Search found 19 matches
- Sun Jan 16, 2005 8:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 4.4.2 Released
- Replies: 3
- Views: 1738
Just a couple of things... The Say Window no longer picks up the mouse click when a button is used. Thank you very much! Indent properties are also working fine, I appreciate that one as well. ---------------- I have a question, can the UI.Sizer be applied to Say_Dialog, Say_Thought & Centered_Text?
- Thu Jan 13, 2005 5:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A Question...
- Replies: 7
- Views: 2364
I appreciate that snippet of code very much... Not only are you saving me from adding in a "save-related" bug... but you've illustrated to me what I've been doing wrong. I didn't notice in the example code that the function need only be defined in an init statement. I also didn't realize that you co...
- Thu Jan 13, 2005 4:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A Question...
- Replies: 7
- Views: 2364
I'm sorry if that wasn't too clear... :oops: Let me explain what I'm trying to incorporate from the player's perspective: The game will be presented to the player in a "Letterbox" aspect, the letterbox being at the top portion of the screen. This is where all graphics will be dispalyed. The lower po...
- Thu Jan 13, 2005 3:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A Question...
- Replies: 7
- Views: 2364
Well, I actually succedded (As far as I can tell) to get the Say Window to behave properly: $ config.screen_width = 800 $ config.screen_height = 600 $ style.window.background = Image("window.jpg") $ style.window.xmargin = 0 $ style.window.xpadding = 11 $ style.window.xfill = 640 $ style.window.xmini...
- Thu Jan 13, 2005 7:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: A Question...
- Replies: 7
- Views: 2364
A Question...
I've been going over the tutorial and wracking my brain, but I can't figure something out. I wanted to ask if what I'm trying to do is even possible, if not then I need to decide an alternate method. ------------------------ I'd like to have 2 widgets appear on the screen while the Say Window is act...
- Thu Jan 13, 2005 2:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Paged (Kana) Mode
- Replies: 4
- Views: 2179
Actually, the best way to do this is for me to go and rewrite this stuff using the new ui functions, which could probably allow for alot more customization. (Since it's now reasonably easy to add widgets to the screen, we can now do things like have each character's name with a colored name as well...
- Thu Jan 13, 2005 12:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Paged (Kana) Mode
- Replies: 4
- Views: 2179
Is there anyway for the text lines to have a line of space between them without using another say statement that the user would have to click through? Additionaly, how can you incorporate this windows settings and a more standard window at different parts through the game. Basicaly, most of the game...
- Tue Jan 11, 2005 3:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do you remove Keybindings?
- Replies: 6
- Views: 2105
- Tue Jan 11, 2005 3:25 pm
- Forum: Ideas
- Topic: [In Development] The Archer's Curse
- Replies: 4
- Views: 1825
Re: [In Development] The Archer's Curse
Ok, fair enough... but don't expect anything but an all-text demo for debugging purposes out anytime soon. I need not only time but $$$ for the artwork.mikey wrote:I am timing you...
Good luck!
Anyways, thank you and I'll keep you posted.
- Tue Jan 11, 2005 3:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do you remove Keybindings?
- Replies: 6
- Views: 2105
- Tue Jan 11, 2005 3:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do you remove Keybindings?
- Replies: 6
- Views: 2105
The reason I'm removing that particular keybinding is so that section of the game run more similar to games already on the market. Much of the narrative will be done outside of a window... Kana/D.O. style, in which case "Right-Click" is used to Hide the window/text. The game will feature a small wid...
- Tue Jan 11, 2005 4:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do you remove Keybindings?
- Replies: 6
- Views: 2105
How do you remove Keybindings?
I plan on removing the right-mouse button keybinding of calling up the game menu, but the tutorial only mentions how to append. What is the correct command to remove a Keybinding? Additionally, there is a function "hide_windows" listed in the tutorial, what exactly does it do (or does it not work?),...
- Tue Jan 11, 2005 12:06 am
- Forum: Ideas
- Topic: [In Development] The Archer's Curse
- Replies: 4
- Views: 1825
[In Development] The Archer's Curse
Hey everyone, prospective game designer here... just wanted to introduce myself and my upcoming title. I am a thirty year old guy that in all honesty has only recently discovered Dating Sims and B-Games. My first purchase was Kana... and I’ve been hooked ever since. My main hobby in life has always ...
- Mon Jan 10, 2005 6:18 pm
- Forum: Creator Discussion
- Topic: Question for female dating-sim fans.
- Replies: 8
- Views: 2667
Thank you Papillion for lending your thoughts. Scope is indeed the primary problem, I'm trying to keep the game as simple as possible but still something I would be proud to share. I have several game concepts that I've tinkered with, but I went with "The Archer's Curse" due to the fact that it's th...
- Mon Jan 10, 2005 4:24 pm
- Forum: Creator Discussion
- Topic: Question concerning placeholder art.
- Replies: 6
- Views: 1939
That's a good point Papillion... Yeah, it's taking longer to generate the NWN placeholders than I thought... but I did expect it to take a while. I also wanted a bit of a break from writing, so as not to get burned out... I've also been toying with a few other ideas and changes, and mulling over a f...