Search found 19 matches

by Vict0r1994
Thu May 08, 2014 7:40 am
Forum: Ren'Py Questions and Announcements
Topic: Achievements screen
Replies: 3
Views: 727

Re: Achievements screen

Never mind. Figured this one out myself, but I'll post the sollution for other newbies like myself. I stated an "end_act1" variable in init -2 python in the screens file and assigned it the value "False", and then wrote the navigation menu like this: screen navigation: window: st...
by Vict0r1994
Thu May 08, 2014 2:32 am
Forum: Ren'Py Questions and Announcements
Topic: Achievements screen
Replies: 3
Views: 727

Achievements screen

Ok. I created an achievements screen for my game, and I made it accesible from both the game menu and the main menu, but my problem is that I don't want it displayable until the user gets his first acheivment, and that would be at the end of the first act. Thus, I need a way of changing the "Ac...
by Vict0r1994
Wed May 07, 2014 8:02 am
Forum: Ren'Py Questions and Announcements
Topic: Subdirectories and audio in init blocks
Replies: 6
Views: 665

Re: Subdirectories and audio in init blocks

No matter. Found the mistake. I shouldn't have put commas where I played it. Thanks again!
by Vict0r1994
Wed May 07, 2014 7:49 am
Forum: Ren'Py Questions and Announcements
Topic: Subdirectories and audio in init blocks
Replies: 6
Views: 665

Re: Subdirectories and audio in init blocks

The code where I define it:

Code: Select all

define alarm_clock = "Audio/Sounds/alarm_clock.mp3"
The code where I play it:

Code: Select all

play sound "alarm_clock"
I double-checked the name and extension of the file and it is indeed "alarm_clock.mp3". What am I doing wrong?
by Vict0r1994
Wed May 07, 2014 6:00 am
Forum: Ren'Py Questions and Announcements
Topic: Subdirectories and audio in init blocks
Replies: 6
Views: 665

Re: Subdirectories and audio in init blocks

Thanks a lot! I tried to do a relative-to-the-game-directory-pathway, but I always wrote it "game/Graphics/Backgrounds/House.png" instead of just "Graphics/Backgrounds/House.png" and it didn't work... Again, thanks for the help! EDIT: Although the pathway works in its new form, I...
by Vict0r1994
Wed May 07, 2014 4:38 am
Forum: Ren'Py Questions and Announcements
Topic: Subdirectories and audio in init blocks
Replies: 6
Views: 665

Subdirectories and audio in init blocks

Ok, my questions are pretty much what the title says. I consulted both the Ren'py wiki and manual to no avail, and my inquiries are as follows: 1. Can I define my audio files in an init block (pretty much like images) so that I could only write play music x instead of play music "insertlongname...
by Vict0r1994
Fri May 03, 2013 4:57 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
Replies: 20
Views: 5415

Re: [SOLVED]Where to place the Scrolling Load/Save Screen co

Thanks a lot for all your replies apricotorange! Again, both the frame and the thumbnail size work like a charm! I hope that I won't be too disturbing if I ask you another question, but is it possible to have ren'py recognize the Alpha Channels of an image button in a screen? I want to create a buy/...
by Vict0r1994
Thu May 02, 2013 6:06 am
Forum: Ren'Py Questions and Announcements
Topic: Custom Game Cursor
Replies: 6
Views: 1323

Re: Custom Game Cursor

Thank you both! :D I used the latter suggestion for starters, but I'll probably customize my cursor further now that I know how to do it.
by Vict0r1994
Thu May 02, 2013 6:00 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
Replies: 20
Views: 5415

Re: [SOLVED]Where to place the Scrolling Load/Save Screen co

Thank you! This gives me much more room for customization, and I didn't know how to add scrolls or file screenshots until now. However, I'm having a problem with resizing the screenshot image. It is too small for being posted on the upper-right corner of the screen, but when I try to resize it, it g...
by Vict0r1994
Wed May 01, 2013 8:42 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Where to place the Scrolling Load/Save Screen coding
Replies: 20
Views: 5415

Re: [SOLVED]Where to place the Scrolling Load/Save Screen co

I'd like to thank Alex for the clear instructions he gave here for implementing the scrolling load/save screen, but I have a question about the same topic as well! I don't have an imagemap navigation menu like Colby Alighieri, but I do have customized buttons (and also a deleted help button...) in m...
by Vict0r1994
Wed May 01, 2013 9:11 am
Forum: Ren'Py Questions and Announcements
Topic: Custom Game Cursor
Replies: 6
Views: 1323

Custom Game Cursor

I had an idea about customizing the game cursor, and I found this information about configuration variables on the ren'py wiki: config.mouse = None This variable controls the use of user-defined mouse cursors. If None, the system mouse is used, which is usually a black-and-white mouse cursor. Otherw...
by Vict0r1994
Sat Apr 13, 2013 6:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Python minigames in Ren'Py?
Replies: 9
Views: 17467

Re: Python minigames in Ren'Py?

Sorry for that. :oops: I had another another error in the code and that's why it didn't work. No, the hbox is fine. It works like a charm! Thank you very much Pytom! However, I know that I my sound like ren'py newb, but I am one after all, and I would like to know if there is a way to save informati...
by Vict0r1994
Wed Apr 10, 2013 9:41 am
Forum: Ren'Py Questions and Announcements
Topic: Python minigames in Ren'Py?
Replies: 9
Views: 17467

Re: Python minigames in Ren'Py?

I'm sorry if I'm being too persistent, but, well, does somebody know how could I add images near text in a screen? (not above or below) It's been two days and nobody tried to answer my question.
by Vict0r1994
Tue Apr 09, 2013 3:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Quests menu?
Replies: 4
Views: 1009

Re: Quests menu?

Yes. Thank you for sending me the link! I didn't notice that it was moved to another topic. :))
by Vict0r1994
Tue Apr 09, 2013 1:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Quests menu?
Replies: 4
Views: 1009

Re: Quests menu?

Why did somebody delete my second post? Nobody answered my question about adding images near text, not above or below... :?