Search found 53 matches
- Wed Dec 28, 2016 8:52 pm
- Forum: Creative Commons
- Topic: Backgrounds & Sprites - CCA-NC
- Replies: 2
- Views: 3283
Re: Backgrounds & Sprites - CCA-NC
Coming to the end of December 2016. We have the first two sprites and two backgrounds released. https://i.gyazo.com/5d54e3833d27b5aa8f083eb35d995984.png https://i.gyazo.com/aae381a9b11cf0892d50d6263c3d9767.png https://i.gyazo.com/8b1247a2ec199e249427841091fbc1ec.png https://i.gyazo.com/5a47e90745aa...
- Sun Dec 11, 2016 3:24 pm
- Forum: Creative Commons
- Topic: Backgrounds & Sprites - CCA-NC
- Replies: 2
- Views: 3283
Backgrounds & Sprites - CCA-NC
If you're looking for backgrounds, sprites, and illustrations to use in your own non- commercial projects, then please check out the Patreon I created. It'll help you with acquiring resources for your games and help me continue to commission the artists on the Airlye team. And maybe hire new artist...
- Tue Jul 12, 2016 9:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Input Problems with using DynamicCharacter
- Replies: 2
- Views: 420
Re: Input Problems with using DynamicCharacter
It works now, thanks for the help. ^^
- Sat Jul 09, 2016 11:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Input Problems with using DynamicCharacter
- Replies: 2
- Views: 420
Input Problems with using DynamicCharacter
My problem deals with using the input code: $ Jennie = renpy.input("{color=#fff}“My friends call me…”") $ Jennie = Jennie.strip() if Jennie == "": $ Jennie = "Jennie" along with: $ Jennie = DynamicCharacter("Jennie", color="#fff", what_style = "...
- Thu Mar 10, 2016 3:25 pm
- Forum: WiP: NaNoRenO
- Topic: Background [GxB] NANO'16
- Replies: 16
- Views: 2888
Re: Background [GxB] NANO'16
Finished a sprite of Jay's classmate. Wasn't going to be that important, but he deserves a backstory. XD
- Wed Mar 09, 2016 9:44 pm
- Forum: WiP: NaNoRenO
- Topic: Background [GxB] NANO'16
- Replies: 16
- Views: 2888
Re: Background [GxB] NANO'16
Not sure if the tones with the flat colors would look right. Here's what it would: http://orig11.deviantart.net/12e6/f/2016/069/e/3/flattone_by_crestforte-d9un8d5.png http://orig14.deviantart.net/b90f/f/2016/069/c/c/choicemenu_by_crestforte-d9un9zv.png What I decided on for the choice menu images. ^^
- Tue Mar 08, 2016 5:27 pm
- Forum: WiP: NaNoRenO
- Topic: Background [GxB] NANO'16
- Replies: 16
- Views: 2888
Re: Background [GxB] NANO'16
http://41.media.tumblr.com/a5541eb838e841c22eccb869b5a21214/tumblr_o3heqpbV341snvexuo1_1280.png http://orig09.deviantart.net/6ac5/f/2016/068/5/4/jay_by_crestforte-d9uieay.png Thought to share the flat colors of the characters for reference of their color schemes. In other news, I have finished 2 of...
- Thu Mar 03, 2016 5:02 pm
- Forum: WiP: NaNoRenO
- Topic: Background [GxB] NANO'16
- Replies: 16
- Views: 2888
Re: Background [G/B] NANO'16
Wasn't sure if I wanted to add another sprite to the game and just keep it Jay. After writing out the first day, I came to the conclusion that I at least needed a sprite for the MC's best friend.
- Wed Mar 02, 2016 1:39 pm
- Forum: WiP: NaNoRenO
- Topic: Background [GxB] NANO'16
- Replies: 16
- Views: 2888
Background [GxB] NANO'16
http://orig10.deviantart.net/5443/f/2016/068/2/3/preview_by_crestforte-d9uiczs.png This will be my first time trying to do a game all on my own. Went for a screentoned look since I don't think I could make the colors look appropriate. I will push through my multiple sclerosis in order to get this g...
- Tue Dec 22, 2015 5:17 pm
- Forum: Demos & Beta Testing
- Topic: Chandler [BxG][Paranormal] Demo
- Replies: 0
- Views: 779
Chandler [BxG][Paranormal] Demo
http://orig06.deviantart.net/ac11/f/2015/356/f/7/chandler_by_crestforte-d9l2cot.png Injuries may be forgiven, but not forgotten... -- Aesop Once you take the life of someone before their preordained time, you must pay atonement for the mistake. The severity of the fault determines the time of repen...
- Thu Jun 25, 2015 6:01 pm
- Forum: Works in Progress
- Topic: SOS SAGA Otome (GxB) Paranormal Drama
- Replies: 48
- Views: 13093
Update
http://orig11.deviantart.net/c0a2/f/2015/176/0/8/updates_by_crestforte-d8yqlv3.png Fixed up previous posts (somewhat) to show the current SOS projects progress. If you're interested in helping out the series, please check out our Patreon. Estimated Release Date: December 2016 http://orig03.devianta...
- Tue Mar 10, 2015 2:15 pm
- Forum: Works in Progress
- Topic: SOS SAGA Otome (GxB) Paranormal Drama
- Replies: 48
- Views: 13093
Re: SOS SAGA Otome (GxB) Paranormal Drama
Maybe you can change the first letter of one of the names?) For example not Reiyl but Ceiyl or Keiyl?_)) I'm sorry if I'm suggesting something stupid :D Reiyl's name is actually Reikoku. MC calls him Reiyl as an insult (more or less) while everyone else just calls him Rei. MC has to be difficult. N...
- Mon Mar 09, 2015 8:12 pm
- Forum: Works in Progress
- Topic: SOS SAGA Otome (GxB) Paranormal Drama
- Replies: 48
- Views: 13093
Re: SOS SAGA Otome (GxB) Paranormal Drama
WOW! It looks great! Amazing job! May I ask how many romanceable characters will include the game?) Btw, the red-haired guy with wings look so hot!)) Will the game be for all ages or are you going to make something more mature?) There's four romanceable characters (the red head with wings being one...
- Mon Mar 09, 2015 9:16 am
- Forum: Works in Progress
- Topic: SOS SAGA Otome (GxB) Paranormal Drama
- Replies: 48
- Views: 13093
Re: SOS SAGA Otome (GxB) Paranormal Drama
WOW! It looks great! Amazing job! May I ask how many romanceable characters will include the game?) Btw, the red-haired guy with wings look so hot!)) Will the game be for all ages or are you going to make something more mature?) There's four romanceable characters (the red head with wings being one...
- Sun Mar 08, 2015 8:34 pm
- Forum: Works in Progress
- Topic: SOS SAGA Otome (GxB) Paranormal Drama
- Replies: 48
- Views: 13093
Re: SOS SAGA Otome (GxB) Paranormal Drama
Updated a few things for those who are interested.