Search found 1292 matches

by Obscura
Fri Oct 11, 2019 11:29 am
Forum: Ren'Py Questions and Announcements
Topic: MacOS Catalina - Releasing on Steam
Replies: 8
Views: 508

Re: MacOS Catalina - Releasing on Steam

After going through some of the notarization process yesterday, I totally understand why devs are going that route, Jack. You pay $99 a year to have the privilege of sitting through a convoluted process (IMHO), which you'll need to repeat for not only every Mac version of any game you have, but ever...
by Obscura
Thu Oct 10, 2019 9:33 pm
Forum: Ren'Py Questions and Announcements
Topic: MacOS Catalina - Releasing on Steam
Replies: 8
Views: 508

Re: MacOS Catalina - Releasing on Steam

So looking through the discussions on this, I wonder if this may(?) have to do with enabling all the entitlements when signing the app? I was looking at this discussion (I think you need to be logged in as a Steam developer to see it): https://steamcommunity.com/groups/steamworks/discussions/12/1629...
by Obscura
Thu Oct 10, 2019 8:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Is the Windows/Mac/Linux for Markets Distribution necessary to upload a Mac-only version to Steam?
Replies: 4
Views: 364

Is the Windows/Mac/Linux for Markets Distribution necessary to upload a Mac-only version to Steam?

So, I'm attempting to get a Catalina-compatible version of our game up on Steam. The issue is, when building a Markets distribution, Renpy also bundles the Windows and Linux versions into the .zip. Normally I'd just upload this entire .zip into Steam. This would be fine, except because of Catalina, ...
by Obscura
Thu Sep 26, 2019 5:43 pm
Forum: Ren'Py Questions and Announcements
Topic: MacOS Catalina
Replies: 8
Views: 601

Re: MacOS Catalina

Thanks so much for the reply, Tom! Will be looking out for the article.

Do you (or anyone else) happen to know if apps compiled for Steam are automatically notarized by Apple or if they also need to go through the notarization process?

Thanks again!
by Obscura
Wed Sep 25, 2019 1:28 pm
Forum: Ren'Py Questions and Announcements
Topic: MacOS Catalina
Replies: 8
Views: 601

MacOS Catalina

So it seems Apple will be dropping support for Mac OS-32 bit applications with the release of Catalina.

Will this be affecting Renpy games made with 7.0 and above?
by Obscura
Fri May 17, 2019 6:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.2.2 Released
Replies: 7
Views: 1470

Re: Ren'Py 7.2.2 Released

I tried downloading 7.2.2 sdk (dmg) and it said the application was damaged and to move it to the trash. I'm using Mac High Sierra 10.13.2. Did this twice, same result. Also tried downloading the tar, same result. Then tried the SDK zip, tried to open the app. No error message, but no application op...
by Obscura
Fri May 17, 2019 5:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Language translation error
Replies: 2
Views: 154

Re: Language translation error

Thanks so much Grok!
I believe you are correct. FWIW, apparently just using jedit instead of an alternate editor solved the issue. :)
by Obscura
Tue May 14, 2019 3:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Language translation error
Replies: 2
Views: 154

Language translation error

A player is trying to translate a game (by dropping the translation files into the appropriate folder) but getting the following error: > I'm sorry, but an uncaught exception occurred. > > While parsing C:\Program Files (x86)\Steam\steamapps\common\Coming Out > on Top/game/tl/languagetwo/endings.rpy...
by Obscura
Mon Feb 11, 2019 11:02 pm
Forum: Completed Games
Topic: Cinders - (PC/Mac/Steam/Switch) [commercial]
Replies: 132
Views: 33812

Re: Cinders - (PC/Mac/Steam/Switch) [commercial]

This is incredible and congrats! Cinders has come a long way!
by Obscura
Fri Feb 08, 2019 8:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Is there a way to open your email program and prepare the text of the message using Renpy?
Replies: 4
Views: 200

Re: Is there a way to open your email program and prepare the text of the message using Renpy?

Oh definitely! It's only something that would engage if the player specifically requested it. It's purely for the player's convenience and not anything else.
by Obscura
Thu Feb 07, 2019 11:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Is there a way to open your email program and prepare the text of the message using Renpy?
Replies: 4
Views: 200

Is there a way to open your email program and prepare the text of the message using Renpy?

Does Renpy have the capability to open one's default email program and prepare an email? (The game I'm working on is augmented-reality-ish.)
by Obscura
Thu Feb 07, 2019 1:49 am
Forum: Ren'Py Questions and Announcements
Topic: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected? [SOLVED]
Replies: 7
Views: 271

Re: How to Prevent Input Box A from Losing Its Contents when Input Box B is Selected?

Actually, that will work perfectly, now that I'm testing this. I couldn't figure out the syntax for some reason. Thank you!