Search found 29 matches

by rufiangel
Sat Apr 23, 2022 9:41 am
Forum: Ren'Py Questions and Announcements
Topic: Pausing and resuming music and sound in menu screens
Replies: 4
Views: 537

Re: Pausing and resuming music and sound in menu screens

There's a PauseAudio screen action. https://www.renpy.org/doc/html/screen_actions.html#PauseAudio Thank you philat for your reply! Really appreciate the assistance! >3<* We tried to use the function "PauseAudio" but it seems we don't know where exactly to place it in the save/load screen ...
by rufiangel
Wed Apr 20, 2022 3:43 am
Forum: Ren'Py Questions and Announcements
Topic: Pausing and resuming music and sound in menu screens
Replies: 4
Views: 537

Pausing and resuming music and sound in menu screens

Hi everyone, I have a question regarding music and sound in menu screens. I know it's not possible to pause music in Ren'Py, so I was thinking to use the following code to set the volume to zero instead whenever I enter a menu screen: $ renpy.music.set_volume(0.00, delay=0, channel='nature') $ renpy...
by rufiangel
Mon Oct 11, 2021 8:15 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with button sliding animation [Solved]
Replies: 4
Views: 521

Re: Problem with button sliding animation

The issue is fixed now! :) Thanks jeffster very much for your assistance!
by rufiangel
Wed Oct 06, 2021 8:16 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with button sliding animation [Solved]
Replies: 4
Views: 521

Re: Problem with button sliding animation

Thank you jeffster for taking the time to look at the code and provide a response! :) The issue unfortunately continues to persist despite the adjustments to our code, which is that when you click the button once to go right, and then once to go left, it works only the first time around. After that,...
by rufiangel
Wed Oct 06, 2021 2:33 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with button sliding animation [Solved]
Replies: 4
Views: 521

Problem with button sliding animation [Solved]

Hi everyone, we are hard at work coding our game, but our coder has run into an issue that they would like some assistance on solving. What we want to try is to create a button that you can click, that will then slide over to the other side of the screen, revealing a displayable that contains icons ...
by rufiangel
Sat Aug 14, 2021 1:06 pm
Forum: We are offering Paid Work
Topic: Seeking composer for otome VN OST [Temp Closure]
Replies: 1
Views: 1654

Seeking composer for otome VN OST [Temp Closure]

Hey all, I've had an otome VN project ( Apodrasi ) on the backburner for 500 years now. While the writing is done and almost all art assets are completed (sprites, BGs and GUI all done - just need to work on CGs now) it's been undergoing a major programming overhaul that I think will probably take a...
by rufiangel
Sun Mar 29, 2020 7:33 am
Forum: Ren'Py Questions and Announcements
Topic: How to call an image in the options screen? [Resolved]
Replies: 5
Views: 617

Re: How to call an image in the options screen?

Donmai - that was super helpful, and your remarks helped us fix the issue - we can now see that lovely effect on our options screen! Thank you so so much, it's so appreciated!! <3 You guys are the best!
by rufiangel
Fri Mar 27, 2020 11:21 pm
Forum: Ren'Py Questions and Announcements
Topic: How to call an image in the options screen? [Resolved]
Replies: 5
Views: 617

Re: How to call an image in the options screen?

Sorry for not leading in with code examples! The code for the snow blossom effect looks something like this (I may have fudged the numbers a bit, sorry): image snowfall = ("snowflake.png") image snow1 = SnowBlossom("snowfall", count=5, border=40, xspeed=(-20, 20), yspeed=(-5, -10...
by rufiangel
Fri Mar 27, 2020 2:20 pm
Forum: Ren'Py Questions and Announcements
Topic: How to call an image in the options screen? [Resolved]
Replies: 5
Views: 617

How to call an image in the options screen? [Resolved]

Hi folks, my coder created this amazing snowblossom effect that we wanted to put on the options screen of the VN we're working on, but we couldn't get Ren'Py to be cool with using the 'show' function with it (the traceback said the 'show' function wouldn't play nice with the 'screen'). We tried to u...
by rufiangel
Fri Oct 02, 2015 5:30 am
Forum: Works in Progress
Topic: Apodrasi [GxB] [Fantasy, Mystery]
Replies: 6
Views: 3721

Re: Apodrasi [GxB] [Fantasy, Mystery]

Hi guys! I last updated this thread in 2013, so it's been two years since the last update - but I've been working on Apodrasi on the side this whole time. I'm bumping this thread up to showcase all the updates I made to the opening post (namely, sprite art and screenshots!) so please feel free to ha...
by rufiangel
Wed Aug 13, 2014 1:42 am
Forum: Completed Games
Topic: Pizz'Amore [Short Romantic Comedy] [GxB/BxG/GxG/BxB] (Free)
Replies: 25
Views: 34628

Re: Pizz'Amore [Short Romantic Comedy] [GxB/BxG/GxG/BxB] (Fr

I laughed out loud at some of the voice-acting XD and definitely a fan of the dress-up mechanics. 'I feel spicy' indeed! XD Thanks for the fun and sweet game! <3
by rufiangel
Mon Jun 23, 2014 3:33 am
Forum: Creator Discussion
Topic: Commission Woes
Replies: 77
Views: 10561

Re: Commission Woes

As someone who commissioned works off MusicAO as well, I'm rather dismayed by this turn of events. I requested some very specific atmospheres and moods, however, and MusicAO managed to meet my requests and also make adjustments immediately when I asked (e.g. remove/add instruments, adjust tone/mood,...
by rufiangel
Mon May 19, 2014 8:48 am
Forum: Completed Games
Topic: Autumn's Journey [Fantasy][Friendship][Otome] +artbook
Replies: 118
Views: 76522

Re: Autumn's Journey [Fantasy][Friendship][Otome]

I just played through Kerr's route! What a beautiful game!! The GUI, the artwork (I LOVE Deji's artwork nyomnyomnyom T_T*) and the characters and story - so good! I loved it! Lovely world, it was very immersive. Great choice of music and sounds, though I think the default voice level is a bit loud s...
by rufiangel
Fri May 09, 2014 2:35 am
Forum: Works in Progress
Topic: Locked Heart (GxB) (VN/Otome/Fantasy) COMPLETE
Replies: 112
Views: 31090

Re: Locked Heart (GxB) (VN/Otome) Human Sprites updated

Thanks for updating the human sprites, now we can see how them boys look and they be lookin' gooood! ;) I really like the concept and mystery swirling about. The GUI looks so cute and solid, too. Love the art, the characters and interesting, and I like the idea of 'toying around' with stuffed dolls ...
by rufiangel
Sun Apr 06, 2014 3:36 am
Forum: Works in Progress
Topic: [DEMO UP!!] Romancin Dudes [Otome, Comedy][Free!]
Replies: 66
Views: 15151

Re: Romancin Dudes (GxB)(Comedy)

Sounds super cute! <3 Love the artwork so far, so adorable :) I'd def play it! Hmm, I like all the characters so far, hehe. Good luck with this project!