Yes! At least I think that's what it says hahaMimirollCookie wrote:Can the picture be an attachment?? :3
Search found 147 matches
- Sat Mar 19, 2016 12:36 am
- Forum: WiP: NaNoRenO
- Topic: OFFICIAL NaNo 2O16 Gift Art Thread!
- Replies: 71
- Views: 11084
Re: OFFICIAL NaNo 2O16 Gift Art Thread!
- Tue Oct 27, 2015 12:50 pm
- Forum: General Discussion
- Topic: The No-Brainer Interactive Fiction Jam is LIVE!
- Replies: 0
- Views: 470
The No-Brainer Interactive Fiction Jam is LIVE!
Hellooooo, Lemmasoft! Grab your keyboards and come on down to the No-Brainer IF Jam: Autumn Edition! As of November, you have 24 working hours to create a text-based game, and a solid month to upload it. Why so relaxed about deadlines? Because No-Brainer’s about challenging yourself, having fun, an...
- Fri Mar 06, 2015 6:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problems with Call Statement
- Replies: 9
- Views: 931
Problems with Call Statement
Disclaimer: I'm posting this on behalf of my nanoreno partner, who doesn't have a forum account. The problem is as follows, copypasta'd from a chat window and illustrated with a diagram that even I have trouble comprehending... What we're tryna do: What I want.png What seems to be happening: What's ...
- Wed Mar 04, 2015 9:58 pm
- Forum: Creative Commons
- Topic: Free GUIs [NEW WIP NOV 2014]
- Replies: 38
- Views: 20598
Re: Free GUIs [NEW WIP NOV 2014]
You're welcome! I'll be sure to make more this year.
- Mon Mar 02, 2015 9:27 pm
- Forum: Creative Commons
- Topic: Free GUIs [NEW WIP NOV 2014]
- Replies: 38
- Views: 20598
Re: Free GUIs [NEW WIP NOV 2014]
Go ahead. No need to credit me. Also, yes, I will make more.
- Thu Feb 26, 2015 1:40 am
- Forum: Creative Commons
- Topic: Gio's Photo Paintovers Extravaganza!
- Replies: 0
- Views: 2242
Gio's Photo Paintovers Extravaganza!
I've noticed that many stock photos come at an itsy bitsy resolution of 600x480. Since that ain't no use to anybody, I've decided to scale some up and paint over them to make them usable. I'll be uploading them here and posting previews on this thread. They go up a day early on my art blog (wink, wi...
- Wed Feb 25, 2015 3:41 am
- Forum: Creative Commons
- Topic: Gio's Free Sprites (credit required)
- Replies: 1
- Views: 3685
Gio's Free Sprites (credit required)
Hey, guys. It's been a couple years since I released sprites, and I'm proud to say my art's improved — enough, perhaps, that y'all might enjoy some freebies! I've been improvising sprites as part of a daily drawing challenge. If you want to make a minor request, like 'please draw a girl with short b...
- Mon Feb 23, 2015 10:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to implement a quick menu for every text box?
- Replies: 3
- Views: 643
Re: How to implement a quick menu for every text box?
Thanks for the advice, guys. I appreciate it.
Anyway, I created a separate quickmenu that puts the buttons on the left side. However, I don't know how to use that menu specifically for Tsundere's dialogue.
Can someone give me a walkthrough on what I need to do? That'd be so rad.
Anyway, I created a separate quickmenu that puts the buttons on the left side. However, I don't know how to use that menu specifically for Tsundere's dialogue.
Can someone give me a walkthrough on what I need to do? That'd be so rad.
- Mon Feb 23, 2015 8:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to implement a quick menu for every text box?
- Replies: 3
- Views: 643
How to implement a quick menu for every text box?
If this is a dumb question, please, just bear with me. I'm a noob's noob. Alright, so here's my problem: I've got separate text boxes per character in this game. I'd like to be able to reposition the quickmenu for each text box, but I don't know if that's possible. Capture.PNG Gentle Girl's text box...
- Wed Dec 03, 2014 6:14 am
- Forum: Creative Commons
- Topic: Free GUIs [NEW WIP NOV 2014]
- Replies: 38
- Views: 20598
Re: Free GUIs [NEW WIP NOV 2014]
Hi guys,
sorry I disappeared for awhile! I had some RL and commission stuff to take care of.
Anyway, the logo is an image. You'll have to replace the image file with a logo of your own, that's all!
sorry I disappeared for awhile! I had some RL and commission stuff to take care of.
Anyway, the logo is an image. You'll have to replace the image file with a logo of your own, that's all!
- Sat Nov 22, 2014 1:34 am
- Forum: Creative Commons
- Topic: Free GUIs [NEW WIP NOV 2014]
- Replies: 38
- Views: 20598
Re: Free GUIs [NEW WIP NOV 2014]
I'd just copy the UI folder and rename everything and code in that since the images and whatnot ate already in the right folders :3c
- Fri Nov 21, 2014 7:22 am
- Forum: Creative Commons
- Topic: Free GUIs [NEW WIP NOV 2014]
- Replies: 38
- Views: 20598
Re: Free GUIs [NEW WIP NOV 2014]
Ah, looks like the little heart and the textbox template are already separate image files in the textbox folder. Just edit it out of the code when you figure out how.
- Thu Nov 20, 2014 5:45 pm
- Forum: Creative Commons
- Topic: Free GUIs [NEW WIP NOV 2014]
- Replies: 38
- Views: 20598
Re: Free GUIs [NEW WIP NOV 2014]
Oh darn. It must've gotten lost. I'll edit out what needs to be edited out.
- Thu Nov 20, 2014 5:24 pm
- Forum: Creative Commons
- Topic: Free GUIs [NEW WIP NOV 2014]
- Replies: 38
- Views: 20598
Re: Free GUIs [NEW WIP NOV 2014]
It isn't? Hmm, that's strange... I wonder if I forgot it. It might be an included element in the main psd? If not, I'll personally edit out the heart for you. I'm not sure how the psd got lost...
- Thu Nov 20, 2014 5:12 pm
- Forum: Creative Commons
- Topic: Free GUIs [NEW WIP NOV 2014]
- Replies: 38
- Views: 20598
Re: Free GUIs [NEW WIP NOV 2014]
No problem! The psd files are yours to mess with.