Search found 225 matches
- Thu Dec 31, 2020 4:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.4.0 Prereleased
- Replies: 61
- Views: 14459
Re: Ren'Py 7.4.0 Prereleased
Someone mentioned this back on page 1, but _dismiss_pause = False no longer works on 7.4.0.1156, it would be great to get this back!
- Wed Sep 18, 2019 6:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py on Ubuntu 16.04 / arm64?
- Replies: 3
- Views: 790
Re: Ren'py on Ubuntu 16.04 / arm64?
It's running on a Samsung Tab S4, but Linux on there is only in beta at the moment, so I guess it's not a shock that it's not supported. Thanks for the reply, PyTom!
- Tue Sep 17, 2019 8:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py on Ubuntu 16.04 / arm64?
- Replies: 3
- Views: 790
Ren'py on Ubuntu 16.04 / arm64?
I have zero understanding whatsoever of Linux, so apologies if this is an idiotic question! I downloaded the latest release of Ren'py and attempted to run the renpy.sh file, but got the following: Ren'Py platform files not found in: /home/dextop/renpy-7.3.2-sdk/lib/linux-aarch64 Please compile the p...
- Wed Oct 07, 2015 10:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Name box during transitions?
- Replies: 4
- Views: 1162
Re: Name box during transitions?
That worked perfectly, thank you!
- Tue Oct 06, 2015 6:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Name box during transitions?
- Replies: 4
- Views: 1162
Re: Name box during transitions?
The narrator is defined in an init block, with a bunch of other characters.
- Tue Oct 06, 2015 11:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Name box during transitions?
- Replies: 4
- Views: 1162
[Solved] Name box during transitions?
I've had to update my game, last edited in Ren'Py 6.12.1 (eek!) to the latest version of Ren'Py recently, and have run into a bit of a snag - while previously using 'window show' would keep both the textbox and name box up during transitions, it's now causing the name box to disappear each time. My ...
- Thu Jan 31, 2013 8:07 am
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 88287
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
On one hand, it seems at face value like that offers the most flexibility... on the other hand, since the user can't change things like the battlemechanic through script, I don't know if people are ever going to want to change things like the displayed stats either! I'm one of those people! If it's...
- Tue Dec 04, 2012 9:49 am
- Forum: Completed Games
- Topic: Heartstring Bugs [dating sim, otome] (Guide's up)
- Replies: 208
- Views: 165695
Re: Heartstring Bugs [dating sim, otome]
Downloading at the speed of light!
- Tue Oct 30, 2012 2:48 pm
- Forum: Ideas
- Topic: W.I.S.H (was Starlit Dreams) [Scifi/Paranormal] [B/GxB/G]
- Replies: 24
- Views: 8427
Re: W.I.S.H (was Starlit Dreams) [Scifi/Paranormal] [B/GxB/G
Ooh, yes! I remember loving the demo for Starlit Dreams back in the day, so I'm really glad you're carrying on with this. The writing and artwork look fantastic, and customisation yesss~ Demo please!
- Fri Oct 19, 2012 8:16 pm
- Forum: Anime, Games, and Japan
- Topic: Japanese Language Proficiency Test
- Replies: 4
- Views: 1653
Re: Japanese Language Proficiency Test
I took the N2 back in 2010 and just about scraped a pass - it didn't help that I guess most of the kanji I studied were possibly from the old 2kyuu exam, since pretty much none of them showed up on the day, hurr. I can't say I ended up using the qualification for anything, but it's nice to have! I'd...
- Tue May 08, 2012 6:11 pm
- Forum: Creator Discussion
- Topic: Visual Novel Let's Plays
- Replies: 45
- Views: 7619
Re: Visual Novel Let's Plays
I think I'd die happy if someone LPed Lucky Rabbit Reflex. ;_; I also discovered that forum about a week ago and spent a few hours going through the Let's Plays - I even bought a couple of games after reading some of them (only very cheap Android otome games, but still), so I'd definitely say they c...
- Sat May 05, 2012 7:33 am
- Forum: Demos & Beta Testing
- Topic: Ripples - Android Testers Wanted
- Replies: 23
- Views: 33448
Re: Ripples - Android Testers Wanted
The game seems to run fine on my 2.3.3 Galaxy SII now, yay! (though I haven't played all the way to the end).
- Sun Mar 11, 2012 7:55 am
- Forum: Demos & Beta Testing
- Topic: Ripples - Android Testers Wanted
- Replies: 23
- Views: 33448
Re: Ripples - Android Testers Wanted
The game doesn't seem to run at all on my Samsung Galaxy S II, I just get a black screen for a few seconds before the game crashes completely. I'm running android 2.3.3, if that helps.
- Fri Jan 27, 2012 12:15 pm
- Forum: Completed Games
- Topic: Lucky Rabbit Reflex! (GxB Dating Sim, Commercial)
- Replies: 97
- Views: 40314
Re: Lucky Rabbit Reflex! (GxB Dating Sim, Commercial)
I'm glad the order went through in the end! I'm on a semi-hiatus at the moment because of my day job, but I started work on another dating sim a few months back and I'd like it get it finished at some point this year if I can. Fingers crossed!
- Mon Jan 23, 2012 2:07 pm
- Forum: Completed Games
- Topic: Lucky Rabbit Reflex! (GxB Dating Sim, Commercial)
- Replies: 97
- Views: 40314
Re: Lucky Rabbit Reflex! (GxB Dating Sim, Commercial)
Really sorry for the late reply, I haven't had internet for a while. Did your order get through okay in the end? If it didn't, please feel free to pm me, I haven't heard anything from BMT Micro so I'm guessing everything's okay?
Sorry again!
Sorry again!