Search found 126 matches

by Nio
Sat Dec 01, 2012 7:27 pm
Forum: Ren'Py Questions and Announcements
Topic: Splashscreen - Presplash and Character Nameplate Zorder?
Replies: 3
Views: 1080

Re: Splashscreen - Presplash and Character Nameplate Zorder?

1. That's because you've used "with" statements for pauses, try <$ renpy.pause(3.0)> instead. 2. Presplash is shown only while game is loading - player will see it if your game is super huge or he has an old slow comp. If you need to show an image - put it inside splashscreen. Thank you m...
by Nio
Sat Dec 01, 2012 6:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Splashscreen - Presplash and Character Nameplate Zorder?
Replies: 3
Views: 1080

Splashscreen - Presplash and Character Nameplate Zorder?

Three questions: 1) I have a couple images in my "splashscreen" section. I want to force the player to have to click past each one (the logo and notice). As it is right now, they just have to click once and they skip the whole splashscreen section. label splashscreen: scene black with None...
by Nio
Sun Apr 03, 2011 1:57 am
Forum: Creator Discussion
Topic: Why are eroge / hentai games less popular here?
Replies: 138
Views: 28662

Re: Why are eroge / hentai games less popular here?

Suikama wrote:Man, I had a big post written up in your other thread, but then you went and deleted it right before I could post it!
Gah! I'm sorry. :oops:
by Nio
Sun Apr 03, 2011 12:42 am
Forum: Creator Discussion
Topic: Why are eroge / hentai games less popular here?
Replies: 138
Views: 28662

Re: Why are eroge / hentai games less popular here?

@PyTom: Yeah, I'm starting to think you're right, and I also think that I haven't kept up with the trends and thus am still stuck in the early 2000 era of things. (Man, I feel old). Does anyone mind if I move this to the main forum? I think it would be interesting to see other perspectives, and ther...
by Nio
Sat Apr 02, 2011 9:34 pm
Forum: Creator Discussion
Topic: Why are eroge / hentai games less popular here?
Replies: 138
Views: 28662

Re: Why are eroge / hentai games less popular here?

It could also be that I haven't played enough of a variety of VNs. The ones I have played were centered around the sex or at least it felt like that was the goal of the game to a degree. Sort of like getting a boss battle in another game. But maybe I'm looking at it as a game in that way more than a...
by Nio
Sat Apr 02, 2011 7:20 pm
Forum: Creator Discussion
Topic: Why are eroge / hentai games less popular here?
Replies: 138
Views: 28662

Re: Why are eroge / hentai games less popular here?

I tried to clear up my first post a bit by adding that I mean there are more non-eroge games being made here (as in "this community") than not and I'm just curious as to why. I in no way think that it is a bad thing, just an observation.
by Nio
Sat Apr 02, 2011 6:41 pm
Forum: Creator Discussion
Topic: Why are eroge / hentai games less popular here?
Replies: 138
Views: 28662

Why are eroge / hentai games less popular here?

It's pretty clear that eroge games are not very common/popular here. Just by looking at the completed games sections you see a large difference between normal and hentai. I'm just curious why that is? It's not that I think they -should- be more popular, but considering it's the internet and all... A...
by Nio
Wed Sep 17, 2008 3:32 pm
Forum: Ren'Py Questions and Announcements
Topic: security on game
Replies: 37
Views: 4936

Re: security on game

Of course they can print screen, but that doesn't mean you shouldn't bother hidding your work. It doesn't mean they will see everything, every ending and sprites will be hard to crop out from a background. It's not perfect, but it's better than nothing. I guess having my work stolen several times ha...
by Nio
Tue Sep 16, 2008 4:14 pm
Forum: Ren'Py Questions and Announcements
Topic: security on game
Replies: 37
Views: 4936

Re: security on game

I dunno about you guys, but as an artist I don't want to just hand all my images over to whomever has the game. Just because it's easy to crack doesn't mean it has no value. Also it should help from spoiling the game. For example I would want people to play the game to see the special scenes and unl...
by Nio
Tue Sep 09, 2008 8:30 pm
Forum: Creator Discussion
Topic: a game with real actor
Replies: 48
Views: 5089

Re: a game with real actor

This is the format that a lot of people in this community should be making, in my opinion, instead of struggling to make "japanese" looking amateur artwork that isn't specific to their own lives and communities. You have to start somewhere. I'm sure your art wasn't perfect the first time ...
by Nio
Mon Sep 08, 2008 5:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizing the text box and other features?
Replies: 39
Views: 10279

Re: Customizing the text box and other features?

Should I guess that this is not possible? (Re: above)
by Nio
Mon Sep 08, 2008 4:43 pm
Forum: Creator Discussion
Topic: Non-writers and their projects
Replies: 27
Views: 3699

Re: Non-writers and their projects

In my defense (as my name was mentioned here. :P) I can in fact write stories. I just don’t think they are my strong point (then again maybe nothing is >< ). As PyTom said in the other post, I have a weekly comic that I write/draw. I know, however, that it isn’t going to win awards, but it’s not mea...
by Nio
Mon Sep 08, 2008 12:48 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.7.0 Released
Replies: 24
Views: 3394

Re: Ren'Py 6.7.0 Pre-Released

I'm really excited about the imagemaps for the menus. I'm sure I bothered Tom enough about customizing my menus.

I hope there will be examples in the final build.
by Nio
Sun Sep 07, 2008 5:31 pm
Forum: Creator Discussion
Topic: To Japan or Not, that is the question.
Replies: 51
Views: 5530

Re: To Japan or Not, that is the question.

(shrug) I personally think the first style is a mix of many styles. You might see anime because that's what you look at the most. Another might see Dean Yeagle or Josh Howard (which was what I was looking at when I really started drawing that way). A lot of it has to do with the art you surround you...
by Nio
Sat Sep 06, 2008 8:32 pm
Forum: Ren'Py Questions and Announcements
Topic: How to keep an image on the screen for some time?
Replies: 2
Views: 889

Re: How to keep an image on the screen for some time?

I use this for splash screens:

Code: Select all

     scene logo
     with dissolve
     with Pause(3.0)
The logo image (fullscreen) shows up with a dissolve and stays there for 3 seconds.