Search found 26 matches
- Sat Feb 12, 2022 5:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Display Variable Value
- Replies: 1
- Views: 267
Display Variable Value
Hey there. I'm trying to show specific text based on the value of a variable. For example: default Mighty_Variable = 0 default Mighty_Text_1 = "Mighty 1" default Mighty_Text_2 = "Mighty 2" label start: "Hello. This is [Mighty_Text_1] and [Mighty_Text_2]." $ Mighty_Varia...
- Sat May 22, 2021 8:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screens Glitching
- Replies: 4
- Views: 714
Re: Screens Glitching
Did you rename or remove any script files before problems started? Not at all. Picture it like this: I empty the "cache" and "saves" folders. I get rid of all the "RPYC". Run the game and Ren'Py generates all those again. Everything works like a charm. You can play for...
- Sat May 22, 2021 6:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screens Glitching
- Replies: 4
- Views: 714
Re: Screens Glitching
[Removed the RPY files]
- Sat May 22, 2021 5:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screens Glitching
- Replies: 4
- Views: 714
Screens Glitching
Guys, something weird happens to me from time to time and no clue what it could be. Check it out: Image: https://i.imgur.com/vPUCA8l.jpg ^ This is one of my game's screens, it works as intended. But if I go to my script and change any value, no matter how small it is... for example... Image: https:/...
- Wed Mar 04, 2020 11:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: [QUESTION] Imagemap Save Slots
- Replies: 0
- Views: 370
[QUESTION] Imagemap Save Slots
I didn't know how to name the thread, anyway here's the thing. I'm replacing the default UI of my project for one using imagemaps, so far everything works good. Thing is that I want to make something like this for the Save/Load slots: https://i.imgur.com/9WsWgBB.jpg SCRENSHOT: Here's where the scree...
- Sun Mar 07, 2010 5:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Question]Transitions
- Replies: 0
- Views: 490
[Question]Transitions
Hello.
I want to create a situation where you can't temporarily skip the image transitions by clicking the mouse. It is possible? How?
Thanks.
I want to create a situation where you can't temporarily skip the image transitions by clicking the mouse. It is possible? How?
Thanks.
- Tue Sep 15, 2009 10:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Default Outlines
- Replies: 2
- Views: 807
Re: [Solved]Default Outlines
Beautiful, thanks.
- Mon Sep 14, 2009 6:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Default Outlines
- Replies: 2
- Views: 807
[Solved]Default Outlines
Ok... $ gir = Character('Girl', color="#ffffff", what_outlines=[ (1, "#000388") ]) With that, the text said by the character Girl appears with a blue outline. I want to activate that as a default, so all characters and what Eileen calls "Narration" has that outline. It ...
- Tue Sep 08, 2009 9:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Question]Center Character Name
- Replies: 2
- Views: 613
Re: [Question]Center Character Name
Oho... the centered names works like a charm, thank you.
I'm going to try now the style thing... I've been wondering how to make decent frames.
Thanks again.
I'm going to try now the style thing... I've been wondering how to make decent frames.
Thanks again.
- Tue Sep 08, 2009 8:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Question]Center Character Name
- Replies: 2
- Views: 613
[Question]Center Character Name
I tried the Search stuff and looking at the demo, but well...
Anyways, I'm trying to center the name of the characters in the small block when I use "show_two_window=True"
Check the pic.
CLICK
It is possible? Thanks in advance.
Anyways, I'm trying to center the name of the characters in the small block when I use "show_two_window=True"
Check the pic.
CLICK
It is possible? Thanks in advance.
- Sat Aug 29, 2009 6:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How can I delete saved games?
- Replies: 9
- Views: 9514
Re: [SOLVED] How can I delete saved games?
No idea, I'm trying to figure that myself. Where the game stores the saves.
- Thu Aug 27, 2009 3:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How can I delete saved games?
- Replies: 9
- Views: 9514
Re: How can I delete saved games?
Um... where are your save games located? If you have config.savedir set properly, they shouldn't be anywhere near the game data. (Save files have names like 1-LT1.save) Ok, how can this be configured properly? python early: config.save_directory = "savegames" This should create a folder c...
- Tue Jul 21, 2009 3:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Question]Game Icon
- Replies: 2
- Views: 680
Re: [Question]Game Icon
Ah, thank you. I was placing them in the wrong folder.
- Mon Jul 20, 2009 6:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Question]Game Icon
- Replies: 2
- Views: 680
[Question]Game Icon
If this was asked already, then pardon my laziness.
I want to know if Ren'Py has a way of assigning an icon to the game's exe when you build distributions.
If not, you do so with a special software, right? Can you give me a few recommendations?
I want to know if Ren'Py has a way of assigning an icon to the game's exe when you build distributions.
If not, you do so with a special software, right? Can you give me a few recommendations?
- Wed Jun 17, 2009 12:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Window Show and Window Hide
- Replies: 1
- Views: 607
Window Show and Window Hide
Hello there. Ok, I was messing around with my scripts. For a certain scene, I want the Text Window appear slowly... I went with Eileen, hoping that she explains how to use it... but I had no luck... still, I figured out that she used window show several times and the Text Window appeared with a diss...