Search found 64 matches

by Badriel
Tue Oct 16, 2018 4:00 am
Forum: I am an Artist
Topic: [OPEN] Backgrounds / Animated BGs artist for hire
Replies: 5
Views: 2453

[OPEN] Backgrounds / Animated BGs artist for hire

Hi, I'm Badriel and I make background art. Here are some examples of my works: https://puu.sh/BLQY0/f5bc31822c.jpg I also make animated, looped backgrounds, and some other animations. You can see them here: https://puu.sh/A5IIR/e47605c532.mp4 https://puu.sh/Aqd3u/39d5c6e6ba.mp4 Pricing All prices ar...
by Badriel
Tue Aug 02, 2016 4:44 pm
Forum: I am an Artist
Topic: Artist for hire: BG Background Art
Replies: 22
Views: 11445

Re: Artist for hire: BG Background Art

I've reopened the commissions!
by Badriel
Fri Aug 28, 2015 7:52 am
Forum: I am an Artist
Topic: Artist for hire: BG Background Art
Replies: 22
Views: 11445

Re: Artist for hire: Backgrounds, GUI, Logos [Open]

Thanks for your support everyone! I'm full 'till the end of the year, but I'll be reopening in 2016 with a brand new quality!
by Badriel
Thu Feb 19, 2015 7:43 pm
Forum: I am an Artist
Topic: Artist for hire: BG Background Art
Replies: 22
Views: 11445

Re: Artist for hire: Backgrounds, GUI, Logos [Open]

Hello~ I have some questions. If I just needed line art of the background, would you be willing to do that? And at what price threshold? For a GUI title card and other screens, it seems like you use existing assets from the game's production and then augment them with your own clean style. What spe...
by Badriel
Fri Jan 16, 2015 10:17 am
Forum: I am an Artist
Topic: Artist for hire: BG Background Art
Replies: 22
Views: 11445

Re: Artist for hire: Backgrounds, GUI, Logos [Open]

Thanks everyone for the support, it's very encouraging!
by Badriel
Fri Jan 02, 2015 6:34 am
Forum: I am an Artist
Topic: Artist for hire: BG Background Art
Replies: 22
Views: 11445

Artist for hire: BG Background Art

Hi, I'm Badriel and I do background art! My commissions are open again! Examples of background art: http://i.imgur.com/2Trxg5D.jpg http://i.imgur.com/OqjlKoI.jpg http://i.imgur.com/jc9u0PV.jpg http://i.imgur.com/xSLQeGM.jpg http://i.imgur.com/R8Mk0mz.jpg http://i.imgur.com/GEUF7sH.jpg http://i.imgur...
by Badriel
Wed Jul 23, 2014 4:39 pm
Forum: Old Threads (– September 2014)
Topic: Recruiting a writer [PAID]
Replies: 8
Views: 1326

Re: Recruiting a writer [PAID]

hm hm, all these genres sound up my alley, but how's a sample that only covers one or a few? i have a short horror/mystery story i've written for a project, it's just about a page long, i could send it over. unless you want the sample specifically written under given instructions? If you've got som...
by Badriel
Wed Jul 23, 2014 2:22 pm
Forum: Old Threads (– September 2014)
Topic: Recruiting a writer [PAID]
Replies: 8
Views: 1326

Re: Recruiting a writer [PAID]

It's not written that the payment will be given upfront. Half when the script is done, the rest, when there's release candidate running. its still impossible to make 50-50 under the current conditions for the final project How so? The changes within the script between the script's final version and...
by Badriel
Wed Jul 23, 2014 1:41 pm
Forum: Old Threads (– September 2014)
Topic: Recruiting a writer [PAID]
Replies: 8
Views: 1326

Re: Recruiting a writer [PAID]

It sounds to me your looking for a writer that has basic if not medium knowledge of ren'py scripting also I'm no expert in vn's or ren'py for that mater but isn't the scripter's job to format and insert the text received from the writer? Renpy isn't complex nor difficult. The necessary basics can b...
by Badriel
Wed Jul 23, 2014 2:14 am
Forum: Old Threads (– September 2014)
Topic: Recruiting a writer [PAID]
Replies: 8
Views: 1326

Re: Recruiting a writer [PAID]

Do you already have an outline prepared? - Location - Characters - Plot - Time-line Etc... By the description, "three paths", would be the primary paths... However, will this also require some non-pathing interactions? (Interactions that might just expand the readers insight or the over-a...
by Badriel
Tue Jul 22, 2014 4:59 pm
Forum: Old Threads (– September 2014)
Topic: Recruiting a writer [PAID]
Replies: 8
Views: 1326

Recruiting a writer [PAID]

Introduction Hello, I'm Badriel, and I'm looking for a talented writer willing to work in a team on a small Visual Novel. The project's details are a subject to change and will mainly depend on writer's skills and preferences. Project Submission Guidelines Favoured Genres: Gothic Horror, Crime fict...
by Badriel
Thu Jul 03, 2014 5:42 pm
Forum: Development of Ren'Py
Topic: [BUG]statement 'at' doesn't work on textbuttons
Replies: 2
Views: 1159

Re: [BUG]statement 'at' doesn't work on textbuttons

SundownKid wrote:Did you try writing the button like this?

Code: Select all

textbutton _("Back") action Rollback() at qm_smooth(0.5,0.6,0,-20)
Doesn't work either.
by Badriel
Thu Jul 03, 2014 2:41 pm
Forum: Development of Ren'Py
Topic: [BUG]statement 'at' doesn't work on textbuttons
Replies: 2
Views: 1159

[BUG]statement 'at' doesn't work on textbuttons

I've encountered a bug in the new renpy update (it worked fine in the earlier 6.17.3 release), 'at' statement doesn't work with textbuttons anymore This code: textbutton _("Back") at qm_smooth(0.5,0.6,0,-20) action Rollback() Accompanied with transform qm_smooth(p=0, t=.5, x=0, y=0): ##tra...
by Badriel
Wed Jun 04, 2014 1:00 pm
Forum: Completed Games
Topic: Clockwork City [GxB,GxG][Fantasy,Steampunk][NaNo2014]
Replies: 23
Views: 62235

Re: Clockwork City [GxB,GxG][Fantasy,Steampunk][NaNo2014]

Thanks everyone for the feedback.
As for a possible continuation, I too hope to be able to make either a sequel, or another game set in this world. Maybe next nanoreno? Who knows.
by Badriel
Mon Mar 31, 2014 3:48 pm
Forum: Completed Games
Topic: Clockwork City [GxB,GxG][Fantasy,Steampunk][NaNo2014]
Replies: 23
Views: 62235

Re: Clockwork City [GxB,GxG][Fantasy,Steampunk][NaNo2014]

OK let's start with... "Why can't this be longer!?" While I really have don't much to say about story-wise nor artwise, both of which are OK, the GUI and the way it was presented is really superb and is something that has captivated me... the subtle moving dissolve effects, the crackling ...