Search found 15 matches
- Fri Dec 20, 2019 2:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Tint animated imagebuttons on hover
- Replies: 3
- Views: 1056
Re: Tint animated imagebuttons on hover
So! A quick update - three animated buttons with a shitload of frames each turned out not to be a good idea after all. In any case, there doesn't seem to be a way to assign a color to animated images through Ren'Py itself. This thread though shows the best way I found to have animated buttons in gen...
- Sun Dec 15, 2019 12:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Tint animated imagebuttons on hover
- Replies: 3
- Views: 1056
Re: Tint animated imagebuttons on hover
Could you define new images as tinted versions of the original frames and then build a hover animation out of those? I don't think the style definition will help you at all. That sort of color setting usually only affects things drawn directly by the game, like text. Yes, although I'm slightly worr...
- Sat Dec 14, 2019 6:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Tint animated imagebuttons on hover
- Replies: 3
- Views: 1056
Tint animated imagebuttons on hover
Hello! I have an imagebutton for which I'd like to add a hover animation. The imagebutton itself is animated, however, so simply using a tinted version of it as a file to use as a "hover" parameter is impossible, or at least very undesirable. I'd like to tint the image somehow. However, im...
- Thu Dec 05, 2019 5:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Player Names
- Replies: 4
- Views: 425
Re: Player Names
I suppose you want to display the player's input, right? You just have to use [variable name] in the text string.
Check this page out.
Check this page out.
- Thu Dec 05, 2019 12:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Pause after showing animations
- Replies: 7
- Views: 1131
Re: Pause after showing animations
I reckon the problem is that you're using "with dissolve", which stops everything the game is doing to show the image. You might be better off getting rid of it.
I have seen threads with a similar problem. This one could help.
I have seen threads with a similar problem. This one could help.
- Tue Dec 03, 2019 1:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Variable losing definition upon using 'return' command
- Replies: 6
- Views: 748
Re: Variable losing definition upon using 'return' command
Check this article about similar issues - https://www.renpy.org/doc/html/save_load_rollback.html Test your code now, I presume that after 'return' your image bacame the default one... If so, try to do it like - https://www.renpy.org/doc/html/save_load_rollback.html#retaining-data-after-load I see! ...
- Tue Dec 03, 2019 7:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Variable losing definition upon using 'return' command
- Replies: 6
- Views: 748
Re: Variable losing definition upon using 'return' command
Have you initialized rob_mesa before the start label using default? default robo_mesa = "None" label start: "Blah Blah" I hadn't, and now I did, and now it works! Thank you very much. But why does initializing with default works, but initializing/defining with $ doesn't?
- Mon Dec 02, 2019 7:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Variable losing definition upon using 'return' command
- Replies: 6
- Views: 748
[Solved] Variable losing definition upon using 'return' command
Hello! I have been getting this strange exception upon returning to the main menu. I'm sorry, but an uncaught exception occurred. While running game code: NameError: name 'robo_mesa' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File &q...
- Sat Jun 21, 2014 5:41 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Um, can I ask for some music critique?
- Replies: 4
- Views: 1142
Re: Um, can I ask for some music critique?
My thanks! I see, I really have to fix pacing and overall atmosphere. Playing more VNs will probably amend that. Which is never a bad thing anyway.
- Mon Jun 09, 2014 9:09 am
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Um, can I ask for some music critique?
- Replies: 4
- Views: 1142
Re: Um, can I ask for some music critique?
That is very kind of you. Thanks~! I would love to work on a project, but for now I think it would be for the best if I developed my skills. I've been lurking for a while and Lemmasoft composers' portfolios' are all amazing! Sure they might have worked on projects before, but I think I might want to...
- Sat Jun 07, 2014 9:35 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Um, can I ask for some music critique?
- Replies: 4
- Views: 1142
Um, can I ask for some music critique?
See, I'd like to make music for VNs someday, since music is usually what makes or breaks a VN to me. I know I'm in no position to offer services yet, though - I feel I lack in too many areas for that. So... would anyone be so kind as to give me tips regarding composition and mixing and whatever else...
- Thu Feb 14, 2013 9:40 pm
- Forum: Asset Creation: Writing
- Topic: Music while writing?
- Replies: 57
- Views: 8868
Re: Music while writing?
I've realized I'm the most efficient when I have something stuck in my head. A chorus, a beat, a bass drop. But I don't usually listen to music, no. I'm far more likely to hum and whistle the tune I have stuck in my head - and it's usually bubblegum pop music, videogame music or electronica.
- Thu Feb 14, 2013 3:45 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Free Introductory Music Courses (and other).
- Replies: 1
- Views: 1406
Re: Free Introductory Music Courses (and other).
Just joined the Introduction to Music Prouction course. Coursera is indeed a great site.
- Thu Feb 14, 2013 3:40 pm
- Forum: Asset Creation: Writing
- Topic: Do good games need bad ends?
- Replies: 10
- Views: 1423
Re: Do good games need bad ends?
Not only does it depend on what you want to write, but also on how you write. It's generally awkward to deliver a bad ending if your style has been carefree all along - of course there is room for it, but under specific circumstances. Conversely, even the most triumphant ending will be stained by a ...
Re: Guestbook
Greetings. I'm Palas, from São Paulo, Brazil. I'm an amateur writer and musician, wishing to develop my skills while, hopefully, producing something and learning as much of Ren'Py and programming in general as I can. I'll start my Filmmaking studies this year after studying International Relations a...