Search found 56 matches

by TheKiwi
Thu Feb 27, 2020 4:31 pm
Forum: Ren'Py Cookbook
Topic: Ren'Edit: Beta Tester & Editor GUI Tool for Feedback
Replies: 2
Views: 1091

Ren'Edit: Beta Tester & Editor GUI Tool for Feedback

Ren'Edit is a simple tool designed for beta testers, proofreaders, editors, and developers. It uses Ren'Py's screen system to add an overlay for beta testers and editors to use while playing your game. pythonw_5cx3tc60NH.png firefox_MKvJPHROb7.png This plugin can be used in virtually any Ren'Py gam...
by TheKiwi
Tue May 21, 2019 10:15 pm
Forum: Ren'Py Cookbook
Topic: Accessibility Options
Replies: 1
Views: 1604

Accessibility Options

Meowdy! The newest version of Ren'Py has a ton of accessibility options, but most of them are geared towards the user playing your game. Meaning, you can get a lot of Unintended Effects. I'm releasing code for developers to add accessibility to their game, giving you a huge amount of control over yo...
by TheKiwi
Fri Jun 29, 2018 11:09 am
Forum: Works in Progress
Topic: The Waters Above [GxG] [Drama] [Fantasy] [DEMO/PRELUDE RELEASED!]
Replies: 11
Views: 3009

Re: The Waters Above [DEMO/PRELUDE RELEASED!]

Hi everyone! Thank you so much for all the comments. We've officially released The Waters Above: Prelude! Haven't heard of it yet? Here's a trailer! knHmzdqIFVI And here's a description! A giant dome called the Vault of Heaven covers the earth, separating it from the vast ocean of the heavens. In th...
by TheKiwi
Sun May 06, 2018 10:49 am
Forum: Works in Progress
Topic: Pantsu Hunter: Back to the 90s [Romance][Comedy][BxG]
Replies: 26
Views: 7242

Re: Pantsu Hunter: Back to the 90s [Romance][Comedy][BxG]

1. I love it. Absolutely adore everything about it! 2. The girl with the bomber jacket is the best one at a glance, but I love all their designs. 3. As a gut reaction, I'm not a big fan of the concept. But the style and throwback to the 80s and 90s (where panty hunting as a gag was common) makes it ...
by TheKiwi
Wed Apr 11, 2018 4:05 pm
Forum: Works in Progress
Topic: The Waters Above [GxG] [Drama] [Fantasy] [DEMO/PRELUDE RELEASED!]
Replies: 11
Views: 3009

Re: The Waters Above [GxG] [Drama] [Fantasy]

Really? That's awesome! ^^ We're all really excited to work on this story too. The character ages are: Maera: 26 Clio: 23 Iris: 24 Apple: 0 Here's some additional trivia about the characters from our writer. Maera She’s considered a favorite for the next director of the Celestial Authority. She has ...
by TheKiwi
Wed Apr 11, 2018 10:04 am
Forum: Works in Progress
Topic: The Waters Above [GxG] [Drama] [Fantasy] [DEMO/PRELUDE RELEASED!]
Replies: 11
Views: 3009

The Waters Above [GxG] [Drama] [Fantasy] [DEMO/PRELUDE RELEASED!]

https://orig00.deviantart.net/7d04/f/2018/101/a/a/studio_elan_intro_by_tinykeewee-dc8ign2.png SCREENSHOTS screenshots.png TEAM Producer/Editor: Josh Kaplan Director/Writer: Ally Kaye Character Artists/CG Artist: Namie Background Artist: Loika Composer: Kris “Astartus” Flacke GUI: Adirosa Programmer...
by TheKiwi
Thu Sep 28, 2017 9:34 pm
Forum: Works in Progress
Topic: TRUTH:VN [Supernatural | Thriller ]
Replies: 10
Views: 3220

Re: TRUTH:VN [Supernatural | Thriller ]

I really love the overall look of this and how it's coming together! The art style looks like it'll be super interesting too. - Your first thoughts and expectations about the story? [/size] I love mystery stories, especially ones that deal with the more psychological/human part of horror. I'm defini...
by TheKiwi
Tue Mar 07, 2017 8:06 pm
Forum: Ren'Py Questions and Announcements
Topic: [NOT SOLVED BUT EH...?] How to to use a PSD file
Replies: 7
Views: 1778

Re: How to to use a PSD file

I would suggest Krita, actually. It's a free program that can handle PSDs, so it would keep the layers aligned how you like AND it has transparency options! Not to mention, I *believe* (don't quote me on this), it has a magnetic lasso tool, which makes it easier to select parts of pictures in case y...
by TheKiwi
Fri Feb 24, 2017 3:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Room navigation and free movement
Replies: 9
Views: 6768

Re: Room navigation and free movement

Hi! Sorry to leave you hanging, hopefully I can clear up some info. style_prefix "choice" was JUST for the textbuttons. I just used it so if you wanted to plug it directly into a game, it would show up correctly. vbox creates a vertical box to align the choices in. Once again, only necessa...
by TheKiwi
Mon Feb 13, 2017 4:00 pm
Forum: Ren'Py Questions and Announcements
Topic: before_main_menu doesn't work as intended. [SOLVED]
Replies: 3
Views: 911

before_main_menu doesn't work as intended. [SOLVED]

In the past, I would use before_main_menu to do things like fadein music or add animations. Now, when I use it, it completely SKIPS the main menu and goes straight to the first scene! This is ALL I've done. label before_main_menu: play music "music/Endless Space.mp3" fadein 5.0 At least th...
by TheKiwi
Mon Feb 13, 2017 3:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Room navigation and free movement
Replies: 9
Views: 6768

Re: Room navigation and free movement

Hi! Here's what I would do. I added a variable, "area", so we can remember where we are. Then, instead of making a screen for each room, we simply change what's shown depending on where we are. This way, we don't have to hide everything. screen movement: style_prefix "choice" mod...
by TheKiwi
Mon Feb 06, 2017 11:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Letting player stay at area without dialogue
Replies: 7
Views: 1209

Re: Letting player stay at area without dialogue {SOLVED}

Hey, I figured out a super easy way to do it in case anyone needs this. Thank you for the input everyone! define emptytext = Character(None,window_background=None) I have no idea why I didn't figure this out earlier, but yeah. I made an empty character and make it work by just giving it an empty tex...
by TheKiwi
Fri Feb 03, 2017 6:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Letting player stay at area without dialogue
Replies: 7
Views: 1209

Re: Letting player stay at area without dialogue

That works, as long as I have dialogue in the bottom. But when I don't, ren'py crashes and tells me I have an infinite loop.
by TheKiwi
Fri Feb 03, 2017 6:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Letting player stay at area without dialogue
Replies: 7
Views: 1209

Letting player stay at area without dialogue

I made a pretty functional exploration feature within my VN, but I'm having trouble just allowing players to stay in area. They're not very visible right now, but in the future I'll have the textbuttons that say PDA and MOVE replaced with icons. After a player moves into an area, they can just stay ...