Search found 39 matches

by eesy
Sun Feb 02, 2020 7:53 am
Forum: We are a Commercial Project looking for Partners
Topic: Looking for programmers for BxB vn
Replies: 2
Views: 316

Re: Looking for programmers for BxB vn

@shie
Only 2 directions. Dont even need jump or crouch.
Side scrolling. I dont want something too complex like RPG maker or isometric.
by eesy
Sun Feb 02, 2020 3:06 am
Forum: We are a Commercial Project looking for Partners
Topic: Looking for programmers for BxB vn
Replies: 2
Views: 316

Looking for programmers for BxB vn

Hi We are creating a BxB visual novel and in need of an advanced programmer that can create something a little bit more than basic renpy games (we can do it by ourselves if it's the case). We want to create something similar to oboromuramasa ( without the fighting and jumping around. Just walk, inve...
by eesy
Sun Jun 17, 2012 2:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Custom save buttons?
Replies: 2
Views: 750

Re: Custom save buttons?

edit your screens.rpy, kinda like screen quick_menu: # Add an in-game quick menu. hbox: style_group "quick" xalign 0.995 yalign 1.0 imagebutton: idle "assets/pictures/save_idle.jpg" hover "assets/pictures/save_hover.jpg" action ShowMenu('save') thats example on how i have custom buttons in my textbo...
by eesy
Sun Jun 17, 2012 2:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Click to show window
Replies: 4
Views: 561

Re: Click to show window

thank you, it works!!
however, do you know how to enable some button so people can easily hide the window whenever they want to?
press x to hide window, press x again to show window, something like that..?
i think katawa shoujo have this hide window feature but i forgot.
by eesy
Sat Jun 16, 2012 6:24 am
Forum: Ren'Py Questions and Announcements
Topic: question about main menu transition
Replies: 5
Views: 582

Re: question about main menu transition

thank you, it works!!
however, do you know how to enable some button so people can easily hide the window whenever they want to?
click x to hide window, click x again to show window, something like that.. :wink:

i replied to the wrong thread .. :oops:
by eesy
Wed Jun 13, 2012 1:21 pm
Forum: Ren'Py Questions and Announcements
Topic: question about main menu transition
Replies: 5
Views: 582

Re: question about main menu transition

been 4 days!
I don't mind about the sound anymore.
I just want to know what I did wrong that there aren't any dissolve transition in my main menu ? (when i click preferences and stuff)
what should I do? I really need to work on my game fast ><;;
by eesy
Wed Jun 13, 2012 1:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Click to show window
Replies: 4
Views: 561

Click to show window

I'm sure i read this somewhere but I really couldn't find it anymore! so i'm really sorry ><; So I have a transition. show anne giggle a "Cat time~!" show bg bengal with dissolve # I want this to hide the window so people can see the background more clearly, and window only appears / game continue w...
by eesy
Wed Jun 13, 2012 1:14 pm
Forum: Ren'Py Questions and Announcements
Topic: disable stretching/resizing game screen
Replies: 7
Views: 711

Re: disable stretching/resizing game screen

@bunbun yes! XD i didn't want to disable the gl, because some people .. who knows they want smaller screen than 800x600.. so yea i just hope they dont accidentally stretch it when the game shows a video :/ thats why i dont have the hard click option, so when the video is paused, the user can easily ...
by eesy
Tue Jun 12, 2012 9:49 am
Forum: Ren'Py Questions and Announcements
Topic: disable stretching/resizing game screen
Replies: 7
Views: 711

Re: disable stretching/resizing game screen

i know what you meant, i accidentally dragged the frame and make the video stop, and paused with a black screen of nothing ness :(
by eesy
Tue Jun 12, 2012 4:46 am
Forum: Ren'Py Questions and Announcements
Topic: How do you fade out a background but maintain sprite?
Replies: 3
Views: 431

Re: How do you fade out a background but maintain sprite?

probably this

Code: Select all

    a "Maybe this.."
    show anne normal
    a "Does it work?" 
    show bg club with dissolve
    show anne normal
    r "I think so."
by eesy
Mon Jun 11, 2012 11:28 am
Forum: Ren'Py Questions and Announcements
Topic: How to make imagemap for button game menu?
Replies: 26
Views: 1799

Re: How to make imagemap for button game menu?

my imagebutton works fine like imagemap, kinda the same-ish actually.. but i find it more easier since i don't have to look for the coordinates :)
by eesy
Mon Jun 11, 2012 8:44 am
Forum: Ren'Py Questions and Announcements
Topic: How to make imagemap for button game menu?
Replies: 26
Views: 1799

Re: How to make imagemap for button game menu?

i think imagebutton should work fine like what i did to my textbox. the buttons appears in front of the textbox, and here's the code, just the example though screen quick_menu: # Add an in-game quick menu. hbox: style_group "quick" xalign 0.995 yalign 1.0 imagebutton: idle "assets/pictures/save_idle...
by eesy
Mon Jun 11, 2012 8:36 am
Forum: Ren'Py Questions and Announcements
Topic: How to place the name in the name box ?
Replies: 10
Views: 714

Re: How to place the name in the name box ?

oh you replied, and uhm to disable the namebox when nobody is speaking, you will have to save a different textbox without the namebox. but make the textbox image have the same height, so you can just have the same code. I do this to the narrator init: $ narrator = Character(None, window_left_padding...