Search found 68 matches

by deinarious
Sat Feb 27, 2010 10:14 pm
Forum: Creator Discussion
Topic: Question RE: Feasability of Creating this Game
Replies: 3
Views: 741

Re: Question RE: Feasability of Creating this Game

In other words, it's as I thought - doable and difficult. Sounds like fun, and since I already have started working on the basis for this project, for some reason knowing what to code in regards to making the engine for this, I can expect the doable part is most definitely yes. Difficulty, on the ot...
by deinarious
Sat Feb 27, 2010 8:05 am
Forum: Creator Discussion
Topic: Question RE: Feasability of Creating this Game
Replies: 3
Views: 741

Question RE: Feasability of Creating this Game

Alright, this is an idea I've been working on for at least a few weeks now, while working on Watashi wa Onigiri's remake (which probably is worse than the original.) It's come to my attention that these ideas may perhaps be very complicated, but I have the gist of how to get it done theoretically wr...
by deinarious
Wed Jul 15, 2009 12:58 pm
Forum: Completed Games
Topic: Watashi wa Onigiri - A Five Minute Kinetic Novel
Replies: 19
Views: 12750

Re: Watashi wa Onigiri - A Five Minute Kinetic Novel

I appreciate all the positive feedback for this game, and not just here. I also released this game at DoujinStyle, a forum for anime games and such, and they're loving it. My friends like my games too, and one even thinks I'm publishable for some reason. He's just being nice. Anyhow, once more, I ap...
by deinarious
Wed Jul 15, 2009 12:33 pm
Forum: Completed Games
Topic: 2x Release! - One Lazy Saturday and T.M.O.G.E
Replies: 4
Views: 10624

Re: 2x Release! - One Lazy Saturday and T.M.O.G.E

I guess T.M.O.G.E could be reworked eventually so it's not a rant. My apologies, it was my first attempt at a piece like that. To be honest, I was concentrating more on a short little story where these three who worked on the most offensive game ever ended up making a piece against censorship when t...
by deinarious
Tue Jul 14, 2009 6:27 pm
Forum: Completed Games
Topic: 2x Release! - One Lazy Saturday and T.M.O.G.E
Replies: 4
Views: 10624

2x Release! - One Lazy Saturday and T.M.O.G.E

I come bearing gifts of two new kinetic novels I made over the past weekend. First is One Lazy Saturday, a sort of short KN themed around a guy and his roommate's day. The other is T.M.O.G.E - The Most Offensive Game Ever, which by the way, is a piece on censorship and subtlety. Both are under 500 w...
by deinarious
Wed Jul 08, 2009 5:15 pm
Forum: Completed Games
Topic: Watashi wa Onigiri - A Five Minute Kinetic Novel
Replies: 19
Views: 12750

Re: Watashi wa Onigiri - A Five Minute Kinetic Novel

Thank you! I needed the feedback. I'm glad this game is even being downloaded, well alone liked.

This may motivate me to eventually make another game. Several ideas going around in my head, but meh, I'll get around to making another game eventually.

Glad you guys like it :3
by deinarious
Mon Jul 06, 2009 2:08 pm
Forum: Completed Games
Topic: Watashi wa Onigiri - A Five Minute Kinetic Novel
Replies: 19
Views: 12750

Watashi wa Onigiri - A Five Minute Kinetic Novel

Hi. I just finished a game, though it wasn't what I was intending to finish. I decided to postpone my old project on Independence Day and instead, make this quick little game that took me all of about 15 minutes for five minutes dialogue. It's a quick little kinetic novel about a self-aware convenie...
by deinarious
Wed Jul 01, 2009 5:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Question RE: Mathematics involving Variables
Replies: 2
Views: 853

Re: Question RE: Mathematics involving Variables

Thank you very much for that tidbit. And yeah, pretty much it's that pocky game, only I have it set so you can choose any character from the main game, guy or girl, as both PC and partner. I figured, lol, I can so why not?
by deinarious
Wed Jul 01, 2009 4:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Question RE: Mathematics involving Variables
Replies: 2
Views: 853

Question RE: Mathematics involving Variables

Alright, I'm working out the main script of my minigame, which I have at home right now (not at home, again), and I'm really confused on the mathematical part of it. Basically, I have it so that there's a menu at each part of the minigame, and each choice will generate a number between 1 and x... li...
by deinarious
Tue Jun 30, 2009 4:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Question RE: Storing and Referencing Names in Vairables
Replies: 3
Views: 638

Re: Question RE: Storing and Referencing Names in Vairables

Alright, thank you both for the help. My replies are as follows. @ killdream - I have to be honest with you, I'm still really new to Ren'Py, and I know nothing about Python. I'm still working on my first game, and I don't understand the majority of what you posted. Thank you for your help nonetheles...
by deinarious
Tue Jun 30, 2009 2:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Question RE: Storing and Referencing Names in Vairables
Replies: 3
Views: 638

Question RE: Storing and Referencing Names in Vairables

Today, I have a couple questions regarding how to A.) temporarily store names in a variable for customization, and B.) how to reference that name to provide a different image or images depending on what is stored in that variable. You see, I'm making a minigame, and other than not knowing this or ho...
by deinarious
Mon Jun 29, 2009 1:46 pm
Forum: Anime, Games, and Japan
Topic: Most precious game in your collection?
Replies: 118
Views: 16113

Re: Most precious game in your collection?

Hmm... It's really hard for me to decide upon an answer for this topic. I mean, I have lots of games, and several of them are favorites. I'm going to have to go with Katawa Shoujo Act I, just because it's the best ren'ai game I've ever played. Best game I've played in a long time actually. However, ...
by deinarious
Sat Jun 27, 2009 1:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Question RE: MultiPersistent and Unlockable Content
Replies: 2
Views: 676

Re: Question RE: MultiPersistent and Unlockable Content

Thank you very much! That was a great help to me.
by deinarious
Fri Jun 26, 2009 6:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Increasing or Decreasing Variables, and Bonus Points
Replies: 4
Views: 846

Re: Increasing or Decreasing Variables, and Bonus Points

Thank you very much Chrono. Will remember this.
by deinarious
Fri Jun 26, 2009 6:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Question RE: MultiPersistent and Unlockable Content
Replies: 2
Views: 676

Question RE: MultiPersistent and Unlockable Content

Hi, it's me, Dei. I was wondering how using the MultiPersistent function, in conjunction with things like menus and variables, could be used to unlock bonus content. My idea is that in my game, during each chapter of it, that if the player did something a certain way, a bonus scene or something woul...