Search found 126 matches
- Sat Dec 01, 2012 7:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Splashscreen - Presplash and Character Nameplate Zorder?
- Replies: 3
- Views: 1080
Re: Splashscreen - Presplash and Character Nameplate Zorder?
1. That's because you've used "with" statements for pauses, try <$ renpy.pause(3.0)> instead. 2. Presplash is shown only while game is loading - player will see it if your game is super huge or he has an old slow comp. If you need to show an image - put it inside splashscreen. Thank you m...
- Sat Dec 01, 2012 6:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Splashscreen - Presplash and Character Nameplate Zorder?
- Replies: 3
- Views: 1080
Splashscreen - Presplash and Character Nameplate Zorder?
Three questions: 1) I have a couple images in my "splashscreen" section. I want to force the player to have to click past each one (the logo and notice). As it is right now, they just have to click once and they skip the whole splashscreen section. label splashscreen: scene black with None...
- Sun Apr 03, 2011 1:57 am
- Forum: Creator Discussion
- Topic: Why are eroge / hentai games less popular here?
- Replies: 138
- Views: 28810
Re: Why are eroge / hentai games less popular here?
Gah! I'm sorry.Suikama wrote:Man, I had a big post written up in your other thread, but then you went and deleted it right before I could post it!
- Sun Apr 03, 2011 12:42 am
- Forum: Creator Discussion
- Topic: Why are eroge / hentai games less popular here?
- Replies: 138
- Views: 28810
Re: Why are eroge / hentai games less popular here?
@PyTom: Yeah, I'm starting to think you're right, and I also think that I haven't kept up with the trends and thus am still stuck in the early 2000 era of things. (Man, I feel old). Does anyone mind if I move this to the main forum? I think it would be interesting to see other perspectives, and ther...
- Sat Apr 02, 2011 9:34 pm
- Forum: Creator Discussion
- Topic: Why are eroge / hentai games less popular here?
- Replies: 138
- Views: 28810
Re: Why are eroge / hentai games less popular here?
It could also be that I haven't played enough of a variety of VNs. The ones I have played were centered around the sex or at least it felt like that was the goal of the game to a degree. Sort of like getting a boss battle in another game. But maybe I'm looking at it as a game in that way more than a...
- Sat Apr 02, 2011 7:20 pm
- Forum: Creator Discussion
- Topic: Why are eroge / hentai games less popular here?
- Replies: 138
- Views: 28810
Re: Why are eroge / hentai games less popular here?
I tried to clear up my first post a bit by adding that I mean there are more non-eroge games being made here (as in "this community") than not and I'm just curious as to why. I in no way think that it is a bad thing, just an observation.
- Sat Apr 02, 2011 6:41 pm
- Forum: Creator Discussion
- Topic: Why are eroge / hentai games less popular here?
- Replies: 138
- Views: 28810
Why are eroge / hentai games less popular here?
It's pretty clear that eroge games are not very common/popular here. Just by looking at the completed games sections you see a large difference between normal and hentai. I'm just curious why that is? It's not that I think they -should- be more popular, but considering it's the internet and all... A...
- Wed Sep 17, 2008 3:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: security on game
- Replies: 37
- Views: 4946
Re: security on game
Of course they can print screen, but that doesn't mean you shouldn't bother hidding your work. It doesn't mean they will see everything, every ending and sprites will be hard to crop out from a background. It's not perfect, but it's better than nothing. I guess having my work stolen several times ha...
- Tue Sep 16, 2008 4:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: security on game
- Replies: 37
- Views: 4946
Re: security on game
I dunno about you guys, but as an artist I don't want to just hand all my images over to whomever has the game. Just because it's easy to crack doesn't mean it has no value. Also it should help from spoiling the game. For example I would want people to play the game to see the special scenes and unl...
- Tue Sep 09, 2008 8:30 pm
- Forum: Creator Discussion
- Topic: a game with real actor
- Replies: 48
- Views: 5117
Re: a game with real actor
This is the format that a lot of people in this community should be making, in my opinion, instead of struggling to make "japanese" looking amateur artwork that isn't specific to their own lives and communities. You have to start somewhere. I'm sure your art wasn't perfect the first time ...
- Mon Sep 08, 2008 5:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Customizing the text box and other features?
- Replies: 39
- Views: 10323
Re: Customizing the text box and other features?
Should I guess that this is not possible? (Re: above)
- Mon Sep 08, 2008 4:43 pm
- Forum: Creator Discussion
- Topic: Non-writers and their projects
- Replies: 27
- Views: 3753
Re: Non-writers and their projects
In my defense (as my name was mentioned here. :P) I can in fact write stories. I just don’t think they are my strong point (then again maybe nothing is >< ). As PyTom said in the other post, I have a weekly comic that I write/draw. I know, however, that it isn’t going to win awards, but it’s not mea...
- Mon Sep 08, 2008 12:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.7.0 Released
- Replies: 24
- Views: 3400
Re: Ren'Py 6.7.0 Pre-Released
I'm really excited about the imagemaps for the menus. I'm sure I bothered Tom enough about customizing my menus.
I hope there will be examples in the final build.
I hope there will be examples in the final build.
- Sun Sep 07, 2008 5:31 pm
- Forum: Creator Discussion
- Topic: To Japan or Not, that is the question.
- Replies: 51
- Views: 5575
Re: To Japan or Not, that is the question.
(shrug) I personally think the first style is a mix of many styles. You might see anime because that's what you look at the most. Another might see Dean Yeagle or Josh Howard (which was what I was looking at when I really started drawing that way). A lot of it has to do with the art you surround you...
- Sat Sep 06, 2008 8:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to keep an image on the screen for some time?
- Replies: 2
- Views: 890
Re: How to keep an image on the screen for some time?
I use this for splash screens:
The logo image (fullscreen) shows up with a dissolve and stays there for 3 seconds.
Code: Select all
scene logo
with dissolve
with Pause(3.0)