Search found 5 matches

by MawFour
Thu Dec 06, 2012 7:33 pm
Forum: Ren'Py Questions and Announcements
Topic: Zooming in on a Sprite's face
Replies: 5
Views: 8404

Re: Zooming in on a Sprite's face

...yeah, add a parallel statement that move down the sprite while it's zooming. show sprite: parallel: ease .5 zoom 1.5 parallel: yalign 0.0 linear 0.5 yalign 0.5 #or whatever fit. In many games I've seen, the "punching/slapping" sprites are simply bigger ones as the drawing lines also zoom with tra...
by MawFour
Wed Dec 05, 2012 3:24 pm
Forum: Old Threads (– September 2014)
Topic: Dizzy Hearts: Recruitment [Positions inside]
Replies: 14
Views: 3159

Re: Dizzy Hearts: Recruitment [Positions inside]

I like the mood, the themes are my best fetishes and I know how to Ren'Py code and do UI. And I have a lotta spare time!
I'll contact you via mail very soon.
by MawFour
Wed Dec 05, 2012 3:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Lots of choices / small screen
Replies: 7
Views: 950

Re: Lots of choices / small screen

Use instead a screen, and add it to a viewport, so you can scroll up down thru all the choices.
More code, but also more playable.
by MawFour
Wed Dec 05, 2012 3:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Splashscreen - Presplash and Character Nameplate Zorder?
Replies: 3
Views: 912

Re: Splashscreen - Presplash and Character Nameplate Zorder?

You have to edit the screen.rpy file. Find the "# The two window variant." line, and change the code below this way. This wil first draw the window, then the name frame. vbox: style "say_two_window_vbox" window: id "window" has vbox: style "say_vbox" text what id "what" if who: window: style "say_wh...