Views: 473
Permissions for android game [Solved]
Hi there!
I've a simply question: how can I know the permissions that needs/will need my android game? I there any option in rapt to know it?
Thanks!!
I've a simply question: how can I know the permissions that needs/will need my android game? I there any option in rapt to know it?
Thanks!!
- Sun Jun 30, 2013 8:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Non-square imagemaps buttons
- Replies: 12
- Views: 4720
Re: Non-square imagemaps buttons
Thanks to both. But the problem is that if I've 2 objects side by side and I use focus mask or alpha for a button, that part of the picture won't be clickable because is transparent, but what if do I need that part for another button? It won't be clickable... I don't know if I've explained well... :...