Search found 104 matches
- Fri Apr 01, 2016 8:57 pm
- Forum: WiP: NaNoRenO
- Topic: You've Got Mail! (Fantasy | NaNo '16) (Beta Released!)
- Replies: 12
- Views: 2831
Re: You've Got Mail! (Fantasy | NaNo '16)
Sorry we haven't said anything in a while. We obviously didn't make the official Nano date, but we're going to keep working until the itch.io submission deadline on the 7th and release whatever we've got done. The game likely won't be what we consider finished even then, so we'll probably update the...
- Fri Mar 25, 2016 1:21 am
- Forum: WiP: NaNoRenO
- Topic: You've Got Mail! (Fantasy | NaNo '16) (Beta Released!)
- Replies: 12
- Views: 2831
You've Got Mail! (Fantasy | NaNo '16) (Beta Released!)
YGM! Logo Thing 2.png The beta is out for the Nano submission deadline on itch.io! We've still got more to do before we consider it fully finished, but we managed to get enough done to release. You can find it here: https://olfix-productions.itch.io/youve-got-mail Summary: Becoming a mail carrier i...
- Sun Jun 07, 2015 3:20 pm
- Forum: Asset Creation: Art
- Topic: 2D Animation programs? (preferably free)
- Replies: 13
- Views: 5445
Re: 2D Animation programs? (preferably free)
Pencil is a free animation/drawing software for making traditional 2D animation using bitmap and vector graphics. There are versions for it in Mac OS X, Windows, and Linux. Actually, the original Pencil stopped updating its development after a while. The good news is someone else picked it back up!...
- Sat Jan 24, 2015 2:29 pm
- Forum: Ideas
- Topic: [WIP] Runic Stone
- Replies: 82
- Views: 9424
Re: [WIP] Runic Stone
I'm so happy to see you working on this again! I was really excited when I first found it, and sad to find out a virus took it away. Good luck with the new version! I can't wait to see where it goes!
- Thu Dec 25, 2014 2:22 am
- Forum: Completed Games
- Topic: Freak-Quency (GXB, stat raising, sci-fi, comedy, free)
- Replies: 187
- Views: 141824
Re: Freak-Quency (GXB, stat raising, sci-fi, comedy, free)
Wow. This was really great! Kind of shocking to me that it was free actually. I saw the screenshots and couldn't believe it and all of the features until I really played it. XD Amazing job with this game! After getting the True ending, I took a look at the tips and decided to try the cheating route....
- Mon Nov 03, 2014 9:03 pm
- Forum: General Discussion
- Topic: itch.io
- Replies: 54
- Views: 10991
Re: Anyone else on Itch.io?
I was curious about it for a while. After I saw your post about it, I decided to finally check it out. It looks like a really great place! I decided to make an account.
Thank you for introducing it! ^^
Thank you for introducing it! ^^
- Sat Oct 18, 2014 8:32 pm
- Forum: Completed Games
- Topic: Let's Go! Hiragana / Katakana / Hangul [edutainment]
- Replies: 14
- Views: 5977
Re: Let's Go! Hiragana [edutainment]
This is really great! I love the idea of people making educational games. ^^ Thank you for taking the time to make it and let people use it as a learning tool! It would be awesome to see this game expanded upon in the future too, though it's up to you of course, as I can definitely see them taking s...
- Mon Oct 06, 2014 10:53 am
- Forum: Completed Games
- Topic: A Rose by Any Other Name [Short Fantasy KN] (Ver. 1.5)
- Replies: 15
- Views: 9054
Re: A Rose by Any Other Name [Short Fantasy KN] (Ver. 1.5)
hiii~~ i just read this kn and it's really sweet and sad. ;~; you guys did an amazing job on the story, music, and art! i can't wait to see what else you guys come up with! ^^ Thank you so much! I'm happy to hear you enjoyed it! ^^ It might be a while, (Still in the concept stage for a much bigger ...
- Sat Oct 04, 2014 9:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Indentation mismatch, label start:
- Replies: 2
- Views: 900
Re: Indentation mismatch, label start:
Do you have a different indentation for things above the start label? That might be causing that specific problem. I'd also guess having that first menu indented like that will cause you problems too. (The menu you have under the namerepeat label) You might want to give it the same indentation as yo...
- Sun Sep 28, 2014 5:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Placing the name box over the dialogue box
- Replies: 3
- Views: 666
Re: Placing the name box over the dialogue box
Is something like this what you're looking for? http://lemmasoft.renai.us/forums/viewto ... =8&t=25117
- Sun Sep 28, 2014 3:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using persistent data with image buttons [solved!]
- Replies: 8
- Views: 1477
Re: Using persistent data with image buttons
Awesome! Good luck with the rest of your project. ^^
- Sun Sep 28, 2014 3:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using persistent data with image buttons [solved!]
- Replies: 8
- Views: 1477
Re: Using persistent data with image buttons
I can't seem to replicate your problem with the code you posted. It's working fine for me, even with persistent.Char2End not being set to true anywhere in the code. I didn't use auto because I didn't feel like saving that many images though. Also, in the code you posted, your buttons are in the exac...
- Wed Sep 24, 2014 4:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Player Movement Using Arrow Keys
- Replies: 3
- Views: 6638
Re: Player Movement Using Arrow Keys
Not sure if you've already taken a look at this thread, but maybe Elmiwisa's code here will help a little?
http://lemmasoft.renai.us/forums/viewto ... 63#p290803
http://lemmasoft.renai.us/forums/viewto ... 63#p290803
- Tue Sep 23, 2014 1:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Is a transparent imagemap quickmenu possible?
- Replies: 5
- Views: 1277
Re: Is a transparent imagemap quickmenu possible?
Not sure about the imagebutton example - I think you can set focus_mask to get a similar effect for imagebuttons? Probably should have mentioned that method with imagebuttons assumes focus_mask is set to True. ^^; Contrary to the example, I was using this for some odd shapes and areas. Which probab...
- Tue Sep 23, 2014 12:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Is a transparent imagemap quickmenu possible?
- Replies: 5
- Views: 1277
Re: Is a transparent imagemap quickmenu possible?
*edit* Arowana's answer below is a much more simple fix to this question. :) I'll leave this here in case anyone happens to find it useful though. (minus the image examples because I think it's pretty straightforward.) This method is probably better suited to people that have oddly shaped buttons/ho...