Hi there everyone~~~~~~~! It struck me that The Silent Column doesn't have to be some sort of weird, janky, personal project: this is a great opportunity to make something good! <3 :) I often struggle with feelings of inadequacy~ and feel like I "have to rush" if I'm working on something personal, b...
Hi~! I'd love to make sprite art for you~! :) Here's one of my sprites for reference~! I think she's quite pretty~! <3 https://i.postimg.cc/rwdvVbGw/Serra-Nov-23-2020.png A sprite pack has one character in one pose with one outfit and five expressions~! $50 for a sprite pack~! A new outfit for a pos...
Hi you guys. :) I haven't posted in a while. I wanted to let you know that I reached 100 cards in the card game side project I was working on. That project was taking a lot of my art time, if you know what I mean. But now the set of cards is done, and I'd like to focus on The Silent Column again. :)...
Hello everyone. After a bit more writing, some blending, and some general and continuity editing... I feel that I've reached a good stopping point for The Silent Column, Part 1. The word count for the part is 33,979 words. I'll likely comb through the text some more and make some more light edits wh...
Hi you guys. :) I was dealing with some personal things this month, along with dealing with work and working on some other projects, so The Silent Column was put on the back-burner: I haven't created any new art assets or music, and I haven't written much at all. That said, though... as you may know...
Hello everyone! I have a hard time focusing, and visual novels in particular can be hard to focus on - I feel - as creators may try to juggle a bunch of ideas and story paths at a time. I sometimes find that limitations can be liberating, and I know I'm not alone! Challenges like "write a story in _...
https://i.postimg.cc/WpdZYfvX/Amy-600.png Amy. :) This picture of her seems rather simple and misty-eyed, while still looking quite nice in my opinion. I drew her to match Lockette and Serra. I may be able to get something done by the 31st after all, but there's still much work to do, especially ar...