Search found 8 matches
- Wed Oct 30, 2013 3:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Best way for select many characters?
- Replies: 2
- Views: 611
Best way for select many characters?
Hello I have many characters in my game (about 50 +) to choose,is there a way to select a character in the selection screen,excluding all others, without writing the list of "non-selected" each time? In brief, I would select a character at a time. more info: 1)whenever I select a character...
- Fri Aug 23, 2013 8:36 am
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 61003
Re: Instant CG and BG gallery
The code works for me everything, but the images in the gallery are already unlocked,also your file has CG images already unlocked without i need view them before unlocking... That's weird... Only one CG image should unlock in the example code, since others are never shown. Like here - http://lemma...
- Fri Aug 23, 2013 6:15 am
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 61003
Re: Instant CG and BG gallery
Hello. Thanks for this script, it is very fast and useful. The code works for me everything, but the images in the gallery are already unlocked,also your file has CG images already unlocked without i need view them before unlocking... I need that the images are all locked, and only after seeing them...
- Tue Apr 09, 2013 9:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap (information in text box on hotspot)
- Replies: 4
- Views: 1654
Re: Imagemap (information in text box on hotspot)
Yes, my bad...apricotorange wrote:You need a line like "text infobox" to actually show the text; setting the variable does nothing by itself.
Now it works really well, thank you very much for help!
(This is solved for me)
- Mon Apr 08, 2013 7:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap (information in text box on hotspot)
- Replies: 4
- Views: 1654
Re: Imagemap (information in text box on hotspot)
http://www.renpy.org/doc/html/screens.html#button . I think you're looking for "hovered" and "unhovered", like so: screen hovertext: default infobox = "" vbox: textbutton "Foo": action Return() hovered SetScreenVariable("infobox", "Foo here&quo...
- Sun Apr 07, 2013 2:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap (information in text box on hotspot)
- Replies: 4
- Views: 1654
Imagemap (information in text box on hotspot)
Hello Is possible have information (the place where you want to go) in the text box, passing mouse on hotspot before clicking? Example: (passing mouse on hotspot):"in this place you can swim" (clicking with the mouse on hotspot): "You picked swimming!" And similarly, is possible ...
- Sat Apr 06, 2013 6:41 am
- Forum: Ren'Py Cookbook
- Topic: Dungeon Crawl RPG Framework
- Replies: 99
- Views: 60563
Re: Dungeon crawling RPG frame
You can use renpy.show to show images inside of python code. To make skill varieties, add a new attribute "type" on skill class and evaluate it when a skill is used. For example, Thanks for your kind reply. The images work well, but for the variety of skills I have a invalid syntax if sel...
- Fri Apr 05, 2013 4:14 pm
- Forum: Ren'Py Cookbook
- Topic: Dungeon Crawl RPG Framework
- Replies: 99
- Views: 60563
Re: Dungeon crawling RPG frame
Hello, this script is really great for combat and very flexible. I have some questions,and hope I dnt disturb... I've search in forum, but I cant find a way to add events or graphic effects on skills: example: (dialogues during combat or the effects of fire, thunder, lightning etc. for hits of skill...