Search found 15 matches
- Sat Nov 04, 2023 2:12 pm
- Forum: Creative Commons
- Topic: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
- Replies: 821
- Views: 2157004
Re: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
So good to see that you are still around, and thanks again for your efforts....
- Tue Jul 09, 2019 10:40 am
- Forum: Creative Commons
- Topic: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
- Replies: 821
- Views: 2157004
Re: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
Welcome back. Good to see you and your work again.
- Fri Mar 02, 2018 8:35 pm
- Forum: Ren'Py Cookbook
- Topic: Ren'Py Patreon Articles
- Replies: 42
- Views: 21023
Re: Ren'Py Patreon Articles
Cool. Sorry about dragging the topic off a little. Keep up the good work...
- Fri Mar 02, 2018 6:47 pm
- Forum: Ren'Py Cookbook
- Topic: Ren'Py Patreon Articles
- Replies: 42
- Views: 21023
Re: Ren'Py Patreon Articles
Mmm. Will the 32-bit mode be upgraded to 64 anytime soon? Just curious...
- Sun Feb 04, 2018 4:43 pm
- Forum: Creative Commons
- Topic: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
- Replies: 821
- Views: 2157004
Re: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
You are a prince sir. Never stop.
- Fri Oct 06, 2017 5:38 pm
- Forum: Creative Commons
- Topic: nthng
- Replies: 4
- Views: 3610
Re: Free Room Background
Good art work. Please keep creating...
- Mon Mar 06, 2017 1:53 pm
- Forum: Creative Commons
- Topic: What type of background you need?
- Replies: 27
- Views: 8728
Re: What type of background you need?
Still looking for those interior love motels.
Stylish and rundown/seedy would be sweet...
Stylish and rundown/seedy would be sweet...
- Sun Jun 08, 2014 6:50 pm
- Forum: Creative Commons
- Topic: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓█████
- Replies: 821
- Views: 2157004
Re: █████▓▒░ UNCLE MUGEN'S FREE VN (OELVN) RESOURCES ░▒▓████
Love Motels! :D both interior and exterior, for that all so special moment you manage to get your partners love meter over the red zone. And of course, parks and playgrounds, and other such areas for those who simply cannot wait to get to the love motels. :wink: Onsen's and Ryokan's, both urban and ...
- Sun Mar 09, 2014 7:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: scene transition problem...
- Replies: 2
- Views: 1071
scene transition problem...
I'm sure I've seen this addressed somewhere here on the forums, but I'll be darned if I can find it. If true, do send me off in that direction. In the mean time, here is the issue. Basically, I have an imagemap that sends the player off to various locations depending on the button click. Player then...
- Mon May 13, 2013 7:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: Movable image map.
- Replies: 11
- Views: 5035
Re: Movable image map.
For myself, just to reiterate, I'm looking to have an image map that is larger than the actual game screen have the ability to 'edgescroll', when a gamer brings his/her mouse to the edge. This if for say a large area map in a game that simply won't fit on a single screen. TrickWithAKnife desire is h...
- Sun May 12, 2013 10:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Movable image map.
- Replies: 11
- Views: 5035
Re: Movable image map.
I've tried both codes suggested and confirmed that the secondary sprite won't move in relation to the base image.
It might be a useful effect for something else, but still not what we are after.
It might be a useful effect for something else, but still not what we are after.
- Sat May 11, 2013 11:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Movable image map.
- Replies: 11
- Views: 5035
Re: Movable image map.
Cool. Let me check that out and see how it works. Some experimentation is certainly going to be in order.
Thanks!
Thanks!
- Sat May 11, 2013 10:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Movable image map.
- Replies: 11
- Views: 5035
Movable image map.
Hey all. I've got a poser for anybody that might know. Newbie VN maker here. I'm working on a game that uses several isometric image maps for the protagonist to move around town and other places. That's working out fine (so far), but here is what I'm interested in. What I'm wondering is, mostly for ...
- Thu Apr 04, 2013 10:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to do the imagemap??
- Replies: 5
- Views: 1751
Re: How to do the imagemap??
Okay, that seemed to work, so thanks. Though I do wonder about disabling something that Ren'py is normally designed to run. I've done a little reading on the cache in the documentation, and it seems useful, so I'm wondering if their is a less destructive way of handling the problem...
- Thu Apr 04, 2013 6:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to do the imagemap??
- Replies: 5
- Views: 1751
Re: How to do the imagemap??
I'm actually having this issue to. Any insight on why this is occurring would be appreciated.