Search found 559 matches

by saguaro
Tue Dec 15, 2020 9:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Disabling Skip Indicator Screen
Replies: 2
Views: 261

Re: Disabling Skip Indicator Screen

We want skipping enabled, we just don't want the skip indicator screen to be displayed. The screen can be removed entirely but I wondered if config.skip_indicator can/should be used to disable it without removing the screen itself. Otherwise I am not sure what that config variable ultimately does.
by saguaro
Tue Dec 15, 2020 5:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Disabling Skip Indicator Screen
Replies: 2
Views: 261

Disabling Skip Indicator Screen

https://www.renpy.org/dev-doc/html/config.html?highlight=skip_indicator#var-config.skip_indicator Even with define config.skip_indicator = False the skip_indicator screen is still displayed. It appears the screen can be removed outright, but should we be able to use this config variable to disable it?
by saguaro
Thu Nov 05, 2020 9:25 am
Forum: I am a Programmer, Director, or Other
Topic: Experienced Programmer for Hire
Replies: 2
Views: 253

Experienced Programmer for Hire

I'm an experienced programmer seeking additional clients. I have been working with Ren'Py since 2012 and have experience with all facets of the engine and VN development but I particularly enjoy building screen-based systems and solving interesting problems Pythonically. Please visit my portfolio fo...
by saguaro
Sun Apr 19, 2020 8:25 pm
Forum: Ren'Py Questions and Announcements
Topic: renpy.list_images()
Replies: 1
Views: 178

renpy.list_images()

If I print renpy.list_images() I get three additional items at the end of the list: black text vtext It looks like they might be related to the Interactive Director, which I am unfamiliar with, and I wondered why they are on the list. It does not impact my project, I am just curious. Does anyone know?
by saguaro
Wed Nov 20, 2019 5:09 pm
Forum: Completed Games
Topic: The Censor [Dystopian/SF - English, German]
Replies: 26
Views: 13230

Re: The Censor [Dystopian/SF - English, German]

Sorry for the late reply, I don't remember anything so I had to dig around in the script. "traitor" is a weird middle-ground ending where you're not trusted enough to get the protection ending, but you're not subversive enough to get deleted. As best as I can tell from my code and notes, you have to...
by saguaro
Thu May 04, 2017 8:09 am
Forum: Ren'Py Questions and Announcements
Topic: Help on using the renpy.get_mouse_pos()
Replies: 23
Views: 2395

Re: Help on using the renpy.get_mouse_pos()

If you watch renpy.get_mouse_pos() in the console (shift+O), it updates whenever the mouse button is released. So if I click and drag, it gives me the ending position. You can assign the coordinates to separate variables like x, y = renpy.get_mouse_pos() or x = renpy.get_mouse_pos()[0] y = renpy.get...
by saguaro
Wed May 03, 2017 9:48 am
Forum: Ren'Py Questions and Announcements
Topic: New NVL Scrolling [solved]
Replies: 2
Views: 450

Re: New NVL Scrolling

nvl_list_length is it! Thank you!!
by saguaro
Wed May 03, 2017 8:11 am
Forum: Ren'Py Questions and Announcements
Topic: New NVL Scrolling [solved]
Replies: 2
Views: 450

New NVL Scrolling [solved]

I'm working with the new GUI NVL and having a hard time understanding how to display more than 6 lines. Could someone advise? I know this is something obvious I'm just not getting.
screenshot0001.png
by saguaro
Sat Apr 29, 2017 4:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Random flashes for lightning effect
Replies: 2
Views: 776

Re: Random flashes for lightning effect

For the randomization, I think the easiest way is to put possible pause lengths in choice statements.

https://renpy.org/doc/html/atl.html?#choice-statement
by saguaro
Sun Sep 11, 2016 7:10 am
Forum: Creator Discussion
Topic: WEBP Image File Type Support and YOU
Replies: 14
Views: 5965

Re: WEBP Image File Type Support and YOU

!!! I did not know about this. Thank you! For my personal reference, since I use JPEG for assets without transparency, I exported a JPEG of the example image at 90% and it was 90 KB. My vision might not be great but I honestly cannot see a difference between the PNG and the WEBP Lossy50 example you ...
by saguaro
Tue Sep 06, 2016 8:40 pm
Forum: Completed Games
Topic: The Censor [Dystopian/SF - English, German]
Replies: 26
Views: 13230

Re: The Censor [Dystopian/SF - English, German]

Thank you for playing, I'm glad you enjoyed it.
by saguaro
Wed Jul 13, 2016 6:05 am
Forum: Ren'Py Questions and Announcements
Topic: init if/then behavior
Replies: 2
Views: 428

Re: init if/then behavior

Thank you, I appreciate that.
by saguaro
Sun Jul 10, 2016 9:52 pm
Forum: Ren'Py Questions and Announcements
Topic: init if/then behavior
Replies: 2
Views: 428

init if/then behavior

I have encountered an issue while using Leon's gallery code. I'm not sure if I'm missing something. The gallery works fine until you introduce an if/then statement that changes the gallery image list based on a boolean variable. image cg c1 = "blahblah.png" ... init: if uncensored_patch: $ gallery_c...
by saguaro
Fri Jun 03, 2016 6:53 am
Forum: Ren'Py Questions and Announcements
Topic: The game can't find music after building classify
Replies: 4
Views: 749

Re: The game can't find music after building classify

The path should have a backslash, "Music\Why_Did_You_Do_It.mp3"