Search found 325 matches

by killdream
Sat Mar 19, 2016 5:45 pm
Forum: Ren'Py Cookbook
Topic: All of Cute Demon Crashers! custom code :)
Replies: 1
Views: 4926

All of Cute Demon Crashers! custom code :)

Hello, hello~ I should have done it a long time ago, but ~things happened~. Ahem, anyway, I wrote a bunch of custom code for Cute Demon Crashers! last year, and we all thought people could benefit from it. The source code was pretty much available already since last year's NaNoRenO, but I never anno...
by killdream
Wed Mar 02, 2016 2:14 pm
Forum: WiP: NaNoRenO
Topic: Caramel Mokaccino Demo [Late NaNo2016] ALPHA RELEASE! :D
Replies: 32
Views: 11820

Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

I think Barbara might have just stolen my heart ♥ (someone would tell her it's not actually very valuable:'P)

Ahem, the demo GUI does look cute though. I'm looking forward to it :3
by killdream
Tue Mar 01, 2016 2:36 pm
Forum: Works in Progress
Topic: Chomp Chomp ☼ (Farming | Fantasy | Stat-raising)
Replies: 63
Views: 13391

Re: chomp chomp [Fantasy][NaNo2016]

potouto wrote:Maccha: (...) However, due to their chronic laziness, they haven't accomplished anything so far in their life at least until this time around.
I feel you, Maccha :'D

But eh, this looks cool. The customizable character thingie with pronouns is pretty neat too :3
by killdream
Tue Mar 01, 2016 2:23 pm
Forum: WiP: NaNoRenO
Topic: Starlit Flowers [GxG] [NaNo16] [WIP THREAD] GAME DONE!!!!
Replies: 73
Views: 12872

Re: Starlit Flowers [GxG] [Slice of Life | Fantasy] [NaNo16]

The art is so cute ; ~ ;

Plus, it's yuri? Yes, I am definitely keeping an eye on this one <3
by killdream
Tue Mar 01, 2016 2:17 pm
Forum: WiP: NaNoRenO
Topic: Runaway [Slice of Life? / Horror?] [NaNo '16]
Replies: 14
Views: 2834

Re: Runaway [Slice of Life? / Horror?] [NaNo '16]

The art looks so adorable and cute and ❤️💕 Ahem, *back into not-fangirling mode*, I think the premise is okay, really. Simple is good, too. Maybe the only advice I'd give is: keep it to a reasonable size/list of features. It sounds easy, but it's actually pretty hard to stop yourself from adding thi...
by killdream
Tue Mar 01, 2016 2:07 pm
Forum: WiP: NaNoRenO
Topic: The Thousandth Day [ GxG | Fantasy | NaNo16 ][ART/CHAR UP]
Replies: 29
Views: 5924

Re: The Thousandth Day [ GxG | Fantasy | NaNo '16 ]

> How would you feel about a prologue that introduces Zena's background? It depends on how it's done. A prologue that introduces the background of a character, even if it's just NVL-text-on-black, can be interesting if it chains well into the actual story. I ~tend~ to just go for flashbacks and put...
by killdream
Tue Mar 01, 2016 1:56 pm
Forum: WiP: NaNoRenO
Topic: Colours;Said[NaNoRenO 16]
Replies: 7
Views: 1944

Re: Colours;Said[NaNoRenO 16]

Keeping it at a reasonable size is a pretty good way of approaching a game jam. Good luck with your VN :)
by killdream
Tue Mar 01, 2016 1:20 pm
Forum: WiP: NaNoRenO
Topic: Insilo [a dark, short, and experimental KN][Nano 2016]
Replies: 4
Views: 1259

Insilo [a dark, short, and experimental KN][Nano 2016]

I wasn't actually planning on participating but ~things happened~. https://dl.dropboxusercontent.com/u/4429200/insilo/experimental.png Insilo is a dark, very short (you'll likely finish it in under 10 minutes), and experimental kinetic novel. There's no romance, but there's some cute ~frienship~ and...
by killdream
Sun Feb 28, 2016 12:50 pm
Forum: General Discussion
Topic: Your opinion about stats in dating sims
Replies: 21
Views: 6269

Re: Your opinion about stats in dating sims

Ahem, anyway. Yeah, the meticulous grinding is the most tedious way to spend time inside a game. I think I see what you mean about events and diversity. The traditional scheduler system is easier to code because it's plastered there on the screen for you to choose in a looped span of time: day, wee...
by killdream
Sat Feb 27, 2016 4:13 pm
Forum: General Discussion
Topic: Your opinion about stats in dating sims
Replies: 21
Views: 6269

Re: Your opinion about stats in dating sims

I like stats, but I don't like how it's handled in most games/dating sims — where you get to see that list of meaningless numbers, and you do things to increase those numbers so things happen when the numbers grow above a particular threshold. You can use stats for other things, though, and there I ...
by killdream
Fri Feb 26, 2016 4:29 pm
Forum: General Discussion
Topic: Is music important in a game?
Replies: 36
Views: 5552

Re: Is music important in a game?

In a VN? Sound is very important for me, it helps set the mood, it complements both the art and the writing. But you do need to design your experience with that in mind for it to work, of course. So if you want to use only some particular features of the medium (VNs let you combine text, visuals, an...
by killdream
Sun Aug 23, 2015 12:28 am
Forum: We are a Free Project looking for Partners
Topic: Looking for BG artist for a yuri romance/psyche game
Replies: 5
Views: 1185

Re: Looking for artists/musicians for a yuri romance/psyche

@Lucky1443 Sure. @LadyOfGatsby Cool! I'm not sure what it'll have for GUI yet since I'm still working in the engine, but I should have most of it ready by the end of this week (so a little before September). @SwedishJazz Neat! I'm finishing the fleshing the characters out part (it should be done by ...
by killdream
Thu Aug 20, 2015 8:14 pm
Forum: We are a Free Project looking for Partners
Topic: Looking for BG artist for a yuri romance/psyche game
Replies: 5
Views: 1185

Looking for BG artist for a yuri romance/psyche game

Hello, I'm writing a psychological exploration game for Yuri Game Jam, which runs from September to October. If you decide joining, it would be nice if you could be available during most of the two months. You can either PM me or hit me up on Twitter (@robotlolita). We'll communicate through Slack (...
by killdream
Fri Aug 14, 2015 10:01 pm
Forum: General Discussion
Topic: Yuri Game Jam
Replies: 71
Views: 17912

Re: Yuri Game Jam

Question! I want to work on a game where you explore the life of a woman in the days after her fiancée's death, and has to deal with the loss and move on with her life with her daughter, but Ren'Py doesn't really fit the kind of game I want to work on (it'd be more similar to Interactive Fiction, bu...
by killdream
Wed Apr 08, 2015 5:03 pm
Forum: WiP: NaNoRenO
Topic: ❤ Cute Demon Crashers! ❤ [GxB/GxG][18+][NaNoRenO 2015]
Replies: 122
Views: 76022

Re: ❤ Cute Demon Crashers! ❤ [GxB/GxG][18+][NaNoRenO 2015]

@samu-kun The StateMachineDisplayable thing basically works like this: - there are a set of possible states in which the displayable can be (such as eyes-open, eyes-closed, etc.). It's very similar to how ConditionSwitch works, but the state is controlled by the displayable itself rather than extern...