Search found 10 matches
- Sat Aug 13, 2005 3:24 pm
- Forum: Ideas
- Topic: "Kanji-Panic!" Offictal Thread {NOW HIRING!}
- Replies: 17
- Views: 4610
- Fri Aug 12, 2005 8:41 pm
- Forum: Ideas
- Topic: "Kanji-Panic!" Offictal Thread {NOW HIRING!}
- Replies: 17
- Views: 4610
Yeah, I already know that. And to answer your other question, ShiraiJunichi , Hiragana and Katakana will be used durring gameplay, while romanji will be used in the dictionary file for region compatability. And darkknight , the're many free complilers out there, like Dev-C++ . Try that out and see i...
- Fri Aug 12, 2005 5:21 pm
- Forum: Ideas
- Topic: "Kanji-Panic!" Offictal Thread {NOW HIRING!}
- Replies: 17
- Views: 4610
- Fri Aug 12, 2005 5:03 pm
- Forum: Ideas
- Topic: "Kanji-Panic!" Offictal Thread {NOW HIRING!}
- Replies: 17
- Views: 4610
Re: "Kanji-Panic!" Offictal Thread {NOW HIRING!}
To play it, you would move blocks with Japanese symbols on them up, down, left, or right until they form a Japanese word, phrase or sentance. It strikes me that trying to automatically recognize a valid phrase or sentence would be hard, regardless of the language you're working in. For example, tak...
- Fri Aug 12, 2005 4:10 pm
- Forum: Ideas
- Topic: "Kanji-Panic!" Offictal Thread {NOW HIRING!}
- Replies: 17
- Views: 4610
"Kanji-Panic!" Offictal Thread {NOW HIRING!}
I've been meaning to start this thread a long time ago, but lacked the motivation to so. Now that I have it, here's a list of people that I need for this peoject: CG Artist Sound Designer Backgrond Artist Game Interface Designer (A person that creates menus and dialogs for a game) A Programmer with ...
- Mon Jul 11, 2005 3:17 pm
- Forum: Creator Discussion
- Topic: Game Size
- Replies: 37
- Views: 12472
Well, In my own opinion, if the game you are developing weighs in at around 20 Megs, then my advice would be to consider creating a Web Driver version of it. That way, people won't have to wait two hours in order to play it. Instead, all you would have to do is just install the WildTangent Web Drive...
- Sun Mar 20, 2005 3:39 pm
- Forum: Ideas
- Topic: Death by Default thread
- Replies: 25
- Views: 7388
I'll be glad to work in the programing department if you wish qq.
I plan to use the PopCapFramework(http://developer.popcap.com/)
should you ever start development.
I plan to use the PopCapFramework(http://developer.popcap.com/)
should you ever start development.
- Wed Feb 23, 2005 6:04 pm
- Forum: General Discussion
- Topic: where is the site
- Replies: 10
- Views: 3952
In the meantime, you can look at it here!
http://web.archive.org/web/*/http://www.lemmasoft.net/
In case you haven't noticed, these are only arcihved versions of the site.
http://web.archive.org/web/*/http://www.lemmasoft.net/
In case you haven't noticed, these are only arcihved versions of the site.
- Sat Feb 05, 2005 7:40 pm
- Forum: Archived Lemma Soft Topics
- Topic: Download transfer error
- Replies: 8
- Views: 4205
I use leechget for ALL of my downloads.
Go ahead and take a look for yourself.
http://www.leechget.net/
Go ahead and take a look for yourself.
http://www.leechget.net/
- Sat Jan 29, 2005 10:46 pm
- Forum: Creator Discussion
- Topic: CAN'T DRAW! Any anime character design program?
- Replies: 46
- Views: 14712
Has anyone tried any of these apps?
http://www.japanimation.com/j-store/sho ... 6426.22281
They aren't free, but take a look anyway.
http://www.japanimation.com/j-store/sho ... 6426.22281
They aren't free, but take a look anyway.