Search found 68 matches
- Sat Feb 27, 2010 10:14 pm
- Forum: Creator Discussion
- Topic: Question RE: Feasability of Creating this Game
- Replies: 3
- Views: 742
Re: Question RE: Feasability of Creating this Game
In other words, it's as I thought - doable and difficult. Sounds like fun, and since I already have started working on the basis for this project, for some reason knowing what to code in regards to making the engine for this, I can expect the doable part is most definitely yes. Difficulty, on the ot...
- Sat Feb 27, 2010 8:05 am
- Forum: Creator Discussion
- Topic: Question RE: Feasability of Creating this Game
- Replies: 3
- Views: 742
Question RE: Feasability of Creating this Game
Alright, this is an idea I've been working on for at least a few weeks now, while working on Watashi wa Onigiri's remake (which probably is worse than the original.) It's come to my attention that these ideas may perhaps be very complicated, but I have the gist of how to get it done theoretically wr...
- Wed Jul 15, 2009 12:58 pm
- Forum: Completed Games
- Topic: Watashi wa Onigiri - A Five Minute Kinetic Novel
- Replies: 19
- Views: 12774
Re: Watashi wa Onigiri - A Five Minute Kinetic Novel
I appreciate all the positive feedback for this game, and not just here. I also released this game at DoujinStyle, a forum for anime games and such, and they're loving it. My friends like my games too, and one even thinks I'm publishable for some reason. He's just being nice. Anyhow, once more, I ap...
- Wed Jul 15, 2009 12:33 pm
- Forum: Completed Games
- Topic: 2x Release! - One Lazy Saturday and T.M.O.G.E
- Replies: 4
- Views: 10631
Re: 2x Release! - One Lazy Saturday and T.M.O.G.E
I guess T.M.O.G.E could be reworked eventually so it's not a rant. My apologies, it was my first attempt at a piece like that. To be honest, I was concentrating more on a short little story where these three who worked on the most offensive game ever ended up making a piece against censorship when t...
- Tue Jul 14, 2009 6:27 pm
- Forum: Completed Games
- Topic: 2x Release! - One Lazy Saturday and T.M.O.G.E
- Replies: 4
- Views: 10631
2x Release! - One Lazy Saturday and T.M.O.G.E
I come bearing gifts of two new kinetic novels I made over the past weekend. First is One Lazy Saturday, a sort of short KN themed around a guy and his roommate's day. The other is T.M.O.G.E - The Most Offensive Game Ever, which by the way, is a piece on censorship and subtlety. Both are under 500 w...
- Wed Jul 08, 2009 5:15 pm
- Forum: Completed Games
- Topic: Watashi wa Onigiri - A Five Minute Kinetic Novel
- Replies: 19
- Views: 12774
Re: Watashi wa Onigiri - A Five Minute Kinetic Novel
Thank you! I needed the feedback. I'm glad this game is even being downloaded, well alone liked.
This may motivate me to eventually make another game. Several ideas going around in my head, but meh, I'll get around to making another game eventually.
Glad you guys like it :3
This may motivate me to eventually make another game. Several ideas going around in my head, but meh, I'll get around to making another game eventually.
Glad you guys like it :3
- Mon Jul 06, 2009 2:08 pm
- Forum: Completed Games
- Topic: Watashi wa Onigiri - A Five Minute Kinetic Novel
- Replies: 19
- Views: 12774
Watashi wa Onigiri - A Five Minute Kinetic Novel
Hi. I just finished a game, though it wasn't what I was intending to finish. I decided to postpone my old project on Independence Day and instead, make this quick little game that took me all of about 15 minutes for five minutes dialogue. It's a quick little kinetic novel about a self-aware convenie...
- Wed Jul 01, 2009 5:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question RE: Mathematics involving Variables
- Replies: 2
- Views: 854
Re: Question RE: Mathematics involving Variables
Thank you very much for that tidbit. And yeah, pretty much it's that pocky game, only I have it set so you can choose any character from the main game, guy or girl, as both PC and partner. I figured, lol, I can so why not?
- Wed Jul 01, 2009 4:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question RE: Mathematics involving Variables
- Replies: 2
- Views: 854
Question RE: Mathematics involving Variables
Alright, I'm working out the main script of my minigame, which I have at home right now (not at home, again), and I'm really confused on the mathematical part of it. Basically, I have it so that there's a menu at each part of the minigame, and each choice will generate a number between 1 and x... li...
- Tue Jun 30, 2009 4:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question RE: Storing and Referencing Names in Vairables
- Replies: 3
- Views: 638
Re: Question RE: Storing and Referencing Names in Vairables
Alright, thank you both for the help. My replies are as follows. @ killdream - I have to be honest with you, I'm still really new to Ren'Py, and I know nothing about Python. I'm still working on my first game, and I don't understand the majority of what you posted. Thank you for your help nonetheles...
- Tue Jun 30, 2009 2:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question RE: Storing and Referencing Names in Vairables
- Replies: 3
- Views: 638
Question RE: Storing and Referencing Names in Vairables
Today, I have a couple questions regarding how to A.) temporarily store names in a variable for customization, and B.) how to reference that name to provide a different image or images depending on what is stored in that variable. You see, I'm making a minigame, and other than not knowing this or ho...
- Mon Jun 29, 2009 1:46 pm
- Forum: Anime, Games, and Japan
- Topic: Most precious game in your collection?
- Replies: 118
- Views: 16122
Re: Most precious game in your collection?
Hmm... It's really hard for me to decide upon an answer for this topic. I mean, I have lots of games, and several of them are favorites. I'm going to have to go with Katawa Shoujo Act I, just because it's the best ren'ai game I've ever played. Best game I've played in a long time actually. However, ...
- Sat Jun 27, 2009 1:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question RE: MultiPersistent and Unlockable Content
- Replies: 2
- Views: 676
Re: Question RE: MultiPersistent and Unlockable Content
Thank you very much! That was a great help to me.
- Fri Jun 26, 2009 6:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Increasing or Decreasing Variables, and Bonus Points
- Replies: 4
- Views: 846
Re: Increasing or Decreasing Variables, and Bonus Points
Thank you very much Chrono. Will remember this.
- Fri Jun 26, 2009 6:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question RE: MultiPersistent and Unlockable Content
- Replies: 2
- Views: 676
Question RE: MultiPersistent and Unlockable Content
Hi, it's me, Dei. I was wondering how using the MultiPersistent function, in conjunction with things like menus and variables, could be used to unlock bonus content. My idea is that in my game, during each chapter of it, that if the player did something a certain way, a bonus scene or something woul...