Search found 30 matches

by VaanAshe
Fri Oct 24, 2008 9:48 am
Forum: Ideas
Topic: Halcyon High
Replies: 13
Views: 2659

Re: Halcyon High

Just an update I was planning on posting yesterday and forgot to. We've now finished the initial draft versions of each character, and I'll be working on finishing off the first draft of the script before the end of the following week (if possible). My composer appears to have gone a bit dead though...
by VaanAshe
Tue Oct 14, 2008 10:09 am
Forum: Ideas
Topic: Halcyon High
Replies: 13
Views: 2659

Re: Halcyon High

I'd go for Kira because she's a lesbian. Bye. "So, fancy going on a date?" "Actually, I'm lesbian." "...oh." Just kidding. Wow there're lots of characters in this game! They all have a unique background, which is neat. Hopefully this project will all turn out well :). ...
by VaanAshe
Mon Oct 13, 2008 4:13 pm
Forum: Ideas
Topic: Halcyon High
Replies: 13
Views: 2659

Re: Halcyon High

This is just an update to say that I've asked max05233157 if he'd be willing to compose music for the game, and he's told me he'd be happy to provide music for the game if I tell him what I need. A quick view of the songs on his YouTube channel will show you that he's incredibly talented!
by VaanAshe
Sat Oct 04, 2008 11:05 am
Forum: Ideas
Topic: Halcyon High
Replies: 13
Views: 2659

Re: Halcyon High

I'd probably go after Gemma first because she has this total mystery about her! :) I'm currently considering making Gemma unavailable, if only because of the plotline idea I have. *shrugs* I'll probably give her an ending in the end. XD This looks very interesting and I like the premise. I think th...
by VaanAshe
Fri Oct 03, 2008 3:24 pm
Forum: Ideas
Topic: Halcyon High
Replies: 13
Views: 2659

Re: Halcyon High

I wouldn't worry about the names. I have never played Jak and Daxter myself, but hey, it's only two names that are the same as in that game, and neither of those names are unique, so why not? If having 2 names same as in some other creation makes those names unusable, then I guess we'd all have to ...
by VaanAshe
Thu Oct 02, 2008 4:37 pm
Forum: Ideas
Topic: Halcyon High
Replies: 13
Views: 2659

Re: Halcyon High

N0UGHTS wrote:Jak and Keira are characters in those games... The names sound so similar...
Ah. Well, I didn't get the names from Jak and Daxter. They're actually names of two of my friends off another forum.
by VaanAshe
Thu Oct 02, 2008 3:31 pm
Forum: Ideas
Topic: Halcyon High
Replies: 13
Views: 2659

Re: Halcyon High

I read those names... And I started thinking about Jak and Daxter. (0_0) Maybe that's just me... I've never played Jak and Daxter, so I have no clue why you've thought of them or anything. XD Interesting, another game with a big cast! Looks like a bunch of different endings, too. I just hope the ch...
by VaanAshe
Thu Oct 02, 2008 2:13 pm
Forum: Ideas
Topic: Halcyon High
Replies: 13
Views: 2659

Halcyon High

Due to the amount of restrictions I felt when creating Feathers, I've decided to make something more unique. I just finished playing Dream Savior Gakuen, and felt like making something kinda similar. As such, if anyone is willing to do me artwork or music, I'd be more than grateful (however, I canno...
by VaanAshe
Sun Aug 24, 2008 8:38 pm
Forum: Ideas
Topic: Feathers
Replies: 15
Views: 3185

Re: Feathers

If you're using someone else's work without their permission , it's a no-no, even if you give credit. If they *say* that you're allowed to remix it as long as you give credit, then it's okay. If they *say* that you're allowed to redistribute it, then it's okay. What matters is what the person who o...
by VaanAshe
Sun Aug 24, 2008 7:09 pm
Forum: Ideas
Topic: Feathers
Replies: 15
Views: 3185

Re: Feathers

Just a note about the BGM thing: although it's true that this is a non-profit project, and you are crediting the original authors, a problem still exists with the fact that you're freely distributing illegal copies of their property. I don't think using remixes would be out of the question though, ...
by VaanAshe
Sun Aug 24, 2008 1:48 pm
Forum: Ideas
Topic: Feathers
Replies: 15
Views: 3185

Re: Feathers

As such, this is just to say that I've got plans to make the game last seven days (as in in-game days), and I've currently completed all of Day 1 at the moment. As such, does anyone have any ideas for something to make this more interactive (like, mini-games and stuff, or should I just stick to a pl...
by VaanAshe
Fri Aug 22, 2008 3:07 pm
Forum: Creator Discussion
Topic: Help / Pointers in writting
Replies: 12
Views: 2341

Re: Help / Pointers in writting

To a degree, I take a little longer to write stuff, but I like to write down a list of things which will happen (like you've done), then expand each bit, writing basically the first thing which comes to my head. After that, I look at it from each character's prospective, and think "If I was tha...
by VaanAshe
Thu Aug 21, 2008 7:02 pm
Forum: Ideas
Topic: Feathers
Replies: 15
Views: 3185

Re: Feathers

i think that says something like "when using their original BGM or a BGM made based on theor work (includes remixes), you have to acknowledge the original creator..." gwah im not that sure since my japanese sucks a bit... and anyways, the moment i read "girl in the sky" i immedi...
by VaanAshe
Thu Aug 21, 2008 5:52 pm
Forum: Ideas
Topic: Feathers
Replies: 15
Views: 3185

Re: Feathers

Ooo...thanks Showsni! That makes me feel better. To a degree, I wasn't planning on ripping off music from Air and claiming it as my own anyway (because that'd just be cheap - plus anyone who'd seen Air would obviously know that I'd took them from Air), so I'm happy about that. As such, because I thi...
by VaanAshe
Thu Aug 21, 2008 5:21 pm
Forum: General Discussion
Topic: Why Do People Make Fun Of You?
Replies: 56
Views: 6752

Re: Why Do People Make Fun Of You?

As such, my advice is probably not the best advice (I was never actually beat up - if only because when you're 6'5", it becomes harder to hit a person's head, especially if they're good at dodging =P), but yeah. As such, I generally either ignored them completely (as in, literally pretended the...