Hi, yes, this works! Thank you very much for your help!theCodeCat wrote:Use 'call labelName' instead of 'jump labelName' if you want to return to that line at some point.
Search found 8 matches
- Mon Jul 25, 2016 10:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Return to main menu after jumping to another label
- Replies: 6
- Views: 705
Re: Return to main menu after jumping to another label
- Mon Jul 25, 2016 10:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Return to main menu after jumping to another label
- Replies: 6
- Views: 705
Re: Return to main menu after jumping to another label
Using 'return' is the equivalent of saying 'The End'. Try adding '()' to the end so that it is: label eat_test: "I ate" $ ate += 1 return() label sleep_test: "I slept" $ sleep += 1 return() label play_test: "I played" $ play += 1 return() And let me know how it works o...
- Mon Jul 25, 2016 6:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Return to main menu after jumping to another label
- Replies: 6
- Views: 705
[Solved]Return to main menu after jumping to another label
[Solved] Apparently I should be using the 'call' function instead of 'jump'. Hi. I have one main script file, and a events script file which the main script references. The main script will be where the menus are, which jump to the various labels. The events script is where the labels are, so the ma...
- Sat Jun 01, 2013 3:40 am
- Forum: Completed Games
- Topic: Lost Child: Emerald World
- Replies: 4
- Views: 4674
Re: Lost Child: Emerald World
Thank you very much, I'm glad you enjoyed it.merdeamour wrote:Wow, I enjoyed this. There was something about this that urged me to read it, even if it's 4:30 AM over here ((: Great job!
I'll be trying my best to finish the remaining parts of the story!
- Wed May 01, 2013 9:52 am
- Forum: Completed Games
- Topic: Lost Child: Emerald World
- Replies: 4
- Views: 4674
Re: Lost Child: Emerald World
Thank you,I'm glad you enjoyed it.
I am currently working on the various choices in the next part of the story, so I don't think the next part will be done very soon...
I am currently working on the various choices in the next part of the story, so I don't think the next part will be done very soon...
- Wed Apr 24, 2013 10:10 am
- Forum: Completed Games
- Topic: Lost Child: Emerald World
- Replies: 4
- Views: 4674
Lost Child: Emerald World
http://fc09.deviantart.net/fs71/i/2013/122/e/1/lost_child__emerald_world___a_visual_novel_by_centridus-d62pyew.jpg Once, a child was lost while seeking the Emerald World. It is a world of Emerald, where everything is beautiful and wondrous. Once, a writer wrote about the child's trip. It was a stra...
- Wed Apr 18, 2012 8:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Resolved] Pausing an image
- Replies: 3
- Views: 13469
Re: Pausing an image
Hm, it seems that Pause without time specified is not working... Try <renpy.pause> instead show image "jul31" $ renpy.pause () # will wait untill player click $ renpy.pause (5.0) # will wait 5 sec or player's click to continue $ renpy.pause (5.0, hard=True) # will wait 5 sec and won't be ...
- Tue Apr 17, 2012 8:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Resolved] Pausing an image
- Replies: 3
- Views: 13469
[Resolved] Pausing an image
Hi, may I know how to pause an image until the mouse is clicked in Ren'py? I want an image to be shown till the user clicks on the screen again. The Pause page showed that the Pause command requires the delay to be specified. http://www.renpy.org/wiki/renpy/doc/reference/functions/Pause Is there any...