Search found 1282 matches

by Obscura
Mon Feb 11, 2019 11:02 pm
Forum: Completed Games
Topic: Cinders - (PC/Mac/Steam/Switch) [commercial]
Replies: 132
Views: 32244

Re: Cinders - (PC/Mac/Steam/Switch) [commercial]

This is incredible and congrats! Cinders has come a long way!
by Obscura
Fri Feb 08, 2019 8:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Is there a way to open your email program and prepare the text of the message using Renpy?
Replies: 4
Views: 126

Re: Is there a way to open your email program and prepare the text of the message using Renpy?

Oh definitely! It's only something that would engage if the player specifically requested it. It's purely for the player's convenience and not anything else.
by Obscura
Thu Feb 07, 2019 11:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Is there a way to open your email program and prepare the text of the message using Renpy?
Replies: 4
Views: 126

Is there a way to open your email program and prepare the text of the message using Renpy?

Does Renpy have the capability to open one's default email program and prepare an email? (The game I'm working on is augmented-reality-ish.)
by Obscura
Thu Feb 07, 2019 1:49 am
Forum: Ren'Py Questions and Announcements
Topic: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected? [SOLVED]
Replies: 7
Views: 157

Re: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected?

Actually, that will work perfectly, now that I'm testing this. I couldn't figure out the syntax for some reason. Thank you!
by Obscura
Thu Feb 07, 2019 1:31 am
Forum: Ren'Py Questions and Announcements
Topic: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected? [SOLVED]
Replies: 7
Views: 157

Re: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected?

Ah, understood. I was just using the firstname and lastname since it was the example used from this thread: https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=38080 from Namastaii. These would have a different purpose in my game. I may just use Namastaii's alternative code to do this, which does...
by Obscura
Thu Feb 07, 2019 1:27 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Not Understanding the Styles System
Replies: 2
Views: 71

Re: Not Understanding the Styles System

Well, that explains it! Thanks so much for clearing up the confusion, philat!!!
by Obscura
Thu Feb 07, 2019 1:24 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Creating Preference Screen Options (change game font, adjust opacity, change text colour)
Replies: 4
Views: 114

Re: Creating Preference Screen Options (change game font, adjust opacity, change text colour)

At least in terms of font preferences, you can register different styles, then allow the user to switch styles in the preferences menu using buttons.

https://www.renpy.org/doc/html/style.ht ... preference
by Obscura
Thu Feb 07, 2019 1:14 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Not Understanding the Styles System
Replies: 2
Views: 71

[SOLVED] Not Understanding the Styles System

I'm trying to learn the more current way styles are implemented in Renpy, and I'm not sure I understand. The documentation gives these examples: style my_text is text: size 40 font "gentium.ttf" style big_red: size 40 Why does the first have "is text" after it? Why doesn't the second? How do you kno...
by Obscura
Thu Feb 07, 2019 1:08 am
Forum: Ren'Py Questions and Announcements
Topic: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected? [SOLVED]
Replies: 7
Views: 157

Re: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected?

Thanks for the simplified code. The issue I'm having is: Type in box 1, you'll be able to input fine. Then type in box 2, you'll be able to input fine. If you GO BACK to box 1 to edit it (because the player may want to edit the first box before submitting both), you cannot click into it unless you c...
by Obscura
Wed Feb 06, 2019 4:08 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py @ 15
Replies: 12
Views: 891

Re: Ren'Py @ 15

You and your team's work has transformed the lives of many, many people all over the world, be they players, hobbyists, or devs. You have built quite a legacy. Thank you for everything, Tom & company.
by Obscura
Wed Feb 06, 2019 3:41 am
Forum: Ren'Py Questions and Announcements
Topic: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected? [SOLVED]
Replies: 7
Views: 157

Re: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected?

I edited this post--which was originally about how to double click and edit a draggable button, but it seems double-clicking gets complicated, at least according to this thread, so I'm approaching the issue from a different angle but have run into the questions above.
by Obscura
Tue Feb 05, 2019 4:52 pm
Forum: Ren'Py Questions and Announcements
Topic: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected? [SOLVED]
Replies: 7
Views: 157

How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected? [SOLVED]

I have a screen containing multiple, draggable input boxes. The problem is when I am filling out one box, the contents of the other box momentarily disappears. screen text_input_screen(): frame: xpos 250 ypos 300 draggroup: drag: xpos 300 ypos 300 default screenvar = False droppable False imagemap: ...
by Obscura
Wed Jan 30, 2019 11:10 am
Forum: Ren'Py Questions and Announcements
Topic: Changing storyline on second playthrough?
Replies: 3
Views: 86

Re: Changing storyline on second playthrough?

Ugh, sorry, DON'T use default! Instead use persistent: Before your game starts: init python: if persistent.first_playthrough_completed is None: persistent.first_playthrough_completed = False ..... At the end of your game, and before the "return", put this: $ persistent.first_playthrough_completed=Tr...
by Obscura
Wed Jan 30, 2019 12:28 am
Forum: Ren'Py Questions and Announcements
Topic: Changing storyline on second playthrough?
Replies: 3
Views: 86

Re: Changing storyline on second playthrough?

-deleted and corrected below-