Search found 14 matches

by NicholePV
Sat May 18, 2013 12:53 am
Forum: Ren'Py Questions and Announcements
Topic: menu syntax error
Replies: 1
Views: 339

menu syntax error

Okay, I am utterly lost on this one- I made a menu with the exact same format I always have: label meet_menu: menu: "Sports Field" if met_aaron = False: $ met_aaron = True jump meet_aaron "Art Room" if met_mamoru = False: $ met_mamoru = True jump meet_mamoru "Computer Lab&qu...
by NicholePV
Fri May 17, 2013 10:58 pm
Forum: Ren'Py Questions and Announcements
Topic: How to properly work side images?
Replies: 6
Views: 937

Re: How to properly work side images?

absolute perfection! Thank you so much!
by NicholePV
Fri May 17, 2013 10:45 pm
Forum: Ren'Py Questions and Announcements
Topic: How to properly work side images?
Replies: 6
Views: 937

Re: How to properly work side images?

Thank you, the game runs now, however, instead of being next to the dialogue, the image is in the top left corner of the game- how can I fix this?
by NicholePV
Fri May 17, 2013 9:34 pm
Forum: Ren'Py Questions and Announcements
Topic: How to properly work side images?
Replies: 6
Views: 937

Re: How to properly work side images?

Ok, now I'm getting the error NameError: name 'neutral' is not defined While running game code: - script at line 20 - python at line 20 with this code: init: $ a = Character('Amber', color="#fa8072", window_left_padding=160, show_side_image=ConditionSwitch( "express == 'neutral'"...
by NicholePV
Fri May 17, 2013 7:31 pm
Forum: Ren'Py Questions and Announcements
Topic: How to properly work side images?
Replies: 6
Views: 937

How to properly work side images?

So all I want is for there to be a side image of the main character and for that image to change based on the main characters mood. I'm having some trouble doing so... here's what I've got- I have no idea where to go from here. define a = Character('Amber', color="#fa8072", window_left_pad...
by NicholePV
Sat Nov 10, 2012 2:00 am
Forum: Ren'Py Questions and Announcements
Topic: Can menus be timed?
Replies: 1
Views: 383

Can menus be timed?

I'd like to try something where the menu choices are timed. For example, what I would like to do in my game is a boy's book accidentally is put in a passing bikers bike basket, and the main character and the boy must run and track the biker down. I would like for there to be quick menus like "Y...
by NicholePV
Wed Jul 04, 2012 1:49 pm
Forum: Ren'Py Questions and Announcements
Topic: testing my script
Replies: 2
Views: 336

Re: testing my script

Thanks! Ctrl worked like a charm :)
perhaps as the game gets longer i'll put in a jump function
by NicholePV
Wed Jul 04, 2012 1:28 pm
Forum: Ren'Py Questions and Announcements
Topic: testing my script
Replies: 2
Views: 336

testing my script

Is there any way to skip forward during the game so that I don't have to play through the entire game everytime I want to check something in the script?

Thank you :)
by NicholePV
Tue Jul 03, 2012 9:09 pm
Forum: Ren'Py Questions and Announcements
Topic: remembering user choices continued?
Replies: 2
Views: 429

Re: remembering user choices continued?

Haha, thanks! I wasn't starting from the beginning, i was using a saved file. Thank you so much!! I was going crazy trying to figure out why it wasnt working! I had done it earlier in the game, and it worked just fine, so I was utterly lost. THANK YOU SO MUCH!
by NicholePV
Tue Jul 03, 2012 8:34 pm
Forum: Ren'Py Questions and Announcements
Topic: remembering user choices continued?
Replies: 2
Views: 429

remembering user choices continued?

I don't understand why this is not working! menu: "Gym" if boyx_day2_1_done == False: $ boyx_day2_1_done = True jump boyx_day2_1 "Art Room" if boyy_day2_1_done == False: $ boyy_day2_1_done = True jump boyy_day2_1 "Computer Lab" if boyz_day2_1_done == False: $ boyz_day2_...
by NicholePV
Tue Jul 03, 2012 8:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Setting a menu option as true?
Replies: 1
Views: 290

Re: Setting a menu option as true?

Nevermind! I figured it out! instead of:

Code: Select all

"Do homework" homework1_done = True:
it should have been:

Code: Select all

"Do homework":
    $ homework1_done = True
in case anyone else had the same question!
by NicholePV
Tue Jul 03, 2012 8:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Setting a menu option as true?
Replies: 1
Views: 290

Setting a menu option as true?

I have a menu the looks like: "Do Homework" homework1_done = True: $ love_blaine_points +=1 "I may as well get some homework done." "Okay, so according to the book, a^2 + b^2 = c^2, and that is the Pythagorian Theorum." "An easy way to remember sin, cos, and tan is...
by NicholePV
Tue Jul 03, 2012 7:18 pm
Forum: Ren'Py Questions and Announcements
Topic: How to put an image on the startup screen/main menu?
Replies: 2
Views: 489

Re: How to put an image on the startup screen/main menu?

Thank's so much! That answered all my questions :)
by NicholePV
Tue Jul 03, 2012 2:52 pm
Forum: Ren'Py Questions and Announcements
Topic: How to put an image on the startup screen/main menu?
Replies: 2
Views: 489

How to put an image on the startup screen/main menu?

I'm having trouble putting on a title image, and I looked through the options menu multiple times and wither couldn't find what I needed or couldn't recognize what I needed. Please help! I just want a title page!
Thank you :)