Search found 88 matches

by Code Monkey
Mon Apr 15, 2013 12:27 am
Forum: Development of Ren'Py
Topic: RAPT - Ren'Py Android Packaging Tool
Replies: 265
Views: 68512

Re: RAPT - Ren'Py Android Packaging Tool

Oh thank you for clarifying that. renpy.file works. I was opening the files with codecs.open and renpy.loader.transfn. That was the last step needed in getting Dandelion ported to Android. The game works! Thanks PyTom you're a genius!!! ^_^
by Code Monkey
Wed Apr 10, 2013 1:09 am
Forum: Development of Ren'Py
Topic: RAPT - Ren'Py Android Packaging Tool
Replies: 265
Views: 68512

Re: RAPT - Ren'Py Android Packaging Tool

Has anyone had issues trying to load files on RAPT using open or codecs? Whenever I try to load a file I get "Exception: Couldn't find file 'content/activity/tv/tv/_1_1.xml'." The game works fine on desktop builds and the file exists and I'm using renpy.loader.transfn to load the files, but when I b...
by Code Monkey
Tue Mar 26, 2013 2:51 am
Forum: Development of Ren'Py
Topic: RAPT - Ren'Py Android Packaging Tool
Replies: 265
Views: 68512

Re: RAPT - Ren'Py Android Packaging Tool

Interitum I got it to work with a 64-bit machine by using the 64-bit JDK in the JAVA_HOME path. JAVA_HOME : C:\Program Files\Java\jdk1.7.0_17 It has to be set, even if the JDK is installed and Java is properly set in the Path Environment Variable and it is found through the cmd. If your JAVA_HOME is...
by Code Monkey
Mon Mar 25, 2013 5:34 am
Forum: Development of Ren'Py
Topic: RAPT - Ren'Py Android Packaging Tool
Replies: 265
Views: 68512

Re: RAPT - Ren'Py Android Packaging Tool

I am getting the same issue where I can't get past step 2. I've uninstalled and re-installed both the JDK and Python for both 32 bit and 64 bit. I've tried all possible combinations for a few hours and to no avail. Has anyone come across any solutions around this? I'm using Windows 7 64 bit
by Code Monkey
Thu Dec 13, 2012 2:55 am
Forum: Completed Games
Topic: Dandelion - Wishes Brought to You [otome][english ver]
Replies: 62
Views: 46298

Re: Dandelion - Wishes Brought to You [otome][english ver]

Hey. So I downloaded the Demo version and installed it and all, but when I go to try it out, I get not even five slides in and it seizes up on me. Right after the screen that talks about 'I experienced something magical' (of to that effect anyways) It goes black and the sound effect begins to repea...
by Code Monkey
Mon Dec 10, 2012 1:29 am
Forum: Completed Games
Topic: Dandelion - Wishes Brought to You [otome][english ver]
Replies: 62
Views: 46298

Re: Dandelion - Wishes Brought to You [otome][english ver]

The demo contains about an hour of gameplay.
by Code Monkey
Mon Dec 10, 2012 12:04 am
Forum: Completed Games
Topic: Dandelion - Wishes Brought to You [otome][english ver]
Replies: 62
Views: 46298

Dandelion - Wishes Brought to You [otome][english ver]

https://dl.cheritz.com/upload/images/banner.png Genre: Otome, visual novel Synopsis You play the story of 21 year old Hee-jung, a student who leaves home to study in far-away city of Busan. In many ways she is a typical schoolgirl; she is a timid introverted girl who is very sensitive to what other...
by Code Monkey
Thu Oct 11, 2012 9:20 am
Forum: Ren'Py Questions and Announcements
Topic: Terminal Args in Mac OS X
Replies: 0
Views: 415

Terminal Args in Mac OS X

Does anyone know how to pass arguments to the games in Macs? With an already built game I tried many variations to pass arguments to it but none seem to work T_T. open -a game_app --args --arg first_arg --arg second_arg open -a game_app --args "--arg first_arg" "--arg second_arg" open -a game_app --...
by Code Monkey
Wed Sep 12, 2012 6:38 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.14 Released
Replies: 107
Views: 11236

Re: Ren'Py 6.14 Released

I tried this def parse_command(): parser = renpy.argument.ArgumentParser() parser.add_argument('--arg', dest='args', default=[], action='append', help='Append an argument to a list that can be accessed as config.args.') args = parser.parse_args() config.args = args.args renpy.arguments.register_comm...
by Code Monkey
Tue Sep 11, 2012 3:57 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.14 Released
Replies: 107
Views: 11236

Re: Ren'Py 6.14 Released

PyTom, So sorry for not getting back to you earlier! Got swamped with a lot of work and I couldn't find any examples on what you said so I just tried stuff... renpy.arguments.register_command('--args', parse_args) def parse_args(): parser = argparse.ArgumentParser(False) parser.add_argument('--arg',...
by Code Monkey
Mon Sep 10, 2012 4:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.14 Released
Replies: 107
Views: 11236

Re: Ren'Py 6.14 Released

Fixed. For anyone else getting that issue, if you break down the rpas to be sufficiently small, you wont get a MemoryError. I'm not sure if this is intentional for 6.14 or I'm missing something but you can no longer pass args to the game. I get the following error I'm sorry, but an uncaught exceptio...
by Code Monkey
Mon Sep 10, 2012 12:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.14 Released
Replies: 107
Views: 11236

Re: Ren'Py 6.14 Released

The rpa is 1GB actually... But it worked in 6.13 just fine. I tried breaking it up into multiple rpas but still got the same error.
by Code Monkey
Mon Sep 10, 2012 11:54 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.14 Released
Replies: 107
Views: 11236

Re: Ren'Py 6.14 Released

The new version of 6.14 is great! The bugs I reported before are fixed ^_^

Except now I get one issue.... When trying to archive and build T_T

Has anyone else gotten this? Not even sure where to debug, only shows Renpy source in traceback.
by Code Monkey
Tue Aug 21, 2012 5:24 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.14 Released
Replies: 107
Views: 11236

Re: Ren'Py 6.14 Released

Updated to 6.14 and ran across 3 errors, without me changing anything. 1) I think the biggest one is that the game just crashes sometimes without any reason. Never experienced this in any of the previous releases of Renpy. It occurs on two different computers and the logs for each one are different....