Search found 1600 matches

by Donmai
Sat Dec 16, 2017 7:16 pm
Forum: Creator Discussion
Topic: Potential tech which could generate 2d illustration from 3d assets
Replies: 7
Views: 139

Re: Potential tech which could generate 2d illustration from 3d assets

Hi, conclave. Well, being someone who's been here in this forum for five years, creating some narratives which make use of computer-generated art, I can only imply that your enthusiasm towards that "algorithm" comes from the fact that you are not an illustrator, is it true? I have to agree that comp...
by Donmai
Fri Dec 15, 2017 5:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Where are save files on player's Mac OS Sierra?
Replies: 1
Views: 49

Re: Where are save files on player's Mac OS Sierra?

Not a Mac user here, but you may find this thread useful: viewtopic.php?f=8&t=42341
by Donmai
Fri Dec 15, 2017 7:39 am
Forum: Completed Games
Topic: Doki Doki Literature Club! [BxG] Free Download
Replies: 27
Views: 11526

Re: Doki Doki Literature Club! [BxG] Free Download

Morhighan wrote:
Thu Dec 14, 2017 6:25 pm
Yuri is best girl
Yes, I must admit Yuri was the first girl to really catch my eye but, after I saw the light, I turned all my attention to Monika. Just Monika. Just Monika. Just Monika... :shock:
by Donmai
Wed Dec 13, 2017 8:45 am
Forum: Ren'Py Questions and Announcements
Topic: Main Menu Music / auto-off?
Replies: 4
Views: 86

Re: Main Menu Music / auto-off?

HoAbGa wrote:
Wed Dec 13, 2017 12:39 am
If I work with savegames, I habe to use it in every single label to stop the music!?
No.
by Donmai
Tue Dec 12, 2017 8:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Main Menu Music / auto-off?
Replies: 4
Views: 86

Re: Main Menu Music / auto-off?

where I have to write a play music funktion, to play a music in loop in the mainmenu? As far as I know you don't need to. Just go to the ## Sounds and music ## section of options.rpy and find the line that reads # define config.main_menu_music = "main-menu-theme.ogg" Remove the comment mark and put...
by Donmai
Mon Dec 11, 2017 8:34 am
Forum: Ren'Py Questions and Announcements
Topic: Unable to Change Default CPS
Replies: 2
Views: 67

Re: Unable to Change Default CPS

Try closing your game, going to the Launcher screen and clicking on the Delete Persistent button. Then run your game again.
by Donmai
Mon Dec 11, 2017 8:31 am
Forum: Ren'Py Questions and Announcements
Topic: Compile Script into .RPYC?
Replies: 8
Views: 131

Re: Compile Script into .RPYC?

That's just because people wisely hadn't included rpy files in their final build. Once compiled, a game only needs its rpyc files to run. The authors did that on purpose because they want to make difficult for people to cheat on the game, or steal "learn from their ideas".
by Donmai
Mon Dec 11, 2017 8:09 am
Forum: General Discussion
Topic: Visualing the VN Market
Replies: 7
Views: 240

Re: Visualing the VN Market

Analysing the map from the top, we see the porn cluster stands erect.
:shock: Jeez!
by Donmai
Fri Dec 08, 2017 9:04 am
Forum: Ren'Py Questions and Announcements
Topic: Error on running .exe
Replies: 2
Views: 75

Re: Error on running .exe

I remember a similar error message being discussed in Steam: https://steamcommunity.com/app/301380/d ... 300461620/
by Donmai
Thu Dec 07, 2017 12:44 pm
Forum: Ren'Py Questions and Announcements
Topic: How to write external files?
Replies: 5
Views: 148

Re: How to write external files?

Just a guess, but if connorofford question is related to the way DDLC plays with its internal files, I'm also intrigued and I believe what that game does is extract those .chr files from its .rpa archives. I don't know if that's the way it really works, but anyone interested may take a look here: ht...
by Donmai
Thu Dec 07, 2017 9:16 am
Forum: Ren'Py Questions and Announcements
Topic: How to make the players cursor move?
Replies: 3
Views: 109

Re: How to make the players cursor move?

I believe the game uses a python routine which checks the y position of the cursor and then forces it to move to the desired position. If the player manages somehow to click on an "undesired" option, then the game may "crash" (a fake glitch). That's very well done. I'm noticing several questions in ...
by Donmai
Thu Dec 07, 2017 8:47 am
Forum: Ren'Py Questions and Announcements
Topic: Trying to mod dialogue in DDLC
Replies: 2
Views: 108

Re: Trying to mod dialogue in DDLC

I have not persued this myself but I assume, since he has allowed modding, that he has detailed how to do it, somewhere. Yes, Dan wrote detailed instructions which can be found here: http://teamsalvato.com/ip-guidelines/ Well, KayPibbz, it seems that, by following the guidelines, you can create a m...
by Donmai
Thu Dec 07, 2017 7:41 am
Forum: Welcome!
Topic: Guestbook
Replies: 4839
Views: 946394

Re: Guestbook

Welcome, people. I've been using Ren'Py for over a year to code a lengthy adventure game with minigames and use of an overworld engine. Wow! Sounds really interesting. I live in Brazil (so I speak Portuguese... ) Então seja bem-vinda, ChiiAne. :) And remember, guys, any Ren'Py related questions shou...
by Donmai
Wed Nov 29, 2017 8:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Lost Script Code [Solved]
Replies: 5
Views: 106

Re: Lost Script Code

kylemercury wrote:
Wed Nov 29, 2017 5:36 pm
I never made any backups.
Ren'Py did them for you. Look for the backups folder in any of these locations:

Code: Select all

## Windows: %APPDATA\RenPy\<config.save_directory>
##
## Macintosh: $HOME/Library/RenPy/<config.save_directory>
##
## Linux: $HOME/.renpy/<config.save_directory>